General information
Name  KingYoshi
Power Full mod
Sex Male
Title Eugene
Rank Fire Brother
To next rank 30 posts
Karma 3646
Total posts 1120 (0.25 per day)
Total threads 146 (0.03 per day)
Registered on 11-29-11, 06:01 pm (4535 days ago)
Last post 01-01-24, 10:53 am (120 days ago)
in Merry Christmas and 2024 is nearing (General Chat) » 74690
Last view 04-22-24, 09:57 am (8 days ago)
Browser Chrome 123.0.0 on Android
Badges View 1,800,000 View 13,600,000 View 580,000 View 600,000
Total +1s received 306 [View...]
From:  Kankerkoekjesdief (70),  Hiccup (40), Asprok (25), Sherry_ (13),  CreativiPie (9), more...
Total +1s given 196
To:  Kankerkoekjesdief (35), Thierry (14),  MeroMero (12), RicBent (10),  Dirbaio (8), more...
Contact information
Email address Private
Homepage My YouTube channel - http://youtube.com/KingYoshi93
Presentation
Theme NSMB Winter Night
Items per page 20 posts, 50 threads
Language Board default
Personal information
Birthday January 31, 1999 (25 years old)
Bio
My projects:




My YouTube channels:

- NSMB Hacking Videos




*/
Sprite database
Total edits 183
Sprites edited 97
Last edits Red Coin Ring (34) on 08-13-19, 11:58 am
Red ! Switch (108) on 07-21-16, 04:52 pm
Self-activating block (83) on 05-02-16, 06:29 pm
Balloon Boo (248) on 05-02-16, 06:22 pm
Yellow/Orange Mushroom Platform lift (Rising/descending while stepped on) (239) on 05-02-16, 05:57 pm
Rise or lower while/once on Mushroom Platform lift - mechanical (312) on 05-02-16, 05:57 pm
Trampoline (portable springboard) (33) on 05-02-16, 04:05 pm
Balance lift (187) on 03-02-16, 08:17 pm
Blue Mushroom Platform (Expanding/contracting) (242) on 02-24-16, 04:38 pm
Yellow/Orange Mushroom Platform lift (Rising/descending while stepped on) (239) on 02-24-16, 04:37 pm
Comments about  KingYoshi
« 629630631632633634635636637638639 »
Sherry_ Now I have found a thing: If you view the model from under, the texture is repeated, so maybe it can be the problem... probably...
Sherry_ It doesn't work...
Sherry_ Hm???
Sherry_ However I have tried to convert the unedited OBJ, and it show the green line, then I have export an OBJ from that model, and in Sketchup it show the green line, so I have eliminate it, and move the mushroom, MKDS CM can t convert it however...
Sherry_ For converting the model, I know 2 method, the g3rc (it is not his name) and MKDSCM. You are able to use G3rC(?) ?
Sherry_ G3DCVTR included in DSdevTOOL.tar.gz for convert the .imd to .nsbmd
Sherry_ The only thing of this method that I know is: with this tool you can convert an IMD to NSBMD, but for create an IMD should be used Maya or 3DSmax and I have not this programs...
Sherry_ Oh I remember Mariomaster has maked a custom Worldmap Model and for sure he has not used MKDS CM, because I tried and Worldmap (not tree) doesn t work.
Sherry_ I ask he
Sherry_ Now I try another time with an extension for Sketchup
Sherry_ Don t work....
Sherry_ I think the green line is a glitch from converting, because if you view the converted nsbmd in mkdscm it shows that green line
Sherry_ Can you try with totem model, if it are not part of WMap
Sherry_ ?
Sherry_ However Mariomaster has created the WMap with Sketchup and MKDSCM
« 629630631632633634635636637638639 »
Sample post
Fire Brother
Eugene

Karma: 3646
Posts: 1120
Since: 11-29-11
This is a sample post. You probably already know what this is for.

Posted by Goomba
Posted by Mario
Oh, nooo! *stomp*


Well, what more could you want to know? Perhaps how to do the classic infinite loop?
while(true){
    printf("Hello World!");
}