Posted on 09-22-13, 10:18 am
We do what we must because we can

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No its not ok. In the underground slot is *surprise* the underground tileset. How about using the forest slot ^^
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Posted on 09-22-13, 10:43 am (rev. 1 by  snake block on 09-22-13, 11:18 am)
a

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Posted by Arceus
No its not ok. In the underground slot is *surprise* the underground tileset. How about using the forest slot ^^



Oh, alright. I will do the forest slot.

And also, the tileset won't contain any slopes, sadly. I was having too much trouble with the slopes.
Posted on 09-22-13, 11:48 am
Roy Koopa
The guy who does things.

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Posted by hamza62240
Posted by Arceus
No its not ok. In the underground slot is *surprise* the underground tileset. How about using the forest slot ^^



Oh, alright. I will do the forest slot.

And also, the tileset won't contain any slopes, sadly. I was having too much trouble with the slopes.


Slopes are easy, even with Paint. Basically all you need to do is manipulate the top-mid ground tile.
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Posted on 09-22-13, 11:55 am (rev. 2 by  snake block on 09-22-13, 12:04 pm)
a

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Posted by MARIOFANATIC64
Posted by hamza62240
Posted by Arceus
No its not ok. In the underground slot is *surprise* the underground tileset. How about using the forest slot ^^



Oh, alright. I will do the forest slot.

And also, the tileset won't contain any slopes, sadly. I was having too much trouble with the slopes.


Slopes are easy, even with Paint. Basically all you need to do is manipulate the top-mid ground tile.


No, the tile behaviour problems. BTW I put the tileset in the uploader. It is called "dark_forest.nmt".

EDIT: Forgot to mention, the slot I used is the 11 slot "Forest".

EDIT2: You can add the slopes yourself too. I included them in the graphics. They are just not in the Map16 or the objects list.
Posted on 09-22-13, 01:04 pm
Giant Red Koopa


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Oh, I think I know the problem.
Ill check it out soon
Posted on 10-07-13, 10:47 am
a

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Uh please?.....

Can you just...accept my tileset for now?
Posted on 10-07-13, 11:43 am


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Since: 06-28-11
So what's up with the underground tilest? In the tileset editor it shows up fine, but once you are in-game, the graphics are somehow messed up (there are a bunch of dots in different places)

I think we have already figured out the problem, but I can't find, where. (used the search function)
If anybody knows whats the problem, or how to fix it, please tell.
Posted on 10-07-13, 12:35 pm
a

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Yeah, had the same problem with Dirby's tileset.

And did my tileset get accepted?!?!?!?!??!?!?
Posted on 10-07-13, 01:16 pm


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Once you have posted a fully working and good looking Tileset + .NMT file, we will look what we can do.
Posted on 10-07-13, 02:03 pm (rev. 1 by  snake block on 10-07-13, 02:04 pm)
a

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I have posted the full tileset.

It's in the uploader.

In the community remix tilesets section of it. It's called "dark_forest.nmt".
Posted on 10-07-13, 02:16 pm


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Uploading a tileset does not mean posting.

Your tileset looks a bit pixelated and not so good shaded. Make those horizontal lines a bit thicker and better shaded.
Also the top tiles and walls need some more shading so the tileset fits more to NSMB.
Posted on 10-07-13, 02:17 pm (rev. 1 by  snake block on 10-07-13, 02:20 pm)
a

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'k.

EDIT: I can't make it non-pixelated, cause I suck at anti-aliasing. And not good shading? WHA???!?? I shaded the top tiles, but I do not really agree with the walls
Posted on 10-07-13, 02:50 pm


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Posts: 1986/2112
Since: 06-28-11
Well, it would be nice, if you switched to Gimp or Photoshop. Other image editing softwares suck probably. (Especially MS Paint)
The walls are shaded, yes. But it is not shaded well enough IMO.
Posted on 10-07-13, 03:04 pm (rev. 1 by  snake block on 10-07-13, 03:05 pm)
a

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Since: 02-12-13
I don't think so. I added as much shading as I could. It's NSMBU based but still kept in NSMB style.

And Paint.NET is awesome. (Not MS Paint)
Posted on 10-07-13, 06:25 pm
Beezo


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I can give a tileset of my hack?
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Posted on 10-07-13, 07:16 pm


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For the 10000th time. Community Remix tilesets are 100% original and ONLY for the Community Remix. That means, no copy from any other game or any other hack.
Posted on 10-12-13, 04:21 am
a

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Since: 02-12-13
Man.

Wow, worked so many days for that dark forest but still not accepted.

Because "few shading and few shading on walls". And because "no NSMB style".
Posted on 10-12-13, 04:24 am
Birdo


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And? We want good looking tilesets. Instead of complaining you can try to improve

And that tileset its still really barren. No decoration or variation.
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Posted on 10-12-13, 04:48 am
a

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Um

It's a good looking tileset. I tried to shade it as much as I can. Duh.

Hmm. I can do something about "No decoration or variation".
Posted on 10-12-13, 04:50 am
Birdo


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Posted by hamza62240
Um

It's a good looking tileset. I tried to shade it as much as I can. Duh.

Hmm. I can do something about "No decoration or variation".


Well, other people says no

You say its good looking because you made it yourself
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