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Posted on 02-12-21, 08:35 pm in RULES FOR POSTING A HACK -- READ THIS BEFORE POSTING HERE!
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The boy who always has something up his sleeve
Karma: 958 Posts: 12/753 Since: 02-01-21 |
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Posted on 02-13-21, 01:12 am in someone knows if the 2021 version of twilight menu came out
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The boy who always has something up his sleeve
Karma: 958 Posts: 13/753 Since: 02-01-21 |
twilight menu is incredible and it also has several excellent emulators but the one I liked the most was gbarunner2 because it emulates the 4 super mario advance, etc. but I don't like it so much because it doesn't emulate the mario and luigui superstar saga I really don't understand this because which was one of the most popular titles of gba right
_________________________ The star project that shows my brilliant mind ![]() |
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Posted on 02-20-21, 02:57 am in new super mario bros the new levels beta 1
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The boy who always has something up his sleeve
Karma: 958 Posts: 14/753 Since: 02-01-21 |
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Posted on 03-01-21, 12:21 am in New Super Mario Bros The New Levels
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The boy who always has something up his sleeve
Karma: 958 Posts: 45/753 Since: 02-01-21 |
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Posted on 03-02-21, 10:59 pm in New Super Mario Bros The New Levels
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The boy who always has something up his sleeve
Karma: 958 Posts: 51/753 Since: 02-01-21 |
For those who are interested in this hack, let's thank Skylander very much thanks to him the beta 4 will not be a garbage I give him from here thanks for giving me the permission to use the tilesets, backgrounds, and the music of his hack new super mario bros u Now the hack is going to be better than before, I also wanted to teach me how to make the icon and I wrote the title of the banner to keeper, keeper you have been very helpful friend, and finally to poudink who gave me the link to the correct program to make the logo of my hack, thanks to you guys my hack is what the beta 4 is now working on but when I launch it you will see what you helped me with, see you
_________________________ The star project that shows my brilliant mind ![]() |
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Posted on 03-03-21, 02:47 pm in v1.10 New Super Mario Bros. U DS
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The boy who always has something up his sleeve
Karma: 958 Posts: 53/753 Since: 02-01-21 |
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Posted on 03-25-21, 04:01 am in New Super Mario Bros The New Levels (rev. 1 by
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The boy who always has something up his sleeve
Karma: 958 Posts: 79/753 Since: 02-01-21 |
This will be a world, I do not want to tell you, the number of the world, but it will be called the space station, with false UFOs as input, but I leave you a preview, so that you are encouraged to wait, the beta 4, the set of mosaics and the background were made by me, what do you think?
![]() ![]() There is no edited sprite, everything is thanks to my intelligence, there are no levels created with these tiles and backgrounds,for the moment ![]() ![]() _________________________ The star project that shows my brilliant mind ![]() |
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Posted on 03-25-21, 10:51 pm in NSMB Hacking FAQ
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The boy who always has something up his sleeve
Karma: 958 Posts: 82/753 Since: 02-01-21 |
well, i never used that sprite, but i understand your problem, mario comes out in a vine, because that's what it says in the block configuration, but i used it in one area and it worked, and then i used it in another area and it worked, but I can help you, friend
![]() place the same settings of the level in which the flying block worked, in the level that does not work, or copy the object and paste it in the level that is causing problems ![]() ![]() If it doesn't work let me know, ok ![]() _________________________ The star project that shows my brilliant mind ![]() |
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Posted on 03-26-21, 01:36 pm in NSMB Hacking FAQ
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The boy who always has something up his sleeve
Karma: 958 Posts: 83/753 Since: 02-01-21 |
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Posted on 03-29-21, 08:33 pm in Level exporting
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The boy who always has something up his sleeve
Karma: 958 Posts: 88/753 Since: 02-01-21 |
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Posted on 04-03-21, 03:41 pm in What's up?
