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Posted on 06-14-16, 03:02 pm
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Karma: 19802 Posts: 379/1100 Since: 04-02-13 |
Put in a splunkin and change nybble 8 to 1.
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Posted on 12-08-19, 04:06 am
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![]() Cream Cheese King Karma: 2160 Posts: 1027/1379 Since: 04-24-18 |
Sorry for the bump. I applied this in my rom but when I try to use it, the game crashes. Whats the issue?
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RicBent |
Posted on 12-08-19, 02:39 pm
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Mariomaster
Karma: 8583 Posts: 1505/1681 Since: 06-09-12 |
Nozomi |
Posted on 12-08-19, 03:07 pm
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Hii :) I'm a guy who likes creating levels and porting things to nsmbds.
Karma: -3 Posts: 1/4 Since: 08-09-19 |
Do you have to replace any model? I aplied the code, but it crashes
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RicBent |
Posted on 12-08-19, 03:21 pm
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Mariomaster
Karma: 8583 Posts: 1506/1681 Since: 06-09-12 |
Nozomi |
Posted on 12-08-19, 04:07 pm
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Hii :) I'm a guy who likes creating levels and porting things to nsmbds.
Karma: -3 Posts: 2/4 Since: 08-09-19 |
And how I can put the Fly Guy? When I put the splukin and change the nibble to 1 it appears walking, but to have the flying animation?
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Posted on 12-08-19, 07:52 pm (rev. 1 by
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![]() Cream Cheese King Karma: 2160 Posts: 1028/1379 Since: 04-24-18 |
This code isn't for Fly Guy. It only uses walking Shy Guys. Are the file ID's already in the code or do I have to type them myself? I don't know the file ID's for the splunpkin model. I can easily replace it with shy guy model. Not going to use the splunkins so I don't care about replacing them
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Posted on 12-11-19, 01:18 pm
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![]() Not Edible Karma: 3406 Posts: 996/1447 Since: 02-12-16 |
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Posted on 12-11-19, 04:12 pm
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![]() Cream Cheese King Karma: 2160 Posts: 1035/1379 Since: 04-24-18 |