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LucarioKid200YT |
Posted on 06-26-20, 06:09 pm
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its furbytime
Karma: -152 Posts: 39/70 Since: 05-15-20 |
Where Do I Find The Powerup Sound In The Sound Data
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Posted on 07-09-20, 07:46 pm
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![]() Karma: 19 Posts: 27/28 Since: 04-07-18 |
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Posted on 07-17-20, 06:53 pm
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![]() Not Edible Karma: 3416 Posts: 1082/1447 Since: 02-12-16 |
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Posted on 07-18-20, 11:57 am
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![]() Karma: 947 Posts: 319/399 Since: 11-20-15 |
It's in one of the SSAR archives in sound_data.sdat. They also rely on the SWAR archives.
You can preview them with MKDS Course Modifier, and you can edit the SSAR files with an hex editor and the SWAR files with wav2swav and swav2swar. But you'll need to extract your SDAT first, and dump the SSAR, SBNK and SWAR files to get info about them, using Kiwi DS. _________________________ ![]() |
LucarioKid200YT |
Posted on 07-28-20, 12:42 am
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its furbytime
Karma: -152 Posts: 48/70 Since: 05-15-20 |
Which SSAR Archive Is It
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Posted on 07-30-20, 12:03 pm
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![]() Karma: 947 Posts: 320/399 Since: 11-20-15 |
/sound_data.sdat > SAR_VS_COMMON_PLAYER_BASE_SE > SE_OBJ_ITEM_APPEAR
This is the sequence of the sound you're talking about. And its wave file is in WAVE_VS_COMMON_PLAYER_BASE_SE.swar archive _________________________ ![]() |
LucarioKid200YT |
Posted on 07-31-20, 02:11 am
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its furbytime
Karma: -152 Posts: 49/70 Since: 05-15-20 |
Thanks
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