ray |
Posted on 09-11-12, 06:42 pm (rev. 1 by ray on 09-11-12, 06:43 pm)
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Roy Koopa
Karma: 4011 Posts: 2233/2722 Since: 06-26-11 |
Posted by Mariomaster Tey get dark when Mario touches an enemy I dont know why because they get updated every frame, so they appear in front of the 3D texture. When you hit them/touch them, the graphic stays as it is and it goes behind it, since it doesnt get updated then. @Dirbaio: Screw me if I'm wrong _________________________ If you want to support me, you might check out my Patreon Page : ) |
RicBent |
Posted on 09-11-12, 08:39 pm
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Mariomaster
Karma: 8573 Posts: 76/1681 Since: 06-09-12 |
DreadMario175 |
Posted on 09-11-12, 11:39 pm
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Red Goomba
Karma: -1 Posts: 4/49 Since: 09-04-12 |
Posted by Mariomaster Sorry the beta will come a little bit later because i have much trouble at school 5 class tests in 2 weeks i hope you understand me Ps: How to get the titlescreen to the top-left of the screen. A hex variable maybe? LOL,how old u are? _________________________ Visit My Youtube Channel - http://www.youtube.com/user/henchhank |
gridatttack |
Posted on 09-11-12, 11:41 pm
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Birdo
Karma: 3316 Posts: 671/2026 Since: 06-28-11 |
Posted by DreadMario175 Posted by Mariomaster Sorry the beta will come a little bit later because i have much trouble at school 5 class tests in 2 weeks i hope you understand me Ps: How to get the titlescreen to the top-left of the screen. A hex variable maybe? LOL,how old u are? Isnt that way to offtopic? Anyway, if you want to know, you can go to the user profile to see if it has specified a birthday date Also RicBent, that trailer looks awesome _________________________ |
ray |
Posted on 09-12-12, 04:14 am
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Roy Koopa
Karma: 4011 Posts: 2235/2722 Since: 06-26-11 |
Posted by Mariomaster Sorry the beta will come a little bit later because i have much trouble at school 5 class tests in 2 weeks i hope you understand me Ps: How to get the titlescreen to the top-left of the screen. A hex variable maybe? Open the bncl of the title screen and edit it with the info you got from that thread (the one with the world map icons) _________________________ If you want to support me, you might check out my Patreon Page : ) |
RicBent |
Posted on 09-12-12, 04:19 am (rev. 3 by RicBent on 09-12-12, 01:38 pm)
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Mariomaster
Karma: 8573 Posts: 79/1681 Since: 06-09-12 |
Thanks for the nice feedback gridatttack!
Thanks ray Ps: Posted by ray Posted by Mariomaster They get dark when Mario touches an enemy I dont know why because they get updated every frame, so they appear in front of the 3D texture. When you hit them/touch them, the graphic stays as it is and it goes behind it, since it doesnt get updated then. @Dirbaio: Screw me if I'm wrong I think you are wrong because the coins are animated too _________________________ GitHub - Kuribo64 - YouTube |
DreadMario175 |
Posted on 09-12-12, 04:17 pm
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Red Goomba
Karma: -1 Posts: 5/49 Since: 09-04-12 |
The ROM will have Super Mario Land GB stages?
