newluigidev |
Posted on 11-28-18, 09:57 am (rev. 14 by newluigidev on 02-02-19, 11:34 pm)
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Nipper Plant
Karma: 2416 Posts: 374/417 Since: 08-17-15 |
After the events of Super Mario Land, Mario never returned to Sarasaland. However, he's back, and all of its kingdoms have had a bit of a "spruce-up" since last time! Join Mario on his adventure through a remaster of the Game Boy classic, Super Mario Land! This remaster will recreate, and even add to the original formula that made Super Mario Land great, all in NSMBDS containing: - All the classic enemies, recreated from their official artworks (plus some others from newer Mario titles!) - Every song remastered using instruments from NSMBDS, plus other songs from classic Mario titles! - Every level remastered, to play like a NSMBDS level -- while also keeping the original attributes and gimmicks that made them classic Mario levels. - Fully modelled world maps DEMOS Demo: https://nsmbhd.net/file/ywJoSvLYcqZIDFMW/Sarasaland-Advance-Demo-v1.zip nds-bootstrap version: https://nsmbhd.net/file/t6gE6LWexIgA50Ip/Sarasaland-Advance-Demo-nds-bootstrap-fix.zip To fix any patching issues, copy your clean ROM, and open the copy in NSMBe. Then, patch that ROM with the xdelta patch, and it should work. To play it properly, download this version of nds-bootstrap: https://github.com/ahezard/nds-bootstrap/releases/tag/v0.12.4 and set "Run in" on the 2nd page of the settings to "DSi Mode". Screenshots: Preview 1: Preview 2: Checklist: Levels Birabuto Kingdom: 100% Muda Kingdom: 100% Easton Kingdom: 0% Chai Kingdom: 0% |
Slackot |
Posted on 11-28-18, 11:10 am
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Red Paratroopa
Random Turtle Karma: 373 Posts: 157/160 Since: 01-23-17 |
It looks pretty good! Congrats!
_________________________ New Super Mario Land's development is paused at the moment... |
Vadenimo |
Posted on 11-29-18, 01:27 pm
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Cheep-cheep
マリオーファン Karma: 112 Posts: 41/180 Since: 01-04-17 |
Wow! A Super Mario Land Remaster,
I never played the game because I did not have a GameBoy, but I'm happy to be able to play this hack |
newluigidev |
Posted on 12-09-18, 10:47 pm
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Nipper Plant
Karma: 2416 Posts: 376/417 Since: 08-17-15 |
Preview 2 time!
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Skylander |
Posted on 12-09-18, 11:16 pm
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Giant Paratroopa
Cream Cheese King Karma: 2150 Posts: 678/1379 Since: 04-24-18 |
Arisotura |
Posted on 12-09-18, 11:34 pm
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☭ coffee and cream
Karma: 10542 Posts: 2634/2780 Since: 06-26-11 |
RicBent |
Posted on 12-10-18, 01:24 pm
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Mariomaster
Karma: 8553 Posts: 1394/1681 Since: 06-09-12 |
Thierry |
Posted on 12-10-18, 06:33 pm
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この記号は… 解読できないよ…
Karma: 6288 Posts: 2501/2781 Since: 01-17-13 |
hey, your work is appreciated. just because we're silent doesn't mean noone gives a shit.
back on track, all I can find that could afford improvement on map is, you should give the pyramid entrance some actual depth if you can. |
Izmirnator |
Posted on 12-10-18, 10:22 pm
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Mole
Normal gamer, retired hacker Karma: 256 Posts: 369/374 Since: 05-03-13 |
This looks very promising and I‘m surprised, how much effort you are putting it.
