Lists of Activator Sprites
1. General Event Controllers[Class=020] [Sprite=101] Event controller - view enter[Class=137] [Sprite=164] Event controller - "AND" (If X AND Y, do Z) [Class=138] [Sprite=165] Event controller - "OR" (If X OR Y, do Z) [Class=139] [Sprite=166] Event controller - "RANDOM" (If X, do Y or Z) [Class=140] [Sprite=167] Event controller - chainer (If X, do Y) [Class=141] [Sprite=168] Event controller - "IF" (uses zones) [Class=255] [Sprite=169] Spin Block (unused Actor 255) 2. Switches and Other Event Controllers[Class=067] [Sprite=235] Star Coin[Class=151] [Sprite=034] Red Ring [Class=242] [Sprite=107] ? Switch [Class=243] [Sprite=291] Brick Block containing ? Switch [Class=244] [Sprite=066] P Switch [Class=245] [Sprite=088] Brick Block containing P Switch [Class=246] [Sprite=108] ! Switch [Class=247] [Sprite=110] Brick Block containing ! Switch (unused actor) [Class=265] [Sprite=041] Bowser bridge switch (skull switch) 3. 3. Triggerable Sprites[Class=067] [Sprite=235] Star Coin[Class=079] [Sprite=103] Dorrie [Class=080] [Sprite=106] Red Coin [Class=092] [Sprite=192] Coin Spawner (