Dirbaio |
Posted on 06-18-13, 11:26 am
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 3421/4458 Since: 06-08-11 |
What's the problem with the moon? IMO it's OK...
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CreativiPie |
Posted on 06-18-13, 12:39 pm (rev. 1 by CreativiPie on 06-18-13, 12:39 pm)
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Pokey
me some orange juice my hand Karma: 674 Posts: 282/699 Since: 09-24-12 |
The problem is that it's gonna loop through all the level and then it will look like there's over 9000 moons in the Mario world. Unless I'm wrong? |
MarioFanatic64 |
Posted on 06-18-13, 01:12 pm
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 840/2796 Since: 07-01-11 |
There'll only ever be one moon at a time, so players will likely not notice.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
Dirbaio |
Posted on 06-18-13, 01:54 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 3422/4458 Since: 06-08-11 |
Yeah that's what I was saying. Or we can make the BG not scroll at all. Or we can take advantage of the horizontal part loop to make the moon appear only once (see the Peach castle BG)
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SuperMarioThree |
Posted on 06-18-13, 01:56 pm
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Red Goomba
Molto Bene Studios Karma: -9 Posts: 25/36 Since: 10-10-12 |
Yes, we must do like Peach's Castle BG. If one of us can do it, he'll do it.
_________________________ New Sunshine Mario Bros. https://moltobenestudios.wordpress.com/ |
SaturnYoshi |
Posted on 06-18-13, 07:40 pm
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Giant Red Koopa
Karma: 871 Posts: 315/1315 Since: 11-12-12 |
Yeah, ok then! I can fix it up if you want
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SuperMarioThree |
Posted on 06-19-13, 04:45 pm
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Red Goomba
Molto Bene Studios Karma: -9 Posts: 27/36 Since: 10-10-12 |
Posted by mrx Yeah, ok then! I can fix it up if you want Ok! Change ONLY the castle. We can create a level with one moon. _________________________ New Sunshine Mario Bros. https://moltobenestudios.wordpress.com/ |
SaturnYoshi |
Posted on 06-19-13, 07:59 pm
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Giant Red Koopa
Karma: 871 Posts: 323/1315 Since: 11-12-12 |
Yup |
SuperMarioThree |
Posted on 06-20-13, 06:23 pm
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Red Goomba
Molto Bene Studios Karma: -9 Posts: 28/36 Since: 10-10-12 |
Posted by mrx Yup Good Job! _________________________ New Sunshine Mario Bros. https://moltobenestudios.wordpress.com/ |
MetalKingBoo |
Posted on 07-09-13, 08:00 am (rev. 1 by ImageBot on 11-21-16, 02:35 am)
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Goomba
Karma: 32 Posts: 1/33 Since: 07-08-13 |
I'v got a few BGs i made:
Dark clouds Red Wall Waterfall Rocks |
Freeze |
Posted on 07-09-13, 09:51 am
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Karma: 3767 Posts: 1891/2112 Since: 06-28-11 |
Arceus |
Posted on 07-09-13, 10:25 am
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We do what we must because we can
Karma: 5569 Posts: 27/1426 Since: 06-25-13 |
Yeah the idea with the waterfalls is pretty cool But the clouds are looking a bit weird. If you haven´t wrote it in the title I wouldnt know that they are clouds. Maybe you can rework them a bit.
_________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release My Youtube channel Best friends forever |
MarioFanatic64 |
Posted on 07-09-13, 12:18 pm
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 881/2796 Since: 07-01-11 |
I like the last two backgrounds. Is the Waterfall Background an edit of the Volcano Background? It'd be cool if you can use it's animations.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
Freeze |
Posted on 07-09-13, 12:33 pm
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Karma: 3767 Posts: 1892/2112 Since: 06-28-11 |
MetalKingBoo |
Posted on 07-09-13, 04:57 pm
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Goomba
Karma: 32 Posts: 2/33 Since: 07-08-13 |
The odd thing is that they dont, i'll try to figure it out though. The first background was just me messing around btw x)
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Dirbaio |
Posted on 07-09-13, 09:25 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 3507/4458 Since: 06-08-11 |
they don't work because when re-importing the background, it regenerates the tilemap from scratch so tile numbers are all different and animations don't work.
What you could do if you want animations to work is edit only the palette. If it's a recolor editing the palette should be enough. The thing is, NSMBe doesn't have an easy way to recolor palettes for now... You'll have to edit every single color by hand or use another program |
Freeze |
Posted on 07-09-13, 10:05 pm
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Karma: 3767 Posts: 1893/2112 Since: 06-28-11 |
MetalKingBoo |
Posted on 07-10-13, 06:25 pm
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Goomba
Karma: 32 Posts: 3/33 Since: 07-08-13 |
How would you do that when they're .bin files?
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Freeze |
Posted on 07-10-13, 10:41 pm
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Karma: 3767 Posts: 1894/2112 Since: 06-28-11 |
MetalKingBoo |
Posted on 07-11-13, 01:16 am
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Goomba
Karma: 32 Posts: 4/33 Since: 07-08-13 |
ok, i'v done that but im not sure how to get it to work and change the background in game.
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