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Posted on 01-08-12, 05:29 am (rev. 1)
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![]() banned for uploading a ROM to the uploader Karma: -6 Posts: 51/147 Since: 12-17-11 |
Hey guys! I saw this in two videos on one of the video's description said "Dirbaio presents" is this true Dirbaio? that you released a DS version of NSMBe? one said it was incomplete and can only view levels and one video showed moving the objects is it complete already sorry if Dirbaio was the one who uploaded those videos cause I cant remember the name of the uploader ![]() _________________________ NSMB Hackers are cool persons |
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Posted on 01-08-12, 05:39 am
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![]() Full mod Karma: 1138 Posts: 374/785 Since: 06-28-11 |
Yep, Dirbaio was the one who made that. The Google Code project page is here. He hasn't worked on it for a while as far as I know, though ![]() |
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Posted on 01-08-12, 11:18 am
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![]() ( ͡° ͜ʖ ͡°) Karma: 8838 Posts: 1403/4431 Since: 06-08-11 |
Yeap. It's a project that's... sleeping. Dunno if I'll finish it someday.
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Posted on 01-08-12, 12:17 pm
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![]() Karma: 3891 Posts: 1212/2722 Since: 06-26-11 |
But thanks CoolAs the editor has now a Sprite data editor
See a lots of creative DS Hacking here![]() _________________________ If you want to support me, you might check out my Patreon Page : ) |
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Posted on 01-09-12, 12:44 pm
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![]() KirbyFanatic64 (LOL) Karma: 1276 Posts: 119/950 Since: 11-13-11 |
It must be harder to code that, right? I think DS doesn't read .exe and those .ini and .dll
![]() It seems to be creepy to code! Sorry if this's off-topic: How can you make it? ![]() _________________________
Great games must be fun, not fancy.
Music Hacker needed! PM me if you wish!
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Posted on 01-09-12, 08:05 pm
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![]() ( ͡° ͜ʖ ͡°) Karma: 8838 Posts: 1414/4431 Since: 06-08-11 |
Yea, it's far harder to code than the PC version, because it has to be made in C/C++, and there are no UI libs that let me make buttons and windows, so I have to create everything myself
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Posted on 01-10-12, 11:36 am
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![]() banned for uploading a ROM to the uploader Karma: -6 Posts: 55/147 Since: 12-17-11 |
woah but how do you insert the levels into NSMB? like it is a SEPERATE program you know and in the DS only one game card can be inserted excluding the GBA slot. _________________________ NSMB Hackers are cool persons |
Nadia |
Posted on 01-10-12, 01:14 pm
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Karma: 648 Posts: 111/583 Since: 07-02-11 |
You run NSMBe off a flash card, which can hold multiple games and applications at once.
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Posted on 01-13-12, 12:08 pm (rev. 1)
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![]() banned for uploading a ROM to the uploader Karma: -6 Posts: 59/147 Since: 12-17-11 |
Oh! forgot that! sorry..... EDIT:What if NSMBe were to run on a emulator? _________________________ NSMB Hackers are cool persons |
Nadia |
Posted on 01-13-12, 12:40 pm
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Karma: 648 Posts: 114/583 Since: 07-02-11 |
Posted by mariohacker28 Oh! forgot that! sorry..... EDIT:What if NSMBe were to run on a emulator? Why would you even do that in the first place? |
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Posted on 01-13-12, 01:34 pm
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☭ coffee and cream
Karma: 9863 Posts: 173/2648 Since: 06-26-11 |
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Posted on 01-13-12, 02:08 pm
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![]() banned for uploading a ROM to the uploader Karma: -6 Posts: 65/147 Since: 12-17-11 |
hmmmm this might be confusing but the second video I saw NSMBeDS Running on a emulator......
_________________________ NSMB Hackers are cool persons |
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Posted on 01-13-12, 07:50 pm
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☭ coffee and cream
Karma: 9863 Posts: 174/2648 Since: 06-26-11 |
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Posted on 01-15-12, 07:14 am
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![]() banned for uploading a ROM to the uploader Karma: -6 Posts: 68/147 Since: 12-17-11 |
But im really confused I thought that emulators can only handle one ROM and and NSMBeDS needed NSMB which... its really confusing just saying it in words its hard to explain....
_________________________ NSMB Hackers are cool persons |
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Posted on 01-15-12, 12:13 pm
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![]() ( ͡° ͜ʖ ͡°) Karma: 8838 Posts: 1434/4431 Since: 06-08-11 |
The editor is made to run on a DS, with a flashcart. You put the NSMB rom and the Editor rom in it, and it works.
In the video that is recorded in an emulator, I've set the emulator (desmume) to emulate a flashcard (yes it's possible!) so that I can run the editor ROM and access the NSMB rom. Yea, it's confusing ![]() |
coolas1 |
Posted on 01-16-12, 09:15 pm
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![]() Did you win the game? Karma: 201 Posts: 201/322 Since: 06-28-11 |
He,He I did that too, to test things like the sprite data editor...
It gets sooo annoying to have to copy NSMBeDS to your flashcard every time you change something... |
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Posted on 01-17-12, 08:50 pm
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![]() ( ͡° ͜ʖ ͡°) Karma: 8838 Posts: 1439/4431 Since: 06-08-11 |
Posted by coolas1 He,He I did that too, to test things like the sprite data editor... It gets sooo annoying to have to copy NSMBeDS to your flashcard every time you change something... Use desmume!! XD |
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Posted on 01-18-12, 08:53 am (rev. 1)
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![]() banned for uploading a ROM to the uploader Karma: -6 Posts: 70/147 Since: 12-17-11 |
Posted by Dirbaio The editor is made to run on a DS, with a flashcart. You put the NSMB rom and the Editor rom in it, and it works. In the video that is recorded in an emulator, I've set the emulator (desmume) to emulate a flashcard (yes it's possible!) so that I can run the editor ROM and access the NSMB rom. Yea, it's confusing ![]() Woah is there an option like that in desmume? I dont really use desmume I just use it for testing alot of things in NSMB. _________________________ NSMB Hackers are cool persons |
coolas1 |
Posted on 01-19-12, 10:47 pm
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![]() Did you win the game? Karma: 201 Posts: 205/322 Since: 06-28-11 |
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Posted on 01-21-12, 11:37 am (rev. 1)
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![]() banned for uploading a ROM to the uploader Karma: -6 Posts: 74/147 Since: 12-17-11 |
Oh about the flashcart emulation is it an .nds file I have no flashcart but I have alot of information about flashcarts or when flashcarts are getting games desmume will emulate it? _________________________ NSMB Hackers are cool persons |