Simpson55 |
Posted on 05-08-14, 01:52 pm
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Paratroopa
Karma: 156 Posts: 24/159 Since: 05-06-14 |
no i resolved the problem, but now you talk about this one, can you tell me where is it too?
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Thierry |
Posted on 05-08-14, 02:05 pm
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この記号は… 解読できないよ…
Karma: 6330 Posts: 681/2785 Since: 01-17-13 |
Image: /obj/I_item_ncg.bin
Pallet: /BG_ncl/d_2d_A_J_jyotyu_ncl.bin But I already edited the items, and it is good enough. |
Simpson55 |
Posted on 05-08-14, 02:07 pm
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Paratroopa
Karma: 156 Posts: 25/159 Since: 05-06-14 |
Thanks but for the mushroom, as i said before, i don't think it's a good idea to mix the alpha and beta elements, they're too much different.
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Thierry |
Posted on 05-08-14, 02:43 pm
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この記号は… 解読できないよ…
Karma: 6330 Posts: 682/2785 Since: 01-17-13 |
They are both from 2 differents times of when NSMB was in beta.
We can keep both, but we should separate them. |
Simpson55 |
Posted on 05-08-14, 02:53 pm
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Paratroopa
Karma: 156 Posts: 26/159 Since: 05-06-14 |
is it possible to make 2 mushrooms?
also, i forgot to ask if someone know how to hack the sounds? i'd like to change the jump sound with the beta one |
Thierry |
Posted on 05-08-14, 03:12 pm (rev. 5 by Thierry on 05-08-14, 03:17 pm)
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この記号は… 解読できないよ…
Karma: 6330 Posts: 683/2785 Since: 01-17-13 |
Hacking sounds would require some more stuff... we cannot do it with NSMBe only.
Btw no, you cannot make two mushrooms. (except if you mean and the Mushroom 1up.) Posted by LakituGames I finally have some stuff for you guys: EDIT: Here's the raw image. The top part is good, but the bottom one isn't so. I will manage to get it right. |
Simpson55 |
Posted on 05-08-14, 03:36 pm (rev. 1 by ImageBot on 11-21-16, 03:00 am)
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Paratroopa
Karma: 156 Posts: 27/159 Since: 05-06-14 |
no i didn't mean that... Also i made a different tileset for the grass, just a screenshot cause it's not finished
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Thierry |
Posted on 05-08-14, 03:44 pm
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この記号は… 解読できないよ…
Karma: 6330 Posts: 684/2785 Since: 01-17-13 |
It is good, but it looks kinda like paper. Btw the tileset we actually got is good enough, no need to replace it.
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snake block |
Posted on 05-08-14, 06:17 pm (rev. 1 by ImageBot on 11-21-16, 03:00 am)
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a
Karma: 1589 Posts: 762/1290 Since: 02-12-13 |
Posted by Thierry credit: hamza & thierry Urr, you kinda did the hills 'wrong'. I was remaking them from scratch by myself. |
Thierry |
Posted on 05-08-14, 06:20 pm (rev. 1 by ImageBot on 11-21-16, 03:00 am)
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この記号は… 解読できないよ…
Karma: 6330 Posts: 685/2785 Since: 01-17-13 |
Posted by Hiccup Hiccup - Level Remaker, Not-very-organised Project Organiser MarioFanatic64 - Level Remaker, Level Designer, Tileset Remaker, Much better Project Organiser Posted by MarioFanatic64 I'm thinking about re-joining this project after I finish Clone Tag Team 2. We've got a lot of stuff to start working with, much more than when the project was started. Looks like there is no Project Organiser organising the stuff, actually. But I noticed that I were organising the stuff. [wut]. So, to simplify this idiocy and make it easier for the newcomers (and for me too ), I asks you a favor... can I join the Project Organisers? (why I am still improving/editing the stuff in the ROM I uses for the Beta Replica anyway? Oh well, I like improving so that doesn't matter.) Posted by hamza62240 Posted by Thierry credit: hamza & thierry Urr, you kinda did the hills 'wrong'. I was remaking them from scratch by myself. Ok then, I will change this... |
snake block |
Posted on 05-08-14, 06:32 pm
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a
Karma: 1589 Posts: 763/1290 Since: 02-12-13 |
Ugh stop taking my credit! DON'T CHANGE IT! I'm gonna do it! I was just trying to contribute! Arghh!!
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Simpson55 |
Posted on 05-08-14, 06:34 pm
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Paratroopa
Karma: 156 Posts: 28/159 Since: 05-06-14 |
I made the beta desert level (tileset included), link: http://www.sendspace.com/file/9b596u
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Thierry |
Posted on 05-08-14, 06:43 pm (rev. 1 by Thierry on 05-08-14, 06:43 pm)
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この記号は… 解読できないよ…
Karma: 6330 Posts: 687/2785 Since: 01-17-13 |
Good Job. I will insert it to... 2-5.
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Simpson55 |
Posted on 05-08-14, 06:43 pm (rev. 1 by Simpson55 on 05-08-14, 06:48 pm)
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Paratroopa
Karma: 156 Posts: 29/159 Since: 05-06-14 |
thank you, what else can i do? i have time to spend
Also, is there any way to edit the background animations? |
Thierry |
Posted on 05-08-14, 06:50 pm (rev. 4 by ImageBot on 11-21-16, 03:00 am)
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この記号は… 解読できないよ…
Karma: 6330 Posts: 688/2785 Since: 01-17-13 |
Okay.
Posted by mrrikihino Hey Thierry! i think you don't have to change the kab-omb model and animation with goomba... because in the beta there's also a kab-omb and for the volcano BG: See? the mountain is need a bit more longer! and i have an idea if we can't make the beta resource to one nsmb beta replica, we can change the staff credit screenshot with beta screenshot we already found so far! also the star coin places at bottom screen it have to be the item place that changed! Can you please make the volcanoes longer? This would be useful. EDIT: Posted by Simpson55 Also, is there any way to edit the background animations? Yeah, but it is not easy. |
Simpson55 |
Posted on 05-08-14, 07:00 pm (rev. 2 by ImageBot on 11-21-16, 03:00 am)
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Paratroopa
Karma: 156 Posts: 30/159 Since: 05-06-14 |
whatevernot important, tell me
also, is this good? |
Thierry |
Posted on 05-08-14, 07:02 pm
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この記号は… 解読できないよ…
Karma: 6330 Posts: 689/2785 Since: 01-17-13 |
Kinda blurry.
But still good. But what are all those points everywhere? |
Simpson55 |
Posted on 05-08-14, 07:05 pm (rev. 3 by ImageBot on 11-21-16, 03:00 am)
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Paratroopa
Karma: 156 Posts: 31/159 Since: 05-06-14 |
better?
and for the animation edit, is there a tutorial? |
Thierry |
Posted on 05-08-14, 07:11 pm
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この記号は… 解読できないよ…
Karma: 6330 Posts: 690/2785 Since: 01-17-13 |
Yes, it is better.
But I don't know if there is a tutorial. You should search around to try to find a one. |
Simpson55 |
Posted on 05-08-14, 07:13 pm
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Paratroopa
Karma: 156 Posts: 32/159 Since: 05-06-14 |
ok, i'll try, it's for the castle background animation
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