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Posted on 11-07-16, 11:34 pm (rev. 5 by ImageBot on 11-21-16, 03:25 am)
Red Paragoomba


Karma: 184
Posts: 10/62
Since: 11-02-16





This hack, is a Mario Vs Luigi Hack, that includes bunch of new levels to this mode!!!



Features:



  1. 5 Modified levels,
  2. Some ASM Hack for better gameplay,
  3. And new Enemies!!!


Screenshots:








Trailer:





Special Thanks:

-  Dirbaio (Use of his no sprite limitation ASM hack, which can be found here).
- RicBent (Answering many of my questions).
-  MeroMero (Use of his ASM Hacks).


EDIT: Sorry for bad image quality, i dont have a DS Capture card :p


Older Versions/Changelog:


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Posted on 11-08-16, 01:44 am
Panser
Newer DS when?

Karma: 599
Posts: 89/339
Since: 02-12-16
Looks really cool! We see MVSL hacks very rarely so it's cool to see some. Just one thing tho, I thought that you couldn't use MVSL stars if you used Dirbaio's ASM hack..?
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Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

Posted on 11-08-16, 08:17 am
Boomboom
Disgustingly Immature Naive Smartass

Karma: 2323
Posts: 1925/1973
Since: 06-26-11
The hacks looks reasonably good. I'm quite interested in how you removed the sprite limitations and kept the Big Stars - if I knew this I might be able to get one of the scrapped star battle levels back in the game.
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WarioWare: D.I.Y. pallete
Posted on 11-08-16, 09:10 am (rev. 1 by  HD Erick Games on 11-08-16, 09:32 am)
Red Paragoomba


Karma: 184
Posts: 12/62
Since: 11-02-16
Posted by poudink
Looks really cool! We see MVSL hacks very rarely so it's cool to see some. Just one thing tho, I thought that you couldn't use MVSL stars if you used Dirbaio's ASM hack..?


I just removed the line of code that disables the battlestar

http://nsmbhd.net/thread/1095-no-more-sprite-set-limitation-in-mvsl/?from=80#25336
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Posted on 11-08-16, 12:37 pm
"My old posts...Fond memories"

Piranha Plant

HP: 45
DEF: 2
DESC: "rattle"
LVL: 3
SKILLS [
- Pixel art
- Scripting
- Graphics ]

Karma: 871
Posts: 1240/1274
Since: 02-12-13
Posted by HD Erick Games
Posted by poudink
Looks really cool! We see MVSL hacks very rarely so it's cool to see some. Just one thing tho, I thought that you couldn't use MVSL stars if you used Dirbaio's ASM hack..?


I just removed the line of code that disables the battlestar

http://nsmbhd.net/thread/1095-no-more-sprite-set-limitation-in-mvsl/?from=80#25336


I don't know why but I found that actually kind of funny. So obvious.

Anyway, this hack doesn't look too bad! Just one fairly minor nitpick though; the Moon's tiling is a bit strange. It just uses 2x2 ground tiles for everything...?
Posted on 11-08-16, 01:30 pm
Porcupo
I AM DERP INCARNATE

Karma: 386
Posts: 249/323
Since: 08-20-16
Posted by HD Erick Games
Posted by poudink
Looks really cool! We see MVSL hacks very rarely so it's cool to see some. Just one thing tho, I thought that you couldn't use MVSL stars if you used Dirbaio's ASM hack..?


I just removed the line of code that disables the battlestar

http://nsmbhd.net/thread/1095-no-more-sprite-set-limitation-in-mvsl/?from=80#25336

I'm curious, which lines did you delete exactly? The code forcefully impedes the battlestar sprite set to be loaded so you removed more than 1 line of code...

Posted on 11-08-16, 01:34 pm (rev. 1 by Sherry_ on 11-08-16, 01:35 pm)
No, I prefer Lunala, but eh...


Karma: 1150
Posts: 318/355
Since: 05-26-15
Maybe this:

@Disable spawning of initial VS Battle Star
repl_0209C4E0:

Posted on 11-08-16, 02:49 pm
Porcupo
I AM DERP INCARNATE

Karma: 386
Posts: 250/323
Since: 08-20-16
Posted by Sherry_
Maybe this:

@Disable spawning of initial VS Battle Star
repl_0209C4E0:

I think that just disables the forced Battle Star spawn at the beginning of a match; since Battle Stars aren't loaded anymore that would crash the game

Posted on 11-08-16, 02:58 pm
Red Paragoomba


Karma: 184
Posts: 13/62
Since: 11-02-16
Posted by Sherry_
Maybe this:

@Disable spawning of initial VS Battle Star
repl_0209C4E0:


yeah, thats the line to remove...
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