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Posted on 03-24-23, 02:54 pm
Ninji
MammaMia Team Member

Karma: 615
Posts: 203/232
Since: 04-26-19
Feel free to add coop support to NSMB yourself
I am pretty sure the work behind this project is way more than you'd expect
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Posted on 06-27-23, 01:49 am


Karma: 31
Posts: 1/1
Since: 06-27-23
Sorry for the bump but I figured this might be helpful for shadey or TheGameratorT when/if they come back or if the source code is released and someone is ambitious.

Firstly thank you so much, I've got so much enjoyment from this with my sibling over the past three years who is now 9 and we have got every Star Coin and Secret Exit possible in this hack. Feel free to ignore this post if you do not care because I don't want to sound ungrateful. I never thought something like this would be possible and I'd love to understand the wizardry behind this.

But now to the point, I would just list the bugs that we found along the way. I've tried to make it very clear and easy to read. Note when issues were encountered, I tried DSONE EOS, Wood, YSMenu and nds-bootstrap/B4DS to fix them but generally made no difference.

W2-4 Secret Exit
* Problem - flag does not spawn and exit cannot be completed.

All cannons
* Problem - freeze when a player enters.
* Fix - changing to DSi Mode if playing in TWiLightMenu++.

W7 boss
* Problem - freeze with horizontal blue stripes scanning across screen or a red screen crash in TWiLightMenu++.
* Fix - changing to DSi Mode with TWiLightMenu++ fixed the issue.

W4-5 final star coin
* Problem - Need to break bricks with bob-ombs.
* Normal behaviour - A pipe spawning bob-ombs normally hangs over this site, but here, no bob-ombs come out.
* Steps taken to try address issue - we tried many times to carry a bob-omb from elsewhere but it would seem like we would always barely miss.
* Fix - maybe place a bob-omb closer to where the pipe leading to the third star coin is.

W4-6 final star coin
* Problem - Need to hit a red switch above the raft.
* Normal behaviour - In single player, can normally stand on Dorrie's head but since a raft is used, it cannot be reached.
* Steps taken to try address issue - we tried using a mini mushroom and wall jumping, but again would barely miss.
* Fix - maybe another platform or bringing Dorrie back.

W8-8 second/third star coin
* Problem - blocks do not break with the fruit bomb things and rocks which break blocks only fall in the first quarter of the level.
* Steps taken to try address issue - dying at the checkpoint did not help.
* Fix - change brick blocks to empty brown ones?

Final level
* Problem - second switch that turns the level upside down doesn't do anything. Therefore cannot go through upside down door and cannot finish the level.

Occasional crashes and desyncs
In some levels, death meant no return. eg. W8-8, w7-5
W6-6 has less time for some reason.

There are some other issues, but these are the major ones which impede progress.
Posted on 09-18-23, 04:51 pm (rev. 3 by  Super luigi fan on 10-08-23, 11:51 pm)
Red Koopa
Just some guy that's trying to port nsmb2 to the nds

Karma: 114
Posts: 101/138
Since: 08-01-19
Just kind of curious if there's any way to bring the other player back once they have no lives
Posted on 01-21-25, 06:49 pm


Karma: 1
Posts: 1/1
Since: 01-21-25
I had trouble having the 3ds (modded and using ntr boot to play) and a ds lite (not modded and no r4 card) connecting becuase the 3ds would have a black error message "connection interupted", but after trying twillight menu it still wouldnt work now having a red error message on both twillight and ntr now saying "error: data abort!" Giving me the options to
1. Reset game 2. Dumb ram 3. Ram viewer 4. Quit game, what should i do other than repatching the files .
Posted on 01-21-25, 07:10 pm (rev. 2 by  Staryu Trek on 01-21-25, 07:15 pm)
Flurry
Working on New Super Mario Bros.: Blasting off Again!

Karma: 525
Posts: 151/255
Since: 08-24-24
Posted by Staryu Trek
×
_


Posted by Bambz
2. Dumb ram
dumb
LOL, but that "Data abort" thing is nds-bootstrap's crash handler. So yeah, you could try reapplying the patch to a clean ROM, and if that doesn't work, it's most likely a bug in the hack itself. No post has been made for two years, so I don't know whether or not this project is still being worked on (maybe activity regarding this hack has moved to Discord in the meantime. I don't know. I don't use Discord), though. Still lol @ dumb RAM!

Oh yeah, and maybe anything in flanter21's post three posts above mine might help you fix the crash.



 "To boldly glitch where no one has glitched before" - Staryu Trek

 
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