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Posted on 07-04-20, 09:17 am
Flurry
Drink Coffee, it's great :P

Karma: 13
Posts: 157/250
Since: 09-24-19
Probably with cheat code
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Posted on 10-11-20, 03:16 pm


Karma: 1
Posts: 1/1
Since: 10-11-20
Thanks dude,i can finaly play the NSMB Ds Alpha with your patch !!!
Posted on 10-31-20, 10:17 am (rev. 1 by  KTRMAmbiance on 10-31-20, 10:18 am)
Buzzy Beetle


Karma: 935
Posts: 324/396
Since: 11-20-15
Version 2.9 is out now.

Changes from 2.8 are slight graphics improvements, and a new World 4 boss:



(excuse the BG palette issue; this will be worked on in a later version)
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Posted on 11-01-20, 01:30 am (rev. 1 by Mallek on 11-01-20, 01:44 am)


Karma: 25
Posts: 3/5
Since: 10-30-20


Sorry if I don't really understand why you did what you did but, The full sprite sheet for the early bricks is in the files and in the sprites, it's the unused spring or something along those lines, I also believe you can find the sprites for the early bricks on the cutting room floor. I hope this is helpful, honestly i don't know if this is still active or not, or if you are, but i hope to help by posting this. (Edit: Wait holy hecc you updated it today, nice!)
Posted on 11-01-20, 10:17 am
Buzzy Beetle


Karma: 935
Posts: 325/396
Since: 11-20-15
That brick sprite you're mentioning was from the E3 2005 build. I used the sprites from E3 2004 screenshots.
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Posted on 11-01-20, 08:37 pm


Karma: 25
Posts: 4/5
Since: 10-30-20
Posted by KTRMAmbiance
That brick sprite you're mentioning was from the E3 2005 build. I used the sprites from E3 2004 screenshots.

Ah, alright.
Posted on 12-21-21, 08:50 pm
Buzzy Beetle


Karma: 935
Posts: 358/396
Since: 11-20-15
Version 3.0 is released after a year now.

This update includes HUD redesign and a concept of new enemy models.

Also more missing graphics have been implemented, such as the blocks seen here:


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