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Scanickal |
Posted on 11-04-19, 10:49 pm (rev. 4 by Scanickal on 11-04-19, 11:00 pm)
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Karma: 13 Posts: 13/13 Since: 09-16-19 |
Hey I would like to make it so the Star Coin (which is covered by stone blocks) is only accessible when getting all 8 red coins, activating the Tile Destroyer. I looked a bit into the event controllers like sprite 168 but I can't seem to make it work. I'm able to activate the Tile Destroyer when I touch the red coin ring, but not when I get the 8th red coin, which is what I want, for a little challenge. Is this possible?
https://imgur.com/a/InTUMVv |
RicBent |
Posted on 11-05-19, 03:23 pm
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Mariomaster
Karma: 8528 Posts: 1495/1681 Since: 06-09-12 |
Thierry |
Posted on 11-05-19, 09:01 pm
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この記号は… 解読できないよ…
Karma: 6043 Posts: 2621/2725 Since: 01-17-13 |
the red coin ring's event activates the red coins. the red coins themselves have no output. only input.
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poudink |
Posted on 11-06-19, 01:37 am
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Giant Red Paratroopa
Not Edible Karma: 3366 Posts: 986/1447 Since: 02-12-16 |
Thierry |
Posted on 11-06-19, 04:26 pm
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この記号は… 解読できないよ…
Karma: 6043 Posts: 2622/2725 Since: 01-17-13 |
you do realize the zone events will trigger even without the red coins being enabled right
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RicBent |
Posted on 11-06-19, 09:15 pm
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Mariomaster
Karma: 8528 Posts: 1496/1681 Since: 06-09-12 |
Thierry |
Posted on 11-07-19, 02:30 am
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この記号は… 解読できないよ…
Karma: 6043 Posts: 2623/2725 Since: 01-17-13 |
there's shortcomings to it no matter how, though. if you even brushed past one of the zones, it will enable before you collected the red star coins. for example.
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poudink |
Posted on 11-09-19, 07:20 pm
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Giant Red Paratroopa
Not Edible Karma: 3366 Posts: 989/1447 Since: 02-12-16 |
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