Arceus |
Posted on 09-22-13, 10:18 am
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We do what we must because we can
Karma: 5569 Posts: 295/1426 Since: 06-25-13 |
No its not ok. In the underground slot is *surprise* the underground tileset. How about using the forest slot ^^
_________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release My Youtube channel Best friends forever |
snake block |
Posted on 09-22-13, 10:43 am (rev. 1 by snake block on 09-22-13, 11:18 am)
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a
Karma: 1589 Posts: 204/1290 Since: 02-12-13 |
Posted by Arceus No its not ok. In the underground slot is *surprise* the underground tileset. How about using the forest slot ^^ Oh, alright. I will do the forest slot. And also, the tileset won't contain any slopes, sadly. I was having too much trouble with the slopes. |
MarioFanatic64 |
Posted on 09-22-13, 11:48 am
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 1045/2796 Since: 07-01-11 |
Posted by hamza62240 Posted by Arceus No its not ok. In the underground slot is *surprise* the underground tileset. How about using the forest slot ^^ Oh, alright. I will do the forest slot. And also, the tileset won't contain any slopes, sadly. I was having too much trouble with the slopes. Slopes are easy, even with Paint. Basically all you need to do is manipulate the top-mid ground tile. New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
snake block |
Posted on 09-22-13, 11:55 am (rev. 2 by snake block on 09-22-13, 12:04 pm)
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a
Karma: 1589 Posts: 206/1290 Since: 02-12-13 |
Posted by MARIOFANATIC64 Posted by hamza62240 Posted by Arceus No its not ok. In the underground slot is *surprise* the underground tileset. How about using the forest slot ^^ Oh, alright. I will do the forest slot. And also, the tileset won't contain any slopes, sadly. I was having too much trouble with the slopes. Slopes are easy, even with Paint. Basically all you need to do is manipulate the top-mid ground tile. No, the tile behaviour problems. BTW I put the tileset in the uploader. It is called "dark_forest.nmt". EDIT: Forgot to mention, the slot I used is the 11 slot "Forest". EDIT2: You can add the slopes yourself too. I included them in the graphics. They are just not in the Map16 or the objects list. |
SaturnYoshi |
Posted on 09-22-13, 01:04 pm
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Giant Red Koopa
Karma: 871 Posts: 683/1315 Since: 11-12-12 |
Oh, I think I know the problem.
Ill check it out soon |
snake block |
Posted on 10-07-13, 10:47 am
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a
Karma: 1589 Posts: 391/1290 Since: 02-12-13 |
Uh please?.....
Can you just...accept my tileset for now? |
Freeze |
Posted on 10-07-13, 11:43 am
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Karma: 3767 Posts: 1983/2112 Since: 06-28-11 |
So what's up with the underground tilest? In the tileset editor it shows up fine, but once you are in-game, the graphics are somehow messed up (there are a bunch of dots in different places)
I think we have already figured out the problem, but I can't find, where. (used the search function) If anybody knows whats the problem, or how to fix it, please tell. |
snake block |
Posted on 10-07-13, 12:35 pm
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a
Karma: 1589 Posts: 392/1290 Since: 02-12-13 |
Yeah, had the same problem with Dirby's tileset.
And did my tileset get accepted?!?!?!?!??!?!? |
Freeze |
Posted on 10-07-13, 01:16 pm
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Karma: 3767 Posts: 1984/2112 Since: 06-28-11 |
snake block |
Posted on 10-07-13, 02:03 pm (rev. 1 by snake block on 10-07-13, 02:04 pm)
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a
Karma: 1589 Posts: 394/1290 Since: 02-12-13 |
I have posted the full tileset.
It's in the uploader. In the community remix tilesets section of it. It's called "dark_forest.nmt". |
Freeze |
Posted on 10-07-13, 02:16 pm
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Karma: 3767 Posts: 1985/2112 Since: 06-28-11 |
snake block |
Posted on 10-07-13, 02:17 pm (rev. 1 by snake block on 10-07-13, 02:20 pm)
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a
Karma: 1589 Posts: 397/1290 Since: 02-12-13 |
'k.
EDIT: I can't make it non-pixelated, cause I suck at anti-aliasing. And not good shading? WHA???!?? I shaded the top tiles, but I do not really agree with the walls |
Freeze |
Posted on 10-07-13, 02:50 pm
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Karma: 3767 Posts: 1986/2112 Since: 06-28-11 |
snake block |
Posted on 10-07-13, 03:04 pm (rev. 1 by snake block on 10-07-13, 03:05 pm)
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a
Karma: 1589 Posts: 399/1290 Since: 02-12-13 |
I don't think so. I added as much shading as I could. It's NSMBU based but still kept in NSMB style.
And Paint.NET is awesome. (Not MS Paint) |
Ruedajv10 |
Posted on 10-07-13, 06:25 pm
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Beezo
Karma: -27 Posts: 300/477 Since: 02-02-12 |
I can give a tileset of my hack?
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Freeze |
Posted on 10-07-13, 07:16 pm
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Karma: 3767 Posts: 1987/2112 Since: 06-28-11 |
snake block |
Posted on 10-12-13, 04:21 am
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a
Karma: 1589 Posts: 451/1290 Since: 02-12-13 |
Man.
Wow, worked so many days for that dark forest but still not accepted. Because "few shading and few shading on walls". And because "no NSMB style". |
gridatttack |
Posted on 10-12-13, 04:24 am
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Birdo
Karma: 3316 Posts: 1487/2026 Since: 06-28-11 |
snake block |
Posted on 10-12-13, 04:48 am
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a
Karma: 1589 Posts: 452/1290 Since: 02-12-13 |
Um
It's a good looking tileset. I tried to shade it as much as I can. Duh. Hmm. I can do something about "No decoration or variation". |
gridatttack |
Posted on 10-12-13, 04:50 am
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Birdo
Karma: 3316 Posts: 1488/2026 Since: 06-28-11 |
Posted by hamza62240 Um It's a good looking tileset. I tried to shade it as much as I can. Duh. Hmm. I can do something about "No decoration or variation". Well, other people says no You say its good looking because you made it yourself _________________________ |