_________________________ Visit My Youtube Channel - http://www.youtube.com/user/henchhank |
Freeze |
Posted on 09-12-12, 04:21 pm
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Karma: 3767 Posts: 1513/2112 Since: 06-28-11 |
Posted by DreadMario175 The ROM will have Super Mario Land GB stages? I guess so. Otherwise the title wouldn't make sense. |
ray |
Posted on 09-12-12, 04:33 pm
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Roy Koopa
Karma: 4011 Posts: 2237/2722 Since: 06-26-11 |
Posted by Mariomaster
I think you are wrong because the coins are animated too I mean, the enemies are MOVING, the coins stay in same place When you hit them, they dont move _________________________ If you want to support me, you might check out my Patreon Page : ) |
RicBent |
Posted on 09-12-12, 05:54 pm
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Mariomaster
Karma: 8573 Posts: 80/1681 Since: 06-09-12 |
Posted by ray Posted by Mariomaster
I think you are wrong because the coins are animated too I mean, the enemies are MOVING, the coins stay in same place When you hit them, they dont move Oh I understand I dont think that my Game will contain SML stages because remakes are boring. But maybe there will be some in W7 (Rainbow World) _________________________ GitHub - Kuribo64 - YouTube |
DreadMario175 |
Posted on 09-13-12, 04:36 pm
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Red Goomba
Karma: -1 Posts: 6/49 Since: 09-04-12 |
Posted by Mariomaster Posted by ray Posted by Mariomaster
I think you are wrong because the coins are animated too I mean, the enemies are MOVING, the coins stay in same place When you hit them, they dont move Oh I understand I dont think that my Game will contain SML stages because remakes are boring. But maybe there will be some in W7 (Rainbow World) Well, remakes of old games like NSMB 3 is really boring I don,t know why this is one of the most popular NSMB hack _________________________ Visit My Youtube Channel - http://www.youtube.com/user/henchhank |
Arisotura |
Posted on 09-13-12, 04:43 pm
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☭ coffee and cream
Karma: 10543 Posts: 672/2782 Since: 06-26-11 |
RicBent |
Posted on 09-13-12, 04:46 pm
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Mariomaster
Karma: 8573 Posts: 82/1681 Since: 06-09-12 |
MarioFanatic64 |
Posted on 09-14-12, 08:29 am
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 475/2796 Since: 07-01-11 |
Let's not turn this into a NSMB3 hate thread. All we need is another SKJmin rereg starting another flame war. On Topic: Mariomaster, if this hack doesn't have Super Mario Land levels, then why is it called New Super Mario Land? Just a question. New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
RicBent |
Posted on 09-14-12, 12:54 pm (rev. 2 by RicBent on 09-14-12, 05:28 pm)
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Mariomaster
Karma: 8573 Posts: 83/1681 Since: 06-09-12 |
Posted by MARIOFANATIC64
Mariomaster, if this hack doesn't have Super Mario Land levels, then why is it called New Super Mario Land? Just a question. I decided to make Super Mario Land 4. But this title was a litle bit boring. So I called it NSML. If there are so much who dont like the title ill change it. PS. Beta Titlescreen (Not finished, The Grass will be replaced) _________________________ GitHub - Kuribo64 - YouTube |
Piranhaplant |
Posted on 09-14-12, 05:35 pm
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Fuzzy
Full mod Karma: 1183 Posts: 526/785 Since: 06-28-11 |
The bottom part of your title screen looks really good, I love those graphics you've used in place of the tubes. However, the logo on the top looks pretty bad. It's squished horizontally and looks pixelated too.
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gridatttack |
Posted on 09-14-12, 05:35 pm
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Birdo
Karma: 3316 Posts: 682/2026 Since: 06-28-11 |
RicBent |
Posted on 09-14-12, 06:51 pm (rev. 2 by RicBent on 09-15-12, 09:33 am)
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Mariomaster
Karma: 8573 Posts: 85/1681 Since: 06-09-12 |
JaviLuki |
Posted on 09-15-12, 11:41 am
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Paragoomba
Karma: 39 Posts: 51/72 Since: 08-11-12 |
Posted by Mariomaster Yea thanks. The logo was the first try and I will fix it soon! Fixed! What do you think? It is one of the best title screens I've seen in my life! How have you solved the puzzle of the tilesets? It is very difficult to work with tilesets made ??a puzzle. I have not ever dared to make a custom title screen by the puzzle. |
RicBent |
Posted on 09-15-12, 12:20 pm (rev. 1 by RicBent on 09-15-12, 12:21 pm)
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Mariomaster
Karma: 8573 Posts: 89/1681 Since: 06-09-12 |