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The boy who always has something up his sleeve
Karma: 958 Posts: 94/753 Since: 02-01-21 |
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Posted on 04-03-21, 03:50 pm in New Super Mario Bros The New Levels (rev. 2 by
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The boy who always has something up his sleeve
Karma: 958 Posts: 95/753 Since: 02-01-21 |
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Posted on 04-04-21, 05:36 pm in What's up?
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The boy who always has something up his sleeve
Karma: 958 Posts: 100/753 Since: 02-01-21 |
Mario kart n64 circuit is the only one I know that is complete and has many new things like, link, from the legend of zelda as a racer, there is also a hack called, mario kart 8 deluxe ds, it is good although it is in beta phase, friend
_________________________ The star project that shows my brilliant mind ![]() |
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Posted on 04-05-21, 04:57 pm in someone know how to edit the blue koopa (rev. 2 by
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The boy who always has something up his sleeve
Karma: 958 Posts: 107/753 Since: 02-01-21 |
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Posted on 04-05-21, 05:36 pm in someone know how to edit the blue koopa
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The boy who always has something up his sleeve
Karma: 958 Posts: 108/753 Since: 02-01-21 |
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Posted on 04-09-21, 12:54 pm in What's up?
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The boy who always has something up his sleeve
Karma: 958 Posts: 120/753 Since: 02-01-21 |
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Posted on 04-18-21, 09:24 pm in What's up?
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The boy who always has something up his sleeve
Karma: 958 Posts: 140/753 Since: 02-01-21 |
Well I'm glad they inspired you bl4zed
![]() ![]() ![]() ![]() _________________________ The star project that shows my brilliant mind ![]() |
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Posted on 04-19-21, 01:51 pm in What's up?
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The boy who always has something up his sleeve
Karma: 958 Posts: 143/753 Since: 02-01-21 |
Well, I did not plan to place Mario and Luigi in that hack, only both toads, how about red and yellow, it would be incredible, although the strong modification would be the fire flower suits of both, a question that programs apart from nsmbe, they used to create toad, well a program to create 3d things, I think mkdsc, right, and if I manage to create a hack like that, I would donate the hack to nsmbhd, so that they use it as the original rom,a question that asm is used to include to toad ,Boys
_________________________ The star project that shows my brilliant mind ![]() |
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Posted on 04-25-21, 01:14 pm in How to make Bowser Jr. not to kidnap Peach but Rosalina... (rev. 2 by
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The boy who always has something up his sleeve
Karma: 958 Posts: 169/753 Since: 02-01-21 |
well editing that sprite is a bit shitty but not impossible
step 1: rom file browser »enemy» peach.nsbmd step 2: open the texture, and select export this bitmap, you can do it with both textures if you want, but the first is the important one, because it is the one with the peach dress and her hair, etc., while the second is her color, skin and face, as it was clear, let's continue editing the texture with any image editor, I use paint.net to create Daisy, but you can use gimp if you want, remember that you must identify the tonality of each color well but remember not to use many bright colors, otherwise nsmbe will damage the texture, next Step 3: once you have edited the texture, it will save it and open nsmbe again, it will go to the rom file browser »enemy» peach.nsbmd, open it and select to import this bitmap and re-create the palette, it will import the image that I edit and not press save all, and "princess" be visible in it to the title screen step 4: it will not be enough with that texture so close and this time it will go to the map »cursor peach.nsbmd, it will open it and select to import this bitmap and recreate the palette, do not select to save everything and your texture will already be visible on the map, and it will have replaced peach completely I hope I helped you friend ![]() _________________________ The star project that shows my brilliant mind ![]() |
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Posted on 05-01-21, 03:13 pm in Problem About Snake Blocks.
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The boy who always has something up his sleeve
Karma: 958 Posts: 218/753 Since: 02-01-21 |
Posted by BL4ZED Just wait a minute, I'll do a tutorial about snake blocks and then I'll post it here, and I'll see if it can help you ![]() Edit: https://nsmbhd.net/file/5QOrk6ABPSAeJjjP/sb.mp4 as you discovered it was very useful you deserve a +1 congratulations that's good keep it up ![]() _________________________ The star project that shows my brilliant mind ![]() |