Sherry_ |
Posted on 06-15-15, 06:09 pm
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Karma: 1430 Posts: 23/355 Since: 05-26-15 |
Posted by MarioFanatic64 Maybe this is also useful: Look at the bottom screen |
Thierry |
Posted on 06-15-15, 08:24 pm (rev. 1 by Thierry on 06-15-15, 08:25 pm)
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この記号は… 解読できないよ…
Karma: 6330 Posts: 1586/2785 Since: 01-17-13 |
It has already been worked on a bit, but you did a great job. It certainly will help.
I will add it to the next patch. |
Arceus |
Posted on 06-16-15, 03:06 pm
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We do what we must because we can
Karma: 5569 Posts: 999/1426 Since: 06-25-13 |
It looks so much better than the original progress path. I won't understand why they changed it.
_________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release My Youtube channel Best friends forever |
Simpson55 |
Posted on 07-04-15, 04:05 pm
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Paratroopa
Karma: 156 Posts: 124/159 Since: 05-06-14 |
hmm.. weird, i've never noticed that there's no life counter in the beta version..
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Thierry |
Posted on 07-04-15, 04:17 pm
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この記号は… 解読できないよ…
Karma: 6330 Posts: 1616/2785 Since: 01-17-13 |
Same here. Maybe it wasn't implemented yet.
A ASM hack removing it would be sort of useless tough. And unless we really remove it, removing it's graphics will only confuse the player. |
Simpson55 |
Posted on 07-05-15, 02:46 am (rev. 2 by ImageBot on 11-21-16, 03:16 am)
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Paratroopa
Karma: 156 Posts: 125/159 Since: 05-06-14 |
or maybe it was just removed for the E3, since in the demo when the player dies, the game continue in a different level.
same thing for the levels' label (fortress, desert,field,sea), i think they were never supposed to be in the final version btw, here's the beta hud numbers font (i made the 1,the 7 and the 8 cause there's no screenshot where they appear), i doubt it's possible to include it but it's maybe useful |
Hiccup |
Posted on 07-05-15, 11:07 am
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Birdo
Karma: 2789 Posts: 1412/2091 Since: 06-26-11 |
Indeed. The lack of lives and very basic level names seems to be a "demo thing", not a "prototype thing".
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Simpson55 |
Posted on 07-05-15, 02:02 pm (rev. 1 by ImageBot on 11-21-16, 03:16 am)
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Paratroopa
Karma: 156 Posts: 126/159 Since: 05-06-14 |
I've added the score font
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MarioFanatic64 |
Posted on 07-06-15, 12:15 am
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 1843/2796 Since: 07-01-11 |
It would still be nice to have some kind of level name display on the progress path- if that can ever be pulled off. The way it is in the beta, we could always just name each level based on the kind of environment that they're set in. For example: Field, Fortress, Desert, Sea, Beach, Cave, Castle, Sky, Forest, Frost, Mountain, Cloud, Molten, Badland, etc. New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
Lunarius |
Posted on 07-06-15, 02:59 am
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I am random… very random.
Karma: 750 Posts: 665/682 Since: 01-17-12 |
Thierry |
Posted on 07-06-15, 03:01 am (rev. 1 by Thierry on 07-06-15, 03:03 am)
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この記号は… 解読できないよ…
Karma: 6330 Posts: 1617/2785 Since: 01-17-13 |
'making'? You don't need to bother doing that, ripping and editing if needed is the closest and fastest way to get it done right.
EDIT: And I guess it's been done already. I will give a quick look to make sure. |
KingYoshi |
Posted on 07-06-15, 05:01 am (rev. 1 by KingYoshi on 07-06-15, 03:05 pm)
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Fire Snake
Eugene Karma: 3810 Posts: 464/1156 Since: 11-29-11 |
What are we going to do with the World Maps?
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8SomaCruzes |
Posted on 07-06-15, 04:28 pm (rev. 2 by ImageBot on 11-21-16, 03:16 am)
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Red Paragoomba
NO WAY!? NO WAY?! NO WAY!? Karma: 152 Posts: 33/56 Since: 08-26-14 |
Posted by MarioFanatic64 Nah, they already have that. Posted by Simpson55 Any how, are there any levels left for me to recreate? EDIT (Extreme Ninja'd): Actually that new progress bar looks good. _________________________ Hey, what do you know! I was the 777th poster in the NSMB Hacking Sub-forum! I'm lucky! |
Hiccup |
Posted on 07-06-15, 07:17 pm
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Birdo
Karma: 2789 Posts: 1414/2091 Since: 06-26-11 |
Yes.
Definitely. I think the only remade level is that Field with the Mega Goomba. |
Simpson55 |
Posted on 07-08-15, 11:38 pm
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Paratroopa
Karma: 156 Posts: 127/159 Since: 05-06-14 |
We've done 3 of the 4 levels in the E3 demo, the field level, the desert level and the fortress level.
There's no footage of the sea level though. |
KingYoshi |
Posted on 07-09-15, 07:25 am
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Fire Snake
Eugene Karma: 3810 Posts: 466/1156 Since: 11-29-11 |
Maybe we should make a list of what we still have to do for the replica. (Unless there is already one)
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Hiccup |
Posted on 07-09-15, 09:43 am
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Birdo
Karma: 2789 Posts: 1417/2091 Since: 06-26-11 |
That is what this is for:
http://hiccup.shoutwiki.com/wiki/NewMarioBeta |
mrrikihino |
Posted on 07-10-15, 02:25 am
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Ninji
Karma: 392 Posts: 233/247 Since: 12-18-12 |
Hiccup |
Posted on 07-10-15, 09:58 am
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Birdo
Karma: 2789 Posts: 1418/2091 Since: 06-26-11 |
Can't access this logo.
Also, please don't use alpha/beta. The versions aren't like that. |
KingYoshi |
Posted on 07-12-15, 09:07 am (rev. 1 by ImageBot on 11-21-16, 03:16 am)
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Fire Snake
Eugene Karma: 3810 Posts: 470/1156 Since: 11-29-11 |
Have we already changed the Jump Block to a Spindrift?
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