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Posted on 01-07-14, 09:45 am
Roy Koopa
The guy who does things.

Karma: 12684
Posts: 1229/2796
Since: 07-01-11
Posted by Silver
Sorry for the bump, but how do I add the ASM stuff for Dirby's level select thing to my ROM?

We haven't started that yet. It's just conceptual for the meantime.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
My two greatest assets have been mental stability and being, like, really smart.
Posted on 01-07-14, 10:19 am
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 9979
Posts: 3937/4456
Since: 06-08-11
Well, I did start coding some stuff. But it's not really working. So um...
Posted on 03-06-15, 07:39 pm
Micro-Goomba


Karma: 2
Posts: 13/15
Since: 01-02-15
How about we have a flag thing for the checkpoint? Just like in NSMB2!
Posted on 03-07-15, 10:33 pm
Giant Red Koopa


Karma: 886
Posts: 1276/1315
Since: 11-12-12
That would be pointless and require WAAAAAAAAAAY too much work
Posted on 03-10-15, 04:31 am
Roy Koopa
The guy who does things.

Karma: 12684
Posts: 1752/2796
Since: 07-01-11
Also seeing as there hasn't been any progress in ASM for two years, it's just not looking likely.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
My two greatest assets have been mental stability and being, like, really smart.
Posted on 05-08-16, 09:22 am (rev. 1 by  cros107 on 05-11-16, 11:22 am)
Fuzzy
Will never finish a hack

Karma: 1843
Posts: 20/778
Since: 03-25-16
So... Is the github repo completely updated? I'd like to work on it/use some of it in my own hack/s.

Edit: I downloaded it... where is the flying powerup ? or have I missed something?
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Pages: « 12345