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Paul721 |
Posted on 03-15-18, 06:26 am
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Micro-Goomba
Karma: 225 Posts: 9/16 Since: 06-06-17 |
Hello, everyone. Today I present to you my SM64 hack, Super Mario: Red Star Expedition. This is a shorter version of Super Mario: Power Star Expedition, as it contains 50 stars instead of 80. I realized that 80 stars would probably be too tough for me, so I made the hack more reasonable. This isn't exactly a new hack, however. It's kind of like SMPSE as it contains some of the levels from that hack. Anyway, more information can be found below, and if you want, you can post some feedback. It would be greatly appreciated.
Features - Five brand new main courses and nine brand new secret courses (50 stars in total); - three new hub worlds; - some custom objects; and - new music. Screenshots (from SketchUp Make 2016) None of the following screenshots are final. Area 2 of Goomba Grasslands Sky Jungle Slide King Whomp's Freezing Pond Lava level Stuff for the first hub world Bowser's Castle in Space In-game screenshots Area 2 of Goomba Grasslands King Whomp's Freezing Pond Main courses (names are subject to change) Course 1: Goomba Grasslands Course 2: Hot, Hot Desert Course 3: Spooky Ghost Mansion Course 4: Playful Candy Land Course 5: Lava level Bowser levels (names are subject to change) King Whomp's Freezing Pond King Bob-omb's Airship Fleet Bowser's Castle in Space Cap levels (names are subject to change) Vanish Cap Cove Magma Mine of the Metal Cap Rainbow Road of the Wing Cap Secret levels (names are subject to change) Sky Jungle Slide Galactic Spaceway Beach level I might upload a video soon. Thank you for reading. |
Paul721 |
Posted on 07-02-18, 08:00 pm
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Micro-Goomba
Karma: 225 Posts: 11/16 Since: 06-06-17 |
I decided that I want to make this a 120 star hack. I have a lot of ideas and I don't want to cram them all into a 50 star hack, so that's why I'm doing this. It is obviously going to be way more work, but I'm willing to do it. Also, I haven't really made a lot of progress since I last posted, but I'm going to start working on this hack again soon. Feedback would be appreciated. Thanks for reading.
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TheTimebreaker |
Posted on 07-02-18, 09:35 pm
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Ninji
W1 out :) Karma: 544 Posts: 109/229 Since: 10-22-17 |
I really like what you did until now. The screenshots all look great! And make as much stars as you want, as long as you have good ideas this can only make the hack better
_________________________ previously (un)known as BooChewbaca |
poudink |
Posted on 07-04-18, 04:34 pm
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Giant Red Paratroopa
Not Edible Karma: 3386 Posts: 643/1447 Since: 02-12-16 |
Paul721 |
Posted on 08-11-18, 07:31 am
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Micro-Goomba
Karma: 225 Posts: 12/16 Since: 06-06-17 |
Do you guys like these Toad Houses? I think they look kind of bad but not too bad at the same time, so please tell me what you guys think.
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TheTimebreaker |
Posted on 08-11-18, 09:43 am
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Ninji
W1 out :) Karma: 544 Posts: 168/229 Since: 10-22-17 |
You want the player to walk in there, right?
I don't think they are that bad. I know what you mean by "bad and not bad at the same time" but I couln't tell you what to change. So they're fine _________________________ previously (un)known as BooChewbaca |
Paul721 |
Posted on 08-23-18, 02:31 am
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Micro-Goomba
Karma: 225 Posts: 13/16 Since: 06-06-17 |
I was initially going to show off this level in the form of a video when I completely finish it, but since I had to switch to SM64 ROM Manager for the model to work in-game, I have some things to get used to. As such, fully completing this model may take a little bit longer than I thought, and I just want to show more progress already. Here are some screenshots of course 2, currently called Goomba Grasslands.
The visual map and collision map are completely done, except for a few bugs that came up. After I fix said bugs, I can start placing objects, and then I can make a video. Also, if you want, leave some feedback. It would be greatly appreciated. |
Paul721 |
Posted on 11-11-18, 08:45 am
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Micro-Goomba
Karma: 225 Posts: 14/16 Since: 06-06-17 |
Below are some screenshots of the space level (this course is in its early stages):
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Paul721 |
Posted on 01-12-19, 06:08 am
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Micro-Goomba
Karma: 225 Posts: 15/16 Since: 06-06-17 |
In the spoiler below are two screenshots of a haunted mansion I just finished making for course 8, Spooky Ghost Mansion.
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poudink |
Posted on 01-13-19, 05:32 pm
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Giant Red Paratroopa
Not Edible Karma: 3386 Posts: 704/1447 Since: 02-12-16 |
Paul721 |
Posted on 01-13-19, 09:43 pm
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Micro-Goomba
Karma: 225 Posts: 16/16 Since: 06-06-17 |
Thanks a lot, Poudink; that really means a lot. Making these models with SketchUp does take quite a while, yes, but that might be more because of how slow of a modeler I am as opposed to the fact that I'm using SketchUp.
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