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Posted on 04-07-20, 01:17 am (rev. 1 by  poudink on 04-07-20, 01:18 am)
Giant Red Paratroopa
Not Edible

Karma: 3366
Posts: 1018/1447
Since: 02-12-16
Posted by ItzTacos
Poudink, so you also used goombatlas for custom map or its just retextured?
Yeah I used Goombatlas, plus Bent's older worldmap editor for animation paths, Sketchup for making the model and MKDSCM to convert it to nsbmd. Nowadays I'd use 3DS Max for modelling and ass2imd to convert but I made that map a while ago.
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Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

Posted on 06-24-20, 12:53 pm (rev. 1 by  Shellbarbecue63 on 06-24-20, 12:54 pm)
Paratroopa
Beginner

Karma: 128
Posts: 44/154
Since: 05-21-20
Can you please put the music for download? I want it for my hack. Also, can you help me with the custom world map for the hack?
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My 2 current NSMB Hacking projects, NSMB Adventure DS, and NSMB Adventure Wii. Download NSMB Adventure here
Posted on 06-26-20, 06:36 pm
Giant Red Paratroopa
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Karma: 3366
Posts: 1061/1447
Since: 02-12-16
I might end up sharing some of the music, though not all of it. As for the world map, ask questions in the general nsmb hacking subforum and I might help.
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Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

Posted on 12-21-20, 12:51 am
Red Goomba
When the

Karma: 55
Posts: 3/37
Since: 05-12-20
So sorry for the bump but I was wondering if you are still working on this?
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hmm what to say...
Posted on 12-21-20, 12:53 am
Paratroopa
Beginner

Karma: 128
Posts: 146/154
Since: 05-21-20
Posted by MarioFalls
So sorry for the bump but I was wondering if you are still working on this?

I dont think so chief
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My 2 current NSMB Hacking projects, NSMB Adventure DS, and NSMB Adventure Wii. Download NSMB Adventure here
Posted on 12-21-20, 01:52 pm (rev. 1 by  poudink on 12-21-20, 01:55 pm)
Giant Red Paratroopa
Not Edible

Karma: 3366
Posts: 1184/1447
Since: 02-12-16
Actually, I am. Picked development back up recently after over a year of no progress.
The only thing I've really achieved since then so far is this though, which I'm probably not going to use because of issues.

Done with the help of a code by Ed_IT that makes springboards solid.
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Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

Pages: « 123456