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Posted on 06-24-15, 10:25 am
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![]() Karma: 2799 Posts: 1402/2091 Since: 06-26-11 |
Yes, those ones. With the editor you can at least change their icon, type, and area (destination).
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Posted on 06-24-15, 05:28 pm
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Karma: 19802 Posts: 175/1100 Since: 04-02-13 |
Posted by WhatTheHack
P.S. Congratulations on ~%50 development completion, Thanks. Hopefully the second half will be more speedy. |
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Posted on 06-24-15, 11:04 pm
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![]() The guy who does things. Karma: 12764 Posts: 1837/2796 Since: 07-01-11 |
The first half was already insanely fast for the amount of work you've put into it.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
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Posted on 07-12-15, 10:13 am
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Karma: 19802 Posts: 178/1100 Since: 04-02-13 |
Ghost Ship Preview
Only a couple levels left to finish World 4. |
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Posted on 07-12-15, 10:55 am
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![]() Eugene Karma: 3853 Posts: 471/1160 Since: 11-29-11 |
Cool! I see you used the diagonal Banzai Bills.
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Posted on 07-14-15, 02:20 pm
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![]() Karma: 117 Posts: 55/84 Since: 05-03-15 |
Just curious, are the diagonally fired Banzai Bills seen in the video an ASM/sprite hack? If so, that is quite inventive!
_________________________ My SMW Central Profile My Kuribo64 Profile There are Goombas somewhere below this footer, 'cause typing "Goombas" makes one appear! |
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Posted on 07-14-15, 03:18 pm
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We do what we must because we can
Karma: 5606 Posts: 1016/1430 Since: 06-25-13 |
Posted by WhatTheHack Just curious, are the diagonally fired Banzai Bills seen in the video an ASM/sprite hack? If so, that is quite inventive! No, actually not: http://nsmbhd.net/thread/2966-new-class-id-discoveries-and-extra-info-on-old-ones/ _________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release Super Mario Castle 3 | Full release My Youtube channel |
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Posted on 07-14-15, 06:41 pm
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![]() Intérieurement fou... ou juste idiot? Karma: 602 Posts: 448/473 Since: 07-27-13 |
Posted by KingYoshi Cool! I see you used the diagonal Banzai Bills. They still pop out smoke in a weird way... I wonder if there's a way to fix that? _________________________ STEAM ID: Nymphali Festif | SKYPE: superrainboom |
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Posted on 07-15-15, 10:07 am
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![]() Karma: 2799 Posts: 1423/2091 Since: 06-26-11 |
You mean without code hacks?
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Posted on 07-15-15, 03:19 pm
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![]() Intérieurement fou... ou juste idiot? Karma: 602 Posts: 449/473 Since: 07-27-13 |
I'm aware that it would probably require ASM or something.
_________________________ STEAM ID: Nymphali Festif | SKYPE: superrainboom |
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Posted on 07-16-15, 06:01 pm
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![]() Karma: 2799 Posts: 1424/2091 Since: 06-26-11 |
The answer to all "is it possible?" questions is "yes with ASM", unless you want your DS to teleport or something.
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Posted on 07-28-15, 05:42 pm
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![]() Karma: 117 Posts: 61/84 Since: 05-03-15 |
Hey
_________________________ My SMW Central Profile My Kuribo64 Profile There are Goombas somewhere below this footer, 'cause typing "Goombas" makes one appear! |
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Posted on 07-28-15, 06:48 pm
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Karma: 19802 Posts: 181/1100 Since: 04-02-13 |
It was stuffed into the unused slots
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Posted on 07-29-15, 10:05 pm
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![]() Karma: 117 Posts: 62/84 Since: 05-03-15 |
Posted by skawo It was stuffed into the unused slots Oh, very clever! ![]() _________________________ My SMW Central Profile My Kuribo64 Profile There are Goombas somewhere below this footer, 'cause typing "Goombas" makes one appear! |
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Posted on 07-30-15, 08:10 am
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![]() Karma: 2799 Posts: 1430/2091 Since: 06-26-11 |
You can just make a copy of the rom, and export the unused levels into used slots to play them.
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Posted on 08-02-15, 06:12 pm
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![]() dupe of MegaMarioManiac Karma: -154 Posts: 42/120 Since: 06-30-15 |
skawo when do you THINK the game is going to be coming out?
_________________________ Check my channel out, getting popular! https://www.youtube.com/channel/UCw2xCNQhuwpnfnf1-wfRefQ My Hack: Version 1.3!!!! Mario Kart 7 Community Code: 21-5521-8342-6897 Please join that community it needs players! |
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Posted on 08-04-15, 04:21 pm
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![]() Karma: 871 Posts: 1286/1315 Since: 11-12-12 |
Posted by themasterkoopa skawo when do you THINK the game is going to be coming out? Posted by MarioFanatic64 On Skawo's behalf, I'll say this. It'll be ready when it's ready |
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Posted on 08-04-15, 05:20 pm
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Karma: 19802 Posts: 183/1100 Since: 04-02-13 |
I don't know. I don't really have much motivation to work on anything productive right now.
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Posted on 08-15-15, 12:38 pm
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Karma: 19802 Posts: 187/1100 Since: 04-02-13 |
Progress update:
Aside from a few new levels, I've upgraded most of tilesets that needed it from 2 palettes to 4; the undeground, crystal cave and main overworld tilesets specifically. Everything's sharp and nice now. I've also added some new music, this time stuffing some of the songs into one swar; for instance, the Tower, Water and Freezeflame themes use the same, 70+KB SWAR and the same SBNK. This had to be done so I could use all the sseqs that used WAVE_VS in the original. |
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Posted on 08-29-15, 07:06 pm
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![]() Karma: 117 Posts: 83/84 Since: 05-03-15 |
Posted by skawo Progress update: I've also added some new music, this time stuffing some of the songs into one swar; for instance, the Tower, Water and Freezeflame themes use the same, 70+KB SWAR and the same SBNK. This had to be done so I could use all the sseqs that used WAVE_VS in the original. Sorry for late reply, but I gather you decided to use the freezeflame music theme after all? Earlier on from I gathered, you weren't planning on using it in the game due to lack of music space or something. _________________________ My SMW Central Profile My Kuribo64 Profile There are Goombas somewhere below this footer, 'cause typing "Goombas" makes one appear! |