Posted on 07-25-19, 03:53 pm (rev. 3 by Purpy on 07-26-19, 01:08 pm)
Koopa
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Ok I'll send you that and other NSMBU graphics I've collected/made/edited

Edit:

I have made this now too. Hope you like it!




https://nsmbhd.net/file/QPMNH55Z5ZqKKiY6/w1.nsbmd

Additonal Ground Piece (Better in my opinion but you will choose)
https://nsmbhd.net/file/LpGoTsm2jvar61yU/World1_02.png
Posted on 07-26-19, 07:40 pm
Giant Paratroopa
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You have absolutely outdone yourself. This graphic is amazing. Thank you SO much.
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Posted on 07-26-19, 08:01 pm
Koopa
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I'm happy that someone is loving my work. Working with other people is so funny. If tomorrow you list me all of the background you're using in a single world I can make you maps for all the 7 other worlds.
Posted on 07-27-19, 01:57 am
Giant Paratroopa
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All the worlds are in the same order as in NSMBU. I'm having trouble with worlds 4 and 5, if you would want to help me with that. It will involve 3D modeling

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Posted on 07-27-19, 06:01 am (rev. 1 by Purpy on 07-27-19, 08:33 am)
Koopa
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Um... 3d modelling I'm not that good but a retexture with the trees non messed and some other improvements that's possible for me

Edit:

First Adjustments to World 5 Map:


Posted on 07-27-19, 12:04 pm
Giant Paratroopa
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That's much better! Though, I really wanted to keep the airship, but it was kind of messed up anyway. One question, could you get rid of that snow falling?
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Posted on 07-27-19, 12:12 pm
Koopa
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I dont know in which file it is in. Also in what level you were planning to insert the painted swampland? I need it for a thing
Posted on 07-27-19, 06:44 pm (rev. 1 by Ed_IT on 07-27-19, 06:51 pm)
Red Goomba
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Posted by Skylander
One question, could you get rid of that snow falling?


To remove the snow, follow the last page of this thread

Oh, and you need to use an hex editor
Posted on 07-27-19, 07:41 pm
Koopa
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Oh I will try thank you
Posted on 07-27-19, 09:27 pm (rev. 1 by  Skylander on 07-27-19, 09:29 pm)
Giant Paratroopa
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5-2 is the only painted level. I've started it but I haven't done much do to tileset bulls*** glitches. Oh, one more thing. Is it possible to swap walking effects? Like when Mario walks, you hear snow sounds. Could you switch that to normal? If you wanted to go the extra mile, you could find a way to move the falling snow effect and the walking animation to world 4, but you really don't have to. Neither effects were in NSMBU.
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Posted on 07-28-19, 06:09 am (rev. 1 by Purpy on 07-28-19, 08:25 am)
Koopa
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I think that switching the snow in world 4 is a little bit hard. As for the sound of Mario Walking That's possible and easy. I need it for my rom toO so i Will do some research

EDIT:

World 5 Map Finished. I will make some improvements/bug fixes later today


https://nsmbhd.net/file/3z53OEG2jnpBDEHq/w5_tree.nsbmd
https://nsmbhd.net/file/LKWBW6P7E7Ww7JbG/w5.nsbmd
Posted on 07-28-19, 01:57 pm
Red Goomba
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Posted by Skylander
Oh, one more thing. Is it possible to swap walking effects? Like when Mario walks, you hear snow sounds. Could you switch that to normal? If you wanted to go the extra mile, you could find a way to move the falling snow effect and the walking animation to world 4, but you really don't have to. Neither effects were in NSMBU.


It would be a thousand times easier to just change the worldmap icon position and the world number graphics.
This would also mean that you will have to move every level from world 4 to world 5 and vice versa.
Posted on 07-28-19, 02:10 pm (rev. 1 by Purpy on 07-28-19, 02:10 pm)
Koopa
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Your right but anyways I think that the levels will not fit because of space. Also Skylander have you thinked about porting the hack to Newer DS. There are many reasons on why you should do that:
Title screen, Checkpoint, Some graphics (Like the boo) and other things.
If you don't have time I can do that for you
Posted on 07-28-19, 03:50 pm
Red Goomba
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Newer DS doesn't have MvsL though
Posted on 07-28-19, 04:00 pm
Koopa
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Well I don't think that people play a rom hack for MvsL but He has three options:
1. Don't include MvsL
2. Use some Really difficult to make ASM hack
3.Make a separate Rom to download separately
Posted on 07-28-19, 06:51 pm
Giant Paratroopa
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No, I am not using the Newer DS engine. I already created the MvsL stages and the world's are already in place. I didn't change the world map unlock order because World 5 has more levels than world 4, and if World 5 was first, it'd be weird.

Thanks for the suggestions, but keep on keepin on! Ed_IT is already creating a checkpoint flag too.
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Posted on 07-28-19, 08:30 pm
Koopa
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Um... If you use Newer the world's are still how they are.... But anyways what do you think about the map I have done?
Posted on 07-28-19, 09:38 pm
Giant Paratroopa
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It looks pretty nice. I'll definitely use it once I find out how to get rid of the falling snow effect.

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Posted on 07-29-19, 05:36 am (rev. 1 by Purpy on 07-29-19, 05:41 am)
Koopa
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Ok, hope you like it! Anyways I have seen your video on 1-A. You used my world map but what about the background? (The acorn plains one)
Posted on 07-29-19, 06:11 am (rev. 1 by  Skylander on 07-29-19, 06:11 am)
Giant Paratroopa
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Had issues with it. For some reason, the top half of the background would move like clouds
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