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endermamix |
Posted on 04-08-18, 11:12 am
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Karma: -34 Posts: 1/10 Since: 04-08-18 |
Can anyone make that ennemies like thwomps or Koopa troops can active P switches? That can be good for like-mario maker editing and with 10000 new possibilities!
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MarioFanatic64 |
Posted on 04-09-18, 02:20 am
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Roy Koopa
The guy who does things. Karma: 12684 Posts: 2697/2796 Since: 07-01-11 |
Actor Spawner Mod can already do that.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
Hiccup |
Posted on 04-09-18, 08:59 am
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Birdo
Karma: 2754 Posts: 2040/2091 Since: 06-26-11 |
I think endermamix means he wants enemies to have the ability to activate switches by standing on them.
I don't think that'd really give you "10000 new possibilities" though. |
Gabriel M. |
Posted on 04-11-18, 12:58 am
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Red Goomba
Karma: 121 Posts: 9/45 Since: 02-10-18 |
endermamix |
Posted on 04-14-18, 07:41 pm
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Karma: -34 Posts: 4/10 Since: 04-08-18 |
Posted by Gabriel M. 10000 new possibilities? Really? .-. Yes. For example, you walk and in the top a pour switch activate automatically. With this, you can remake more Mario maker levels in NSMB |
poudink |
Posted on 04-14-18, 09:39 pm
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Giant Red Paratroopa
Not Edible Karma: 3366 Posts: 591/1447 Since: 02-12-16 |
endermamix |
Posted on 04-14-18, 11:02 pm
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Karma: -34 Posts: 7/10 Since: 04-08-18 |
Posted by poudink I don't really know any Mario Maker levels worth remaking tbh. Making this ASM hack would probably be both difficult and not worth it. What? Would be difficult to make if an ennemy stomp a person switch, he became active? What are difficult? |
Ninja NAH |
Posted on 04-15-18, 12:03 am
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Red Koopa
Karma: 348 Posts: 79/124 Since: 06-19-17 |
Posted by poudink I don't really know any Mario Maker levels worth remaking tbh. Honestly if someone were to make this ASM, then some good puzzle levels could be made. Example: hitting a button to create a platform that a goomba walks over to avoid pushing a switch that kills you. Or maybe throwing a Koopa shell through a moving gap to push a switch to create a door to the next section. This could be a fun asm tbh |
Gabriel M. |
Posted on 04-15-18, 12:17 am
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Red Goomba
Karma: 121 Posts: 16/45 Since: 02-10-18 |
Posted by endermamix
What? Would be difficult to make if an ennemy stomp a person switch, he became active? What are difficult? Man, if you don't see the difficult, then do the ASM by yourself. _________________________ Look at my currently project: |
poudink |
Posted on 04-15-18, 12:57 am
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Giant Red Paratroopa
Not Edible Karma: 3366 Posts: 595/1447 Since: 02-12-16 |
Posted by endermamix Posted by poudink I don't really know any Mario Maker levels worth remaking tbh. Making this ASM hack would probably be both difficult and not worth it. What? Would be difficult to make if an ennemy stomp a person switch, he became active? What are difficult? _________________________ Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m. |
DaneGaming |
Posted on 04-15-18, 01:20 pm, deleted by RicBent: Nothing to add, again.
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