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Posted on 01-30-12, 08:06 pm


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Be sure to name the ROM "nsmb.nds" and place it on the root of your micro SD card. (root means the first directory, not inside a folder)
Then put the nsmb-editor ALSO on the root of your micro SD card and start it. Now the romfile won't be null anymore.
Posted on 01-30-12, 08:13 pm
Porcupo
Captivated by Persona 4

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NOW it works fine, Thank you very much, Ray and Fr33ze, it works finally.
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Posted on 01-31-12, 07:08 am


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Posted by RiksKing
NOW it works fine, Thank you very much, Ray and Fr33ze, it works finally.

No problem. I am glad it works now.
Posted on 01-31-12, 12:43 pm
Fuzz Ball
KirbyFanatic64 (LOL)

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I wonder whether it'll work on my R4Ultra or not. Haven't try yet, due to examination period.

But one thing to ask, could we edit levels right now with current builds? It'll save a lot of time for my hack editing when I've to go out. XD
Because mostly of the time for my hack goes to the level editing.

Thank you.
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Posted on 01-31-12, 02:13 pm


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I am sure it works on R4Ultra. There is no reason, why it should not.
You cannot really make levels with the DS Editor right now. (You can only edit objects and Sprites, no Views, paths and zones)
Posted on 01-31-12, 08:45 pm
Porcupo
Did you win the game?

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Hrm, you can't really CREATE levels, but it can edit and add little things to levels quite easily.

For example, adding flowers/creating more sprites could EASILY be done..
Things like deleteing everything in a level and create a new one, couldn't be easily done, I have done it but it is hard. -mainly because of the non viewable views...

In short, fixing bugs / adding a little more to a level could be done...
But, creating a completely new level can't be.
Posted on 02-01-12, 11:57 am
Paratroopa
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Well I highly encourage Dirbaio to finish it then make it easier to edit levels and stuff then we can work on levels everywhere! (well not everywhere) its more like "easy to carry around" as the DS is smaller than a laptop.
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Posted on 02-01-12, 12:37 pm
Fuzz Ball
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Posted by mariohacker28
Well I highly encourage Dirbaio to finish it then make it easier to edit levels and stuff then we can work on levels everywhere! (well not everywhere) its more like "easy to carry around" as the DS is smaller than a laptop.


I absolutely like it! XD
We can carry our levels around, and when new ideas come up in your mind while you're shopping, walking around, sitting, tripping, we could good bye to a little memo paper! Just make them right now!
Keep it up, Dirbaio, take your time.
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Posted on 02-01-12, 01:05 pm
Roy Koopa


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Lol, I often said the same to dirbaio He wants to finish it maybe after NSMBe PC^^ I'm also working a bit on the DS editor. For now my work is focused on sprite images. A few are already implemented
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Posted on 02-01-12, 02:25 pm


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I like the NSMBe DS too, but only for debugging.
Since I cannot really "create" levels, like CoolAs said, I'd rather edit levels on the PC.
The PC has anything, the DS can only edit the levels a bit.

To make a level I need a complete equipment:
-Photoshop CS5 (image editing)
-Google (for textures and ideas)
-YouTube (for ideas)
-NSMBe (levels and file exporting)
-Other hacking tools (3d models and sdat)
-NSMBHD (hmmm.....)

And that's it! On the DS I ONLY have NSMBe DS. So I cannot really make something special.
Posted on 02-01-12, 02:29 pm
Fuzz Ball
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Posted by NsmB_PrO
I like the NSMBe DS too, but only for debugging.
Since I cannot really "create" levels, like CoolAs said, I'd rather edit levels on the PC.
The PC has anything, the DS can only edit the levels a bit.

To make a level I need a complete equipment:
-Photoshop CS5 (image editing)
-Google (for textures and ideas)
-YouTube (for ideas)
-NSMBe (levels and file exporting)
-Other hacking tools (3d models and sdat)
-NSMBHD (hmmm.....)

And that's it! On the DS I ONLY have NSMBe DS. So I cannot really make something special.


I agreed.
(And those list you've made, the most important was the last one, isn't it? HUH?) said with ruse smile 'n big face.
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Posted on 02-04-12, 04:47 am
Paratroopa
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But it is also very portable even if it can only edit a little we can carry it in our pockets likewise NSMBePC lacks portability but has alot of options but NSMBeDS has alot of portability but lacks advanced options

Its like NSMBeDS is the exact opposite of NSMBePC
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Posted on 02-04-12, 12:13 pm
Fuzz Ball
KirbyFanatic64 (LOL)

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Some problem...
(I used R4Ultra)
I could get the editor to work perfectly but I can't open the rom I've edited. (After edited, save, closedd the DS then reopened.)

Any Ideas?

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Posted on 02-06-12, 08:08 am
Porcupo
Did you win the game?

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Hrm what do you mean can't open?

Do you mean that once you edit a rom it can be run by the R4?
Or it can't be edited again?
Or that it boots fine just the level is corrupted?
Posted on 02-06-12, 10:17 am
Paratroopa
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I think its your flashcart I think your the only one with the problem so.... anyone got that problem now?
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Posted on 02-06-12, 01:36 pm
Fuzz Ball
KirbyFanatic64 (LOL)

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Ummmmm sorry for not-clear explanation. XD
I can't open the edited nsmb rom by R4Ultra. Do you know, before we can open the rom we have to either press "A" button or click the rom name at the bottom scrren with touch pen, right? But in this case, nothing happens when I press "A" or touch the screen. Just like you pressed "A" when the flashcart was freezing. Before I edited the nsmb rom I could open that normally. After edited, it happened.
Posted by coolas1
Hrm what do you mean can't open?

Do you mean that once you edit a rom it can be run by the R4?


I think you're spelling wrong? From can't to can. Or it's correct already?
Posted by coolas1
Or it can't be edited again?

No, it can still be edited with the editor. Editor boots perfectly and can open the rom. But R4Ultra can't open it.

Posted by mariohacker28
I think its your flashcart I think your the only one with the problem so.... anyone got that problem now?

Really? LOL
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Posted on 02-06-12, 07:00 pm (rev. 1)
Super Mario
( ͡° ͜ʖ ͡°)

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So, you can boot roms edited with NSMBe for PC, and not roms edited with NSMBeDS?

O.o

Sounds like a bug in NSMBe's filesystem code =D
EDIT: NSMBeDS's, not NSMBe's
Posted on 02-08-12, 10:24 am
Paratroopa
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Ok... Maybe Dirbaio can work on it right after v5.2 of NSMBePC then when finished can go back to NSMBePC
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Posted on 02-11-12, 12:03 am
Paratroopa
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Well if anyone agrees that NSMBeDS should be finished well Dirbaio can put maybe a.... Nah it be just a waste of time so im looking forward to finish it
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Posted on 02-11-12, 12:10 am
Super Mario
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I have no plans on either finishing or not finishing NSMBeDS
Only time will tell.

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