Pages: « 1234567 »
Posted on 06-07-21, 02:06 pm (rev. 1 by  alpha on 06-07-21, 02:19 pm)
The boy who always has something up his sleeve

Karma: 931
Posts: 405/749
Since: 02-01-21
I have no idea, maybe today I will check it, but I can't send the patch because the xdelta patch was on my pc

BL4ZED And my other beta testers know this hack is going to be great, look at the main enemy


I present to you Bowser Alien


_________________________
The star project that shows my brilliant mind

Posted on 06-07-21, 02:54 pm
Beezo
something that resembles the blaze of a fire

Karma: 544
Posts: 314/496
Since: 03-18-21
It looks really cool, but I think you should change the backgrounds in order to give the bossfight a more alieny look.
Posted on 06-07-21, 05:04 pm
The boy who always has something up his sleeve

Karma: 931
Posts: 406/749
Since: 02-01-21
They are details that could be for the final release or final phase of beta 4, I would have to think, despite or bowser spits green fire, I also edit bonekoopa but I do not have screenshots of him for now

What do you think of this, bowser alien tried to turn mummypokey into an alien with an experiment and this failure, I present to you Failed Expokeyment, the name was Skylander's idea, and the story, I just made up



_________________________
The star project that shows my brilliant mind

Posted on 06-08-21, 04:32 pm
Beezo
something that resembles the blaze of a fire

Karma: 544
Posts: 317/496
Since: 03-18-21
Looks really awesome, but those crystals in the background, I don't know, I think they are off-perspective (I don't know how to explain it). Looks like they are objects in the air and not from the background.
Posted on 06-08-21, 05:12 pm
The boy who always has something up his sleeve

Karma: 931
Posts: 410/749
Since: 02-01-21
Well, when I play it, it doesn't give me that impression because the editor is a bit limited, it did like a kind of burial, that is seen when playing, or at least I see it that way, I would have tofix it and my pc is not ready yet, so well, I have a copy of the last edit that I made on my ds, but since I don't have xdeltau on my phone I can't create a patch for you, butthis phase has screwed up hex sets, but there are no levels turned into nothing, world 1 , 2 and 3, they are well complete and 6-1 too but it has flaws, it is literally unplayable, I will edit all the bosses,I am missing the giant goomba, the flower, the mole, and the electric lakitu, my hack may have gliches, but for now the sfx is screwed, I think it's the music, I have to adjust it, and I had to sacrifice theBonus room slot for Spaceship, those are their last editions for now
_________________________
The star project that shows my brilliant mind

Posted on 06-08-21, 05:15 pm
Beezo
something that resembles the blaze of a fire

Karma: 544
Posts: 318/496
Since: 03-18-21
That's understandable. I was trying to edit a tileset (cause I'm making a night W1) and it just didn't cooperated.
Posted on 06-08-21, 05:19 pm
The boy who always has something up his sleeve

Karma: 931
Posts: 411/749
Since: 02-01-21
making a mosaic takes hours, and then giving it the necessary values ​​is a problem, I recommend using 4 palettes and using one For a single color, and today I went on vacation and my pc is screwed, damn, I want to finishNSMBTNL and show the jewel of hack that I did
_________________________
The star project that shows my brilliant mind

Posted on 06-17-21, 02:54 pm
The boy who always has something up his sleeve

Karma: 931
Posts: 443/749
Since: 02-01-21
I'll be back faster than I thought, friends
_________________________
The star project that shows my brilliant mind

Posted on 06-20-21, 08:59 pm
The boy who always has something up his sleeve

Karma: 931
Posts: 461/749
Since: 02-01-21
alpha is back, and NSMBTNL too
_________________________
The star project that shows my brilliant mind

Posted on 06-27-21, 06:47 pm
The boy who always has something up his sleeve

Karma: 931
Posts: 488/749
Since: 02-01-21
beta 4 is very close maybe it's ready 3 weeks or less

I can only say that the game is 45%, this hack will be ready soon, I can not give more details maybe or screwed up the surprise
_________________________
The star project that shows my brilliant mind

Posted on 07-03-21, 12:38 am (rev. 5 by  alpha on 07-03-21, 12:54 am)
The boy who always has something up his sleeve

Karma: 931
Posts: 502/749
Since: 02-01-21
Moved here, is better

another of the great Skylander levels, this hack is fine thanks to he


_________________________
The star project that shows my brilliant mind

Posted on 07-06-21, 05:07 am
The boy who always has something up his sleeve

Karma: 931
Posts: 519/749
Since: 02-01-21
Daniel505465 is now a beta tester for NSMBTNL, this hack is going to be cooler with a beta tester like him, because he is very observant
_________________________
The star project that shows my brilliant mind

Posted on 07-14-21, 02:02 pm
The boy who always has something up his sleeve

Karma: 931
Posts: 545/749
Since: 02-01-21
hey a question, who thinks that my bottom wallpaper is annoying, it is a suggestion that they made me in discord and I want to know what they think here, and if it is wrong, they think that placing it a little opaque will not distract so much
_________________________
The star project that shows my brilliant mind

Posted on 07-14-21, 02:06 pm
Beezo
something that resembles the blaze of a fire

Karma: 544
Posts: 363/496
Since: 03-18-21
Posted by alpha
hey a question, who thinks that my bottom wallpaper is annoying, it is a suggestion that they made me in discord and I want to know what they think here, and if it is wrong, they think that placing it a little opaque will not distract so much


It's too bright. Put a "weaker" yellow (I don't know how to explain it)
Posted on 07-14-21, 02:11 pm
The boy who always has something up his sleeve

Karma: 931
Posts: 546/749
Since: 02-01-21
I understood, thank you very much friend, what they told me in discord was a pastel color, but it would look horrible like that, so I will take your suggestion, friend, they can continue giving opinions
_________________________
The star project that shows my brilliant mind

Posted on 07-14-21, 02:58 pm (rev. 1 by  BL4ZED on 07-14-21, 02:58 pm)
Beezo
something that resembles the blaze of a fire

Karma: 544
Posts: 364/496
Since: 03-18-21
Ok, cool. Another opinion: put blocks 3 "block spaces" away from the ground instead of two, because it's easier to jump above enemies when they're going under blocks.
Posted on 07-14-21, 03:27 pm
The boy who always has something up his sleeve

Karma: 931
Posts: 547/749
Since: 02-01-21
Very good, if you used it, maybe yes
_________________________
The star project that shows my brilliant mind

Posted on 07-14-21, 04:11 pm
Giant Red Paratroopa
Not Edible

Karma: 3366
Posts: 1352/1447
Since: 02-12-16
Your tiling in this screenshot and others looks very unnatural. The ground tiles should look more randomized.
_________________________
Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

Posted on 07-14-21, 04:57 pm
The boy who always has something up his sleeve

Karma: 931
Posts: 548/749
Since: 02-01-21
What do you mean exactly, can you explain to me please, if it looks unnatural by Bowser Alien and other enemies, if so, it is about that I want to do something strange and new, something completely "different" from the others, but tell me because it looks unnatural, please
_________________________
The star project that shows my brilliant mind

Posted on 07-14-21, 05:19 pm (rev. 1 by  poudink on 07-14-21, 05:19 pm)
Giant Red Paratroopa
Not Edible

Karma: 3366
Posts: 1353/1447
Since: 02-12-16
Well as far as that screenshot goes, you have those ammonite fossil-looking things all over the place. Ideally you should just have one or two of them spread out in there.
_________________________
Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

Pages: « 1234567 »