Izmirnator |
Posted on 09-08-13, 09:22 am
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Mole
Normal gamer, retired hacker Karma: 256 Posts: 84/374 Since: 05-03-13 |
Looks great.
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Arceus |
Posted on 09-08-13, 09:32 am
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We do what we must because we can
Karma: 5569 Posts: 241/1426 Since: 06-25-13 |
I really like the cheep-cheep cave. The tileset fits perfectly. One question: Is it from NSMBW File Depot? I´ve seen there a similar one.
_________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release My Youtube channel Best friends forever |
NeverEndingGamer |
Posted on 09-08-13, 09:37 am
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Knifed by Sakuya
Karma: 428 Posts: 124/289 Since: 07-03-13 |
You know. You put something MORE than just. 'Looks great.' It sounds like Sarcasm. I would be like. I really love the double warp ways in 1-A. Including how you made it dark in 1-5. But you should make the goombas darker like the other enemies. The Ice Bros are just perfect . I actual felt hungry from looking at the World 2 Screenshots. I can't wait for the patch! _________________________ Flandre Scarlet Layout done by Lunarius |
owthe.lat |
Posted on 09-08-13, 09:57 am
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Buster Beetle
Intérieurement fou... ou juste idiot? Karma: 602 Posts: 77/473 Since: 07-27-13 |
Wow...
This hack is just amazing! Continue like this! _________________________ STEAM ID: Nymphali Festif | SKYPE: superrainboom |
Wesley |
Posted on 09-08-13, 03:40 pm (rev. 3 by Wesley on 02-16-14, 02:21 pm)
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Inactive, don't bother
Karma: 1285 Posts: 148/377 Since: 10-07-12 |
Posted by Arceus I really like the cheep-cheep cave. The tileset fits perfectly. One question: Is it from NSMBW File Depot? I´ve seen there a similar one. yes its an underground rip from nsmb wii file depot with some edits New Super Holiday Bros - Mario Kart GTA San Andreas |
SaturnYoshi |
Posted on 09-15-13, 01:41 am
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Giant Red Koopa
Karma: 871 Posts: 650/1315 Since: 11-12-12 |
Oh, random idea!
? blocks should be presents that change colour, hit blocks should be open boxes, and brick blocks should be crumpled wrapping paper! |
NeverEndingGamer |
Posted on 09-15-13, 06:08 am
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Knifed by Sakuya
Karma: 428 Posts: 143/289 Since: 07-03-13 |
I just realized The day and night tilesets looks if they were from Super Mario 63. Here is the link.....Well i think it's shut down. It USED to be really good on Newsground. http://www.runouw.com/games/sm63/ I miss it already... _________________________ Flandre Scarlet Layout done by Lunarius |
mrrikihino |
Posted on 09-15-13, 07:30 am
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Ninji
Karma: 392 Posts: 80/247 Since: 12-18-12 |
how do you make level dark ??
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SaturnYoshi |
Posted on 09-15-13, 12:14 pm
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Giant Red Koopa
Karma: 871 Posts: 653/1315 Since: 11-12-12 |
It wasnt shut down, you even just linked to the devs site!
Also, SMBX was shut down and not much was different lol. |
Arceus |
Posted on 09-21-13, 08:04 pm
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We do what we must because we can
Karma: 5569 Posts: 293/1426 Since: 06-25-13 |
hmm... btw why you named it "holiday bros"? "Xmas bros" sounds and fits better for me. Got the same question. How you made levels dark?
_________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release My Youtube channel Best friends forever |
MeroMero |
Posted on 09-21-13, 08:48 pm
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Death by cuteness
Karma: 6589 Posts: 36/598 Since: 05-01-13 |
It's actually relatively easy to darken an area.
