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Posted on 07-07-17, 11:00 pm
Paratroopa
Random Turtle

Karma: 341
Posts: 95/157
Since: 01-23-17
It is.
Link to Unused Logo: https://tcrf.net/New_Super_Mario_Bros./Unused_Graphics
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New Super Mario Land's development is paused at the moment...
Posted on 07-07-17, 11:02 pm
Buzzy Beetle


Karma: 1937
Posts: 273/388
Since: 08-17-15
Would you like me to make you a logo?
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tre3 z0N3

Posted on 07-08-17, 09:58 am
Porcupo


Karma: 578
Posts: 285/323
Since: 04-09-16
Yes please
Posted on 07-09-17, 04:40 pm
Porcupo


Karma: 578
Posts: 286/323
Since: 04-09-16
What do you think of these levels still in development?


Posted on 07-09-17, 05:54 pm
Paratroopa
Random Turtle

Karma: 341
Posts: 98/157
Since: 01-23-17
They look pretty nice!
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New Super Mario Land's development is paused at the moment...
Posted on 07-09-17, 09:37 pm
Once upon a time there was a tiger.

Karma: 4711
Posts: 2215/2578
Since: 01-17-13
Posted by mico
What do you think of these levels still in development?


I'd put at least one block of space between the pillar and the blocks. Looks wierd otherwise.

Posted by mico


That's 37 coins right there. Might want to tone it down.
Posted on 07-12-17, 01:19 pm
Paragoomba
Banned

Karma: 141
Posts: 31/73
Since: 03-24-17
Wow!
I love those graphics!
The truth looks very good So,i can´t wait for this
Good work Mico:D
Posted on 07-12-17, 01:45 pm
Porcupo


Karma: 578
Posts: 290/323
Since: 04-09-16
thank you
Posted on 07-25-17, 04:20 pm
Porcupo


Karma: 578
Posts: 291/323
Since: 04-09-16
What's in this update:
-new backgrounds
-shine sprite
-new level
...




Posted on 07-25-17, 08:57 pm
Buzzy Beetle


Karma: 1937
Posts: 274/388
Since: 08-17-15
Nice job!
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tre3 z0N3

Posted on 07-25-17, 09:12 pm
Porcupo


Karma: 578
Posts: 292/323
Since: 04-09-16
thank you
Posted on 07-28-17, 08:19 pm
Porcupo


Karma: 578
Posts: 295/323
Since: 04-09-16
Did you think this was just a 8-level hack?
Posted on 07-28-17, 08:24 pm (rev. 3 by  Slackot on 07-28-17, 08:29 pm)
Paratroopa
Random Turtle

Karma: 341
Posts: 109/157
Since: 01-23-17
Nice hack so far! But I don't think it's a good idea putting the special world in the 2nd World because then it loses the "special" effect because it's right in front of you once you finish the 1st world, I would suggest to change the special world to world 4 or 7 because they are more hard to access. But yeah, nice hack. Keep it up!
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New Super Mario Land's development is paused at the moment...
Posted on 07-28-17, 08:28 pm
Porcupo


Karma: 578
Posts: 296/323
Since: 04-09-16
I have chosen world 2 only because it has a number of levels lower than other remaining worlds.

Anyway thanks for the encouragement.
Posted on 08-04-17, 04:18 pm
Porcupo


Karma: 578
Posts: 306/323
Since: 04-09-16
Special stage in development . The level is still incomplete and in the future I will ensure that the blue koopa does not release the powerups https://youtu.be/AAZU2MgFyP4
Also the video has put us a couple of hours to be uploaded to youtube and in that time I have refined the level but it is still incomplete.
Posted on 08-04-17, 09:52 pm
Red Super Koopa
Available on all current platforms.

Karma: 1794
Posts: 380/880
Since: 02-12-16
Looks like a very nice level!
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Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

Posted on 08-04-17, 10:28 pm
Porcupo


Karma: 578
Posts: 307/323
Since: 04-09-16
Thank you
Posted on 08-05-17, 11:20 pm
Porcupo


Karma: 578
Posts: 311/323
Since: 04-09-16
Posted on 08-06-17, 01:54 am
Red Super Koopa
Available on all current platforms.

Karma: 1794
Posts: 384/880
Since: 02-12-16
It looks kinda weird.
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Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

Posted on 08-06-17, 02:00 am
Roy Koopa
The guy who does things.

Karma: 12044
Posts: 2592/2780
Since: 07-01-11
The actor spawner mod would probably work better for it.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
My two greatest assets have been mental stability and being, like, really smart.
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