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Posted on 07-07-17, 11:00 pm
Paratroopa
Random Turtle

Karma: 341
Posts: 95/157
Since: 01-23-17
It is.
Link to Unused Logo: https://tcrf.net/New_Super_Mario_Bros./Unused_Graphics
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New Super Mario Land's development is paused at the moment...
Posted on 07-07-17, 11:02 pm
Buzzy Beetle


Karma: 1957
Posts: 273/398
Since: 08-17-15
Would you like me to make you a logo?
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tre3 z0N3

Posted on 07-08-17, 09:58 am
Panser


Karma: 582
Posts: 285/331
Since: 04-09-16
Yes please
Posted on 07-09-17, 04:40 pm
Panser


Karma: 582
Posts: 286/331
Since: 04-09-16
What do you think of these levels still in development?


Posted on 07-09-17, 05:54 pm
Paratroopa
Random Turtle

Karma: 341
Posts: 98/157
Since: 01-23-17
They look pretty nice!
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New Super Mario Land's development is paused at the moment...
Posted on 07-09-17, 09:37 pm
Once upon a time there was a tiger.

Karma: 4884
Posts: 2215/2624
Since: 01-17-13
Posted by mico
What do you think of these levels still in development?


I'd put at least one block of space between the pillar and the blocks. Looks wierd otherwise.

Posted by mico


That's 37 coins right there. Might want to tone it down.
Posted on 07-12-17, 01:19 pm
Paragoomba
Banned

Karma: 136
Posts: 31/73
Since: 03-24-17
Wow!
I love those graphics!
The truth looks very good So,i can´t wait for this
Good work Mico:D
Posted on 07-12-17, 01:45 pm
Panser


Karma: 582
Posts: 290/331
Since: 04-09-16
thank you
Posted on 07-25-17, 04:20 pm
Panser


Karma: 582
Posts: 291/331
Since: 04-09-16
What's in this update:
-new backgrounds
-shine sprite
-new level
...




Posted on 07-25-17, 08:57 pm
Buzzy Beetle


Karma: 1957
Posts: 274/398
Since: 08-17-15
Nice job!
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tre3 z0N3

Posted on 07-25-17, 09:12 pm
Panser


Karma: 582
Posts: 292/331
Since: 04-09-16
thank you
Posted on 07-28-17, 08:19 pm
Panser


Karma: 582
Posts: 295/331
Since: 04-09-16
Did you think this was just a 8-level hack?
Posted on 07-28-17, 08:24 pm (rev. 3 by  Slackot on 07-28-17, 08:29 pm)
Paratroopa
Random Turtle

Karma: 341
Posts: 109/157
Since: 01-23-17
Nice hack so far! But I don't think it's a good idea putting the special world in the 2nd World because then it loses the "special" effect because it's right in front of you once you finish the 1st world, I would suggest to change the special world to world 4 or 7 because they are more hard to access. But yeah, nice hack. Keep it up!
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New Super Mario Land's development is paused at the moment...
Posted on 07-28-17, 08:28 pm
Panser


Karma: 582
Posts: 296/331
Since: 04-09-16
I have chosen world 2 only because it has a number of levels lower than other remaining worlds.

Anyway thanks for the encouragement.
Posted on 08-04-17, 04:18 pm
Panser


Karma: 582
Posts: 306/331
Since: 04-09-16
Special stage in development . The level is still incomplete and in the future I will ensure that the blue koopa does not release the powerups https://youtu.be/AAZU2MgFyP4
Also the video has put us a couple of hours to be uploaded to youtube and in that time I have refined the level but it is still incomplete.
Posted on 08-04-17, 09:52 pm
Fuzz Ball
I finished Persona 5 so things aren't still on hold.

Karma: 1976
Posts: 380/991
Since: 02-12-16
Looks like a very nice level!
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Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

Posted on 08-04-17, 10:28 pm
Panser


Karma: 582
Posts: 307/331
Since: 04-09-16
Thank you
Posted on 08-05-17, 11:20 pm
Panser


Karma: 582
Posts: 311/331
Since: 04-09-16
Posted on 08-06-17, 01:54 am
Fuzz Ball
I finished Persona 5 so things aren't still on hold.

Karma: 1976
Posts: 384/991
Since: 02-12-16
It looks kinda weird.
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Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

Posted on 08-06-17, 02:00 am
Roy Koopa
The guy who does things.

Karma: 12066
Posts: 2592/2784
Since: 07-01-11
The actor spawner mod would probably work better for it.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
My two greatest assets have been mental stability and being, like, really smart.
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