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Posted on 03-05-17, 09:34 pm (rev. 2 by  Ndymario on 06-19-17, 09:29 pm)
Fuzzy
That MvL Hacker

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^^^my dumb idea

Posted by StapleButter
bing


we might need fire extinguishers


basically you can play MvsL but it's slow (moreso than the reported framerates, likely due to data loss). it may also disconnect on you even though it seems mostly stable. speed differences between the two emus may favorize disconnects.


There you go!
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Posted on 03-06-17, 01:16 am
この記号は… 解読できないよ…


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Having ideas alone may not make it happen. Meanwhile, learning how the game functions, be it by reverse-engineering or whatever, will make things progress.

I doubt people will invest in ideas like these.

I also have my doubts towards your method.
Posted on 03-06-17, 11:32 am
Fuzzy
Will never finish a hack

Karma: 1843
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inb4 ndymario manages to emulate nds local wireless

Anyway it sounds like an alright idea, but too hard to achieve.
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Posted on 03-06-17, 11:43 am
Mariomaster

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It's easier to code local wireless for emulators than ASMing to simulate a MvsL battle.
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Posted on 03-07-17, 12:16 am
Fuzzy
That MvL Hacker

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Since: 04-11-15
Lol, I wish cros107 :p
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Posted on 03-07-17, 01:03 pm, deleted by  Arisotura
Posted on 06-19-17, 12:07 pm (rev. 1 by  Arisotura on 06-19-17, 12:08 pm)
☭ coffee and cream


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bing


we might need fire extinguishers


basically you can play MvsL but it's slow (moreso than the reported framerates, likely due to data loss). it may also disconnect on you even though it seems mostly stable. speed differences between the two emus may favorize disconnects.
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Kuribo64 - RH-fucking-cafe - Kafuka

zrghij
Posted on 06-19-17, 12:38 pm (rev. 1 by  poudink on 06-19-17, 07:51 pm)
Giant Red Paratroopa
Not Edible

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You've already got wifi working That's impressive. Good job!
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Posted on 06-20-17, 02:30 am
Fuzzy
Will never finish a hack

Karma: 1843
Posts: 617/778
Since: 03-25-16
This is so impressive, good work! I assume you can connect to wiimfi (or whatever it's called) servers with this?
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hey look, I did a thing
Posted on 06-20-17, 07:51 am
☭ coffee and cream


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nope


anything like that will require emulating an access point and forwarding data through libpcap. it was already done in desmume before.
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zrghij
Posted on 06-20-17, 02:21 pm
Shyguy
Lubba!

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I guess it's time to rush on Patreon to buy StapleButter a $10,000 PC with the lates 18-core, 36-thread Intel Core i9-7980XE CPU, so he can play MvsL against himslef with no lag.
Posted on 06-21-17, 06:32 am
Birdo


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The lag is beause the emulation is unfinished
Posted on 06-28-17, 01:41 am
Flurry


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Since: 10-14-11
I have the "multiplayer" version of MelonDS and I have all the files ready. (firmware, bios etc.)
However, the program needed 2 .dll files that I was missing.
I solved it by adding the .dll files to the directory but now, I am getting this error and I'm having difficulty fixing this error.

Any ideas?
I'm running a 64-bit Windows 7.
Posted on 06-28-17, 01:56 am
Fuzzy
That MvL Hacker

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That's because it's not compiled, I pm'ed you how to fix it
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Posted on 06-28-17, 02:28 am
Mole
Normal user

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...and why can't you say it here, for future references?
Posted on 06-28-17, 02:31 am (rev. 1 by  Ndymario on 06-28-17, 03:43 am)
Fuzzy
That MvL Hacker

Karma: 1593
Posts: 463/787
Since: 04-11-15
you need to install MSYS2 -> Navigate to the folder (use /C/Users/*your username*/Desktop/*your folder*/build), then type ./MelonDs

There we go

*EDIT-You just need to navigate to the Melon Ds folder, that directory is just to go to the folder if it's on the Desktop
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Consider joining the NSMB DS Hacking Discord Server!

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Posted on 06-28-17, 01:24 pm
Flurry


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Thanks, it's building fine now.
For anyone having trouble, just follow this little tutorial. It helped me out.
http://melonds.kuribo64.net/board/thread.php?pid=73#73
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