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| m64m |
Posted on 10-21-11, 02:49 am (rev. 3 by m64m on 06-15-12, 05:04 pm)
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Micro-GoombaKarma: 4 Posts: 8/13 Since: 07-03-11 |
No reason to the title. Just....404.
It will not have any texture hacks or title screen hacks. The levels will follow the themes set out already for the most part. They will all be different though. They will also be short levels. Might do a few really long ones, but the reason why I never finish hacks is because I over-complicate the levels. So if I keep them short and sweet, this will actually see a release =) ![]() PATCHES ``````` 3 Level Tester - http://www.mediafire.com/?pn1fgwjj6wx2rs6 [This is to be patched on a (U) rom] PROGRESS ```````` Level 1-1 - complete! Level 1-2 - complete! Level 1-3 - complete! |
| LeWario |
Posted on 10-21-11, 03:19 am
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Banned for being a complete idiot.
Karma: 549 Posts: 496/987 Since: 07-09-11 |
Those pictures look better than any part of my contest hack IMO.
![]() Can't wait for a patch to be released. I think it will be an awesome hack.
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Posted on 10-21-11, 04:13 am
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Roy KoopaKarma: 4036 Posts: 868/2722 Since: 06-26-11 |
This looks nice
See a lots of creative DS Hacking here I'll wait for a beta
_________________________ If you want to support me, you might check out my Patreon Page : ) |
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Posted on 10-21-11, 08:03 am
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Roy KoopaThe guy who does things. Karma: 12774 Posts: 112/2796 Since: 07-01-11 |
I've noticed hacks without graphics hacks are more... ...refreshing. It kinda gives it the feel of a "level expansion pack", so it feels more Nintendo-styled. So i think from the two screenshots this is looking pretty good. New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
| LeWario |
Posted on 10-22-11, 03:13 pm
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Banned for being a complete idiot.
Karma: 549 Posts: 498/987 Since: 07-09-11 |
Posted by MARIOFANATIC64 I've noticed hacks without graphics hacks are more... ...refreshing. It kinda gives it the feel of a "level expansion pack", so it feels more Nintendo-styled. So i think from the two screenshots this is looking pretty good. Hmm I kind of get your point there. All those hacks with lots of graphical hacks like Super Metroid Bros seem like "not a Nintendo Mario game." Some hacks like New Super Hacker Bros seem like an extension to other games, in this case New Super Mario Bros. Wii. |
| m64m |
Posted on 06-09-12, 02:43 am
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Micro-GoombaKarma: 4 Posts: 11/13 Since: 07-03-11 |
Just wanted to let everyone know that this hack is still alive and kickin'. I've added two new screens to the first post. More to come!!
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| Crashbash111 |
Posted on 06-09-12, 08:00 am
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Micro-GoombaKarma: -25 Posts: 2/18 Since: 05-28-12 |
Looking forward to it!
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Posted on 06-09-12, 10:55 am (rev. 1 by
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Karma: 3782 Posts: 1226/2112 Since: 06-28-11 |
m64m, could you please put those screenshots in a row? This way you could save much space in the thread.
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| m64m |
Posted on 06-15-12, 05:02 pm (rev. 2 by m64m on 06-15-12, 05:04 pm)
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Micro-GoombaKarma: 4 Posts: 12/13 Since: 07-03-11 |
Figured I should release a quick patch for you guys. This contains the first three levels (1-1, 1-2, 1-3). If there are any glitches, please let me know. I already know that some SFX are missing in 1-3.
http://www.mediafire.com/?pn1fgwjj6wx2rs6 [This is to be patched on a (U) rom] |
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Posted on 06-17-12, 10:24 am (rev. 1 by
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BirdoKarma: 2799 Posts: 42/2091 Since: 06-26-11 |
The sound effects in 1-2 for the buzzy beetles and amps are missing too.
and in 1-1 you can get the first star coin just by jumping (you don't need to go to the bonus room) I think the levels are too short. And they are not placed out very well. But its a good hack idea. |
| m64m |
Posted on 06-17-12, 03:45 pm
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Micro-GoombaKarma: 4 Posts: 13/13 Since: 07-03-11 |
Thanks for the feedback. I fixed that Star Coin issue in 1-1.
I'm unsure on making the levels longer. I wanted them to be short so that I could easily work on the hack. |
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Posted on 06-17-12, 05:13 pm
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BirdoKarma: 2799 Posts: 45/2091 Since: 06-26-11 |
Posted by m64m Thanks for the feedback. I fixed that Star Coin issue in 1-1. I'm unsure on making the levels longer. I wanted them to be short so that I could easily work on the hack. I understand why you want them to be short but I think they should not be this short. |
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Posted on 06-20-12, 01:26 pm
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Fuzz BallKirbyFanatic64 (LOL) Karma: 1386 Posts: 424/950 Since: 11-13-11 |
Maybe you would add some excitable extension part for each level, that'll be nice.
_________________________
Great games must be fun, not fancy.
Music Hacker needed! PM me if you wish!
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Posted on 01-23-17, 10:35 pm
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Red ParatroopaRandom Turtle Karma: 373 Posts: 8/160 Since: 01-23-17 |
Is this Alive?
_________________________ New Super Mario Land's development is paused at the moment... |
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Posted on 01-23-17, 10:37 pm (rev. 1 by
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Karma: 19852 Posts: 901/1100 Since: 04-02-13 |
Gee, I wonder
Last post was five years ago hmm... |
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Posted on 01-23-17, 10:46 pm
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☭ coffee and cream
Karma: 10622 Posts: 2245/2818 Since: 06-26-11 |
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