This is one hack, I‘ll keep my attention to it. |
newluigidev |
Posted on 12-12-18, 12:13 am
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Nipper Plant
Karma: 2416 Posts: 379/417 Since: 08-17-15 |
Just a preview of Muda |
newluigidev |
Posted on 02-01-19, 09:41 am
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Nipper Plant
Karma: 2416 Posts: 384/417 Since: 08-17-15 |
Yeah, that's right! There's a demo release! Get it here: https://nsmbhd.net/file/ywJoSvLYcqZIDFMW/Sarasaland-Advance-Demo-v1.zip |
newluigidev |
Posted on 02-02-19, 09:57 am
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Nipper Plant
Karma: 2416 Posts: 385/417 Since: 08-17-15 |
I've created a repository with the game's source code
https://github.com/newluigidev/Sarasaland-Advance and there's a version for nds-bootstrap https://nsmbhd.net/file/t6gE6LWexIgA50Ip/Sarasaland-Advance-Demo-nds-bootstrap-fix.zip To play it properly, download this version of nds-bootstrap: https://github.com/ahezard/nds-bootstrap/releases/tag/v0.12.4 and set "Run in" on the 2nd page of the settings to "DSi Mode". |
RicBent |
Posted on 02-02-19, 12:25 pm
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Mariomaster
Karma: 8553 Posts: 1422/1681 Since: 06-09-12 |
https://github.com/newluigidev/Sarasaland-Advance/blob/master/source/Robot.c#L31
This is a pretty bad idea. Loading the resources during onCreate can lead to a short lag when the first enemy of a kind is created which can even mess up hdma for a bit. Every profile has a function that is called during the level into that loads the necessary resources. Two examples from NewerDS: @ Replaces profile ID 251 (Rotating Spiked ? duplicate)
0216D9AC_ov_36: Fireball_ctor
0216D9B4_ov_36: Fireball_loadFiles
@ Replaces Profile ID 106 (Fire Snake duplicate)
0213ED38_ov_17: MrSun_ctor
0213ED40_ov_17: MrSun_loadFiles As you can see 0x8 in each profile entry is a simple void function ptr to the respective loading function. _________________________ GitHub - Kuribo64 - YouTube |
Luigui3060 |
Posted on 02-02-19, 04:51 pm
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Paratroopa
Banned Karma: 87 Posts: 98/145 Since: 03-04-13 |
hello I'm having trouble patching the ROM is that I'm using ROM 0434 - New Super Mario Bros. (U) (pSyDS) and I really do not know which is the correct ROM to play it on my R4
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Mario1234 |
Posted on 02-02-19, 05:00 pm
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Karma: -122 Posts: 50/55 Since: 08-31-18 |
I have it too
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newluigidev |
Posted on 02-02-19, 11:28 pm (rev. 3 by newluigidev on 02-02-19, 11:34 pm)
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Nipper Plant
Karma: 2416 Posts: 386/417 Since: 08-17-15 |
To fix the patching issue, copy your clean ROM, and open the copy in NSMBe. Then, patch that ROM with the xdelta patch, and it should work.
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SuperMarioThree |
Posted on 02-12-19, 06:21 pm
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Red Goomba
Molto Bene Studios Karma: -9 Posts: 33/36 Since: 10-10-12 |
Is it possible to play as Luigi?
_________________________ New Sunshine Mario Bros. https://moltobenestudios.wordpress.com/ |
newluigidev |
Posted on 02-13-19, 12:50 pm
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Nipper Plant
Karma: 2416 Posts: 387/417 Since: 08-17-15 |
Yes, just press L + R on the titlescreen
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DeadSkullzJr |
Posted on 02-20-19, 02:41 am
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Goomba
Karma: 7 Posts: 19/23 Since: 11-22-17 |
I made a proper patch for this since you had to patch onto a version modified by NSMBe. Now you can use a clean dump without issues.
https://mega.nz/#F!5d5VUISY!BCLZ4RYJG1FLKT50Gr7VcQ |
poudink |
Posted on 03-09-19, 10:46 pm
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Giant Red Paratroopa
Not Edible Karma: 3386 Posts: 798/1447 Since: 02-12-16 |
Posted by newluigidev I've created a repository with the game's source code https://github.com/newluigidev/Sarasaland-Advance and there's a version for nds-bootstrap https://nsmbhd.net/file/t6gE6LWexIgA50Ip/Sarasaland-Advance-Demo-nds-bootstrap-fix.zip To play it properly, download this version of nds-bootstrap: https://github.com/ahezard/nds-bootstrap/releases/tag/v0.12.4 and set "Run in" on the 2nd page of the settings to "DSi Mode". _________________________ Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m. |