RicBent |
Posted on 09-04-12, 08:31 pm
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Mariomaster
Karma: 8573 Posts: 49/1681 Since: 06-09-12 |
plasmareshiram |
Posted on 09-04-12, 11:26 pm
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Goomba
Karma: -81 Posts: 31/32 Since: 06-15-12 |
heh this seems pretty cool this is something i will play someday once it gets finished
_________________________ i can test any hacks cuz i has a flashcard |
RicBent |
Posted on 09-05-12, 05:15 am
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Mariomaster
Karma: 8573 Posts: 50/1681 Since: 06-09-12 |
jumphighmario |
Posted on 09-05-12, 10:37 am
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Goomba
Karma: -88 Posts: 18/20 Since: 08-25-12 |
Posted by NsmB_PrO Ok. Are you going to use the NSMBW bricks? If so, I can handle all the NSMBW jyotyu Tileset to you. It is also a really good quality! _________________________ Level Up! |
JaviLuki |
Posted on 09-06-12, 11:47 am
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Paragoomba
Karma: 39 Posts: 8/72 Since: 08-11-12 |
-Mario has no cap
Mario has no cap How you remove his cap Mario? |
RicBent |
Posted on 09-06-12, 12:21 pm (rev. 1 by RicBent on 09-06-12, 12:50 pm)
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Mariomaster
Karma: 8573 Posts: 51/1681 Since: 06-09-12 |
gridatttack |
Posted on 09-06-12, 05:42 pm
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Birdo
Karma: 3316 Posts: 651/2026 Since: 06-28-11 |
Posted by Mariomaster Posted by JaviLuki -Mario has no cap Mario has no cap How you remove his cap Mario? Its yery easy: Go to the player folder Export marioheadnocap (i can't remember the right name) and import it to marioheadcap. Isn't fire mario glitchy without his cap? I remember someone having problems with a no cap mario in his hack some time ago. _________________________ |
RicBent |
Posted on 09-06-12, 07:10 pm
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Mariomaster
Karma: 8573 Posts: 58/1681 Since: 06-09-12 |
Posted by Mariomaster
I deleted the no cap Mario thing because Firemario was glitched _________________________ GitHub - Kuribo64 - YouTube |
RicBent |
Posted on 09-11-12, 03:53 pm
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Mariomaster
Karma: 8573 Posts: 71/1681 Since: 06-09-12 |
Dirbaio |
Posted on 09-11-12, 04:06 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 2535/4458 Since: 06-08-11 |
Good: You have good level design there. At least from what I've seen in the video. No blind jumps, no stuff that doesn't make sense.
Bad: NSMBW tilesets. Anyway, the hack looks good. Good luck! |
ray |
Posted on 09-11-12, 04:09 pm
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Roy Koopa
Karma: 4011 Posts: 2227/2722 Since: 06-26-11 |
I had to laugh somehow XD Every little thing is copied from NSHB/ASMB I know we said its free to use, but it shows lack of originality You should add your own stuff, too.
See a lots of creative DS Hacking hereOtherwise, like dirbaio said, your levels are well designed and look interesting. _________________________ If you want to support me, you might check out my Patreon Page : ) |
ENEKOwii |
Posted on 09-11-12, 04:29 pm
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Red Paratroopa
Karma: 220 Posts: 89/166 Since: 04-02-12 |
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Dirbaio |
Posted on 09-11-12, 04:34 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 2536/4458 Since: 06-08-11 |
Posted by ENEKOwii When a ice ball impacts in a wall the ice ball is red... Yup. That's because these particle effects are stored in the .spa files, and we don't know yet how to edit them. Weird format. |
ray |
Posted on 09-11-12, 04:35 pm (rev. 2 by ray on 09-11-12, 04:45 pm)
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Roy Koopa
Karma: 4011 Posts: 2228/2722 Since: 06-26-11 |
Posted by Dirbaio Posted by ENEKOwii When a ice ball impacts in a wall the ice ball is red... Yup. That's because these particle effects are stored in the .spa files, and we don't know yet how to edit them. Weird format. MKDS (Gericom) knows how to view them. Somehow he isnt able to make an editor. Maybe you can? (Ask him for the format) List of copied things in this hack: _________________________ If you want to support me, you might check out my Patreon Page : ) |
Freeze |
Posted on 09-11-12, 04:42 pm
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Karma: 3767 Posts: 1507/2112 Since: 06-28-11 |
RicBent |
Posted on 09-11-12, 04:51 pm
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Mariomaster
Karma: 8573 Posts: 73/1681 Since: 06-09-12 |
ENEKOwii |
Posted on 09-11-12, 05:04 pm
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Red Paratroopa
Karma: 220 Posts: 90/166 Since: 04-02-12 |
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Freeze |
Posted on 09-11-12, 05:51 pm
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Karma: 3767 Posts: 1510/2112 Since: 06-28-11 |
ray |
Posted on 09-11-12, 06:06 pm (rev. 1 by ray on 09-11-12, 06:06 pm)
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Roy Koopa
Karma: 4011 Posts: 2232/2722 Since: 06-26-11 |
Posted by NsmB_PrO You can play arround with the 3d lightning. That colours enemies that are from a 3d model to different colors. You will have to find the right value. He means the 2D Images like goombas (they are as bright as before). _________________________ If you want to support me, you might check out my Patreon Page : ) |
RicBent |
Posted on 09-11-12, 06:20 pm
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Mariomaster
Karma: 8573 Posts: 74/1681 Since: 06-09-12 |