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Shellbarbecue63 |
Posted on 06-22-20, 01:07 pm
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Paratroopa
Beginner Karma: 128 Posts: 5/154 Since: 05-21-20 |
This is just a suggestion, but it would be cool if NSMBe Had a World Map Editor.
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Skylander |
Posted on 06-22-20, 02:24 pm
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Giant Paratroopa
Cream Cheese King Karma: 2140 Posts: 1117/1379 Since: 04-24-18 |
World mapping is mostly made of hardcoded 3D models, and it could be tough to edit. There IS a World Map editing tool on here made by RicBent. https://nsmbhd.net/thread/3060-nsmb-worldmap-editor/
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YourHacksSuck |
Posted on 06-26-20, 02:20 am, deleted by Arisotura
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SLG3 |
Posted on 06-26-20, 12:34 pm, deleted by Thierry
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poudink |
Posted on 06-27-20, 10:07 pm
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Giant Red Paratroopa
Not Edible Karma: 3366 Posts: 1070/1447 Since: 02-12-16 |
The 3D models (and visuals in general) are just about the only portion of worldmap editing that isn't hardcoded. That said, it is a mistaken notion that something hardcoded isn't editable. As an example, SM64DS stages are all hardcoded, though their hardcoded nature does make them harder to edit. While not necessarily as a part of NSMBe, I would be all for a new worldmap editor, since I have several issues with some things in goombatlas.
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Naxo175_ |
Posted on 04-06-21, 07:04 am
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Newcomer
Karma: 3 Posts: 2/8 Since: 04-05-21 |
Posted by Skylander World mapping is mostly made of hardcoded 3D models, and it could be tough to edit. There IS a World Map editing tool on here made by RicBent. https://nsmbhd.net/thread/3060-nsmb-worldmap-editor/ Hello! I downloaded this software but I don't understand how its works. Do you know a tutorial for this ? Thank you |
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