You have to change one of the following nsbtx in the polygon_unit folder : evf_cloud1 (sprite 315) evf_haze1 (sprite 310) evf_tree1_a (sprite 324) evf_tree1_b (sprite 325) Why these and not the others ? Because those 4 are the ones who have an opacity setting. From there you proceed to fill all the texture with black color. And then you can adjust the opacity with the corresponding sprite. Here you have, your dark area |
Wesley |
Posted on 09-21-13, 10:26 pm (rev. 4 by Wesley on 09-25-13, 04:43 pm)
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Inactive, don't bother
Karma: 1285 Posts: 160/377 Since: 10-07-12 |
I'am really sorry for my late response. I was improving the main and the m vs l tileset with higher quality. Posted by mrrikihino how do you make level dark ?? Posted by Arceus hmm... btw why you named it "holiday bros"? "Xmas bros" sounds and fits better for me. Got the same question. How you made levels dark? Arceus and mrrikihino how i did it is relatively about the same as MeroMero did. i did it by editing this file: Evf_snow1_c.nsbtx (sprite:314) And then i filled all the texture with a black color, now you have a dark area. Why not the others FG effects in MeroMero tutorial the Evf_snow1_c.nsmbtx is different then the other FG effects, This one has the exact same brightness as the yoshi's Island cave FG effect, that is why i used that file. New Super Holiday Bros - Mario Kart GTA San Andreas |
mrrikihino |
Posted on 09-25-13, 04:27 pm
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Ninji
Karma: 392 Posts: 85/247 Since: 12-18-12 |
I just wanna make a sunset level with a bit dark effect, so you using to edit that file allright then
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Arceus |
Posted on 09-25-13, 04:30 pm
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We do what we must because we can
Karma: 5569 Posts: 313/1426 Since: 06-25-13 |
Ok thanks. And the new tileset looks MUCH better than the old one. More smooth.
_________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release My Youtube channel Best friends forever |
Wesley |
Posted on 09-26-13, 03:26 pm (rev. 2 by Wesley on 09-26-13, 03:29 pm)
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Inactive, don't bother
Karma: 1285 Posts: 169/377 Since: 10-07-12 |
mrrikihino i could make for you a sunset FG effect . Thank you Arceus It's still pretty early in development, but I made up a box art in gimp. I'm still thinking about the logo and the name of the game. New Super Holiday Bros - Mario Kart GTA San Andreas |
Thierry |
Posted on 09-26-13, 03:33 pm
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この記号は… 解読できないよ…
Karma: 6330 Posts: 370/2785 Since: 01-17-13 |
Nice box art.
But you can improve the quality of the pipe. |
MarioFanatic64 |
Posted on 09-27-13, 12:36 am (rev. 2 by MarioFanatic64 on 09-27-13, 12:38 am)
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 1067/2796 Since: 07-01-11 |
Posted by wesley It's still pretty early in development, but I made up a box art in gimp. I'm still thinking about the logo and the name of the game. Hah, Australian classification label. I like it. That's actually a pretty decent boxart, though it seems to kinda rip off my boxart for Clone Tag Team 2: New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
mrrikihino |
Posted on 09-27-13, 04:44 am
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Ninji
Karma: 392 Posts: 87/247 Since: 12-18-12 |
Posted by wesley mrrikihino i could make for you a sunset FG effect . Really?! Thank you and what is it going to be look like hmmmm.... sunset... |
Wesley |
Posted on 09-28-13, 08:36 pm (rev. 1 by Wesley on 09-28-13, 08:39 pm)
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Inactive, don't bother
Karma: 1285 Posts: 174/377 Since: 10-07-12 |
MarioFanatic64- Ow ,i thought that it was the American classification label, my mistake Hmm, i can see what you mean but it was pure coincidence. I can make a another box art, If it really bothers you. Posted by MARIOFANATIC64 Posted by wesley It's still pretty early in development, but I made up a box art in gimp. I'm still thinking about the logo and the name of the game. Hah, Australian classification label. I like it. That's actually a pretty decent boxart, though it seems to kinda rip off my boxart for Clone Tag Team 2: New Super Holiday Bros - Mario Kart GTA San Andreas |
MarioFanatic64 |
Posted on 09-29-13, 01:15 am
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Roy Koopa
The guy who does things. Karma: 12749 Posts: 1077/2796 Since: 07-01-11 |
lol no it doesn't matter. It's just a coincidence. New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |