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Posted on 10-23-12, 03:33 am (rev. 2 by Garmichael on 10-23-12, 04:35 pm)
Ninji
Retired staff

Karma: 601
Posts: 182/229
Since: 06-30-11

[September 22 - October 7] Garmichael's Level Design Contest



Challenge: Exploring the Sky Ruins
Requirements: There are a minimum of two areas. The starting area must be the HSDB Grasslands tileset (Get it here), and the other area must be Dirbaio's Ruins Tileset (Your choice of this one or this one). The Ruins are in the sky, and the player must go UP to get to them somehow. The Ruins area should feel as if it is floating in the sky. At minimum, the player must be forced to go up to the ruins, then back to the ground (area 1), then back to the ruins.

Level Deadline: 11:59pm Pacific time zone Tuesday night on November 6th, 2012.
Critique Deadline: 11:59pm Pacific time zone Friday night on November 9th, 2012.

To submit your entry, just post your level file in this thread. Youtube clips are optional, but help with critiques.

Each player is required to critique each other player's levels, and must use the critique form below. It is encouraged that each player actually play these levels, preferably before watching any youtube clip of that level or look at the level in the editor.

Failure to deliver critiques by the end of the critique period will result in a 20 point penalty to your final score.

Critique Form

Challenge Requirement Met: 10 Points

Design: 20 Points
How does the level play?
This is the general quality in design. When critiquing, ask questions like:
Is it fun? Is it well laid out? Does it match the theme of the challenge? Are enemies and hazzards placed unfairly? Is there enough time? Does it flow well? All items are obtainable? All Star Coins added? Too long? Too short? Question mark blocks with powerups inside butted up against the roof? Are there any soft-locks (this is the term for when under certain circumstances, the player can't finish the level unless they die and start over)?

Polish: 20 points
How does the level look?
This is the general level of polish. When critiquing, ask questions like:
Are there glitches not caused by emulation? Is there missing trim for the terrain or other tiles? Is there enough variety in the use of tiles? Are there enough props and interesting details? Does the camera function properly without skips and problems? Are there tiles that look out of place?

Posted on 10-23-12, 03:34 am
Birdo


Karma: 3267
Posts: 862/2017
Since: 06-28-11
Cool! Its been a while since you hosted a contest! Will join this one for sure.
_________________________

Posted on 10-23-12, 03:38 am
Ninji
Retired staff

Karma: 601
Posts: 183/229
Since: 06-30-11
Awesome! I hope we get a bunch
Posted on 10-23-12, 03:39 am
Fuzzy
Full mod

Karma: 1168
Posts: 557/785
Since: 06-28-11
Yay, I'll join too! I haven't made a level in a long time and this sounds like a really good level challenge.
Posted on 10-23-12, 07:06 am
Porcupo
Captivated by Persona 4

Karma: 600
Posts: 185/306
Since: 01-06-12
Yay, a new contest. I haven't joined the contests from you, so I'll join this one.
_________________________
I apologize to everyone for my horrible English.
Posted on 10-23-12, 04:28 pm
Birdo


Karma: 2694
Posts: 256/2082
Since: 06-26-11
I will join, and make a level it'l be a good test of my design skills.
Posted on 10-23-12, 04:31 pm (rev. 1 by Garmichael on 10-23-12, 04:37 pm)
Ninji
Retired staff

Karma: 601
Posts: 185/229
Since: 06-30-11
I forgot to mention that the best levels will be added to the NSMB Community Remix hack!



I made a change to the original requirements. Now, you must use the HSDB grassland tileset for the ground area. I edited in a quicklink in the original post here.
Posted on 10-23-12, 05:13 pm


Karma: 3732
Posts: 1563/2112
Since: 06-28-11
I hope I can join this one. But I am not quite sure. I am not into hacking for some time now.
But maybe I can get a level done for this contest.
Posted on 10-23-12, 05:58 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 9696
Posts: 2745/4446
Since: 06-08-11
Yeah please join
I will join too!

Everyone go and join!
Posted on 10-24-12, 04:05 am (rev. 1 by  MarioSunshine on 10-24-12, 05:07 am)
Fuzz Ball
KirbyFanatic64 (LOL)

Karma: 1331
Posts: 606/950
Since: 11-13-11
Okay! I'll join! I never join your contest before and this's big contest!
I'll try my best! I hope I can finish on time.

_________________________

Great games must be fun, not fancy.

Music Hacker needed! PM me if you wish!
Posted on 10-24-12, 05:28 am
Roy Koopa
The guy who does things.

Karma: 12529
Posts: 537/2796
Since: 07-01-11
I'll join. Though due to my final exams being within the next three weeks, I may have dificulty finding the time...
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
My two greatest assets have been mental stability and being, like, really smart.
Posted on 10-24-12, 10:29 am
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 9696
Posts: 2748/4446
Since: 06-08-11
Also, an important thing!.

Import the tilesets in the slots specified HERE.
This is so all levels use the same slots so it's easier to include them in hacks.

The Blue Ruins one hasn't a slot assigned, because it breaks with tile randomization. I'll look for a tileset without tile randomization this afternoon and post it.

----

Also, a nice thing we could make:
When all the levels are posted, someone (Me, for example) could make a patch that includes all levels, so people can easily download and test them all!
Posted on 10-24-12, 10:11 pm (rev. 1 by  CreativiPie on 10-24-12, 10:12 pm)
Pokey
me some orange juice my hand

Karma: 679
Posts: 22/699
Since: 09-24-12
I'm gonna join too! This week-end, I will try. But... Can we put the level we make for the contest in our hack (if we do one)?
Posted on 10-24-12, 10:14 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 9696
Posts: 2754/4446
Since: 06-08-11
The ruins tilesets are for use in the Community Remix only... So that means you can't because you'd have to use the tileset too
Sorry!
Posted on 10-24-12, 10:17 pm
Pokey
me some orange juice my hand

Karma: 679
Posts: 23/699
Since: 09-24-12
Oh... Dammit!! But can't I change the tileset (only in my hack, not in the contest) so it's all ok?
Posted on 10-24-12, 10:21 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 9696
Posts: 2755/4446
Since: 06-08-11
Of course, as long as you don't use the tilesets from the NSMBCR, it's OK.
Posted on 10-25-12, 11:24 am


Karma: 3732
Posts: 1566/2112
Since: 06-28-11
 CreativiPie: I would really be honored if my level won and was put into the Community Remix. I can't see a point why you would put the level in your hack instead. Just try to win and you will be part of the Community Remix!

PS: I will try to make my level now. If I can be creative at this time, I will join. Otherwise I guess not...
Posted on 10-25-12, 05:12 pm
Red Paratroopa


Karma: 215
Posts: 139/166
Since: 04-02-12
I'll join! I never join in a contest this is my first time!!!
Posted on 10-27-12, 02:07 am (rev. 2 by  CreativiPie on 10-27-12, 02:12 am)
Pokey
me some orange juice my hand

Karma: 679
Posts: 24/699
Since: 09-24-12
Me too it's my first time, ENEKOwii! Good luck to everyone!

Seems like I can't write the members' name properly with my iPod Touch...
Posted on 10-28-12, 08:20 pm
Inactive, don't bother

Karma: 1285
Posts: 9/377
Since: 10-07-12


i`ll join!
this its my first time at a nsmb contest

if the contest deadline its over can i use the tileset`s in my hack?
New Super Holiday Bros - Mario Kart GTA San Andreas
Pages: 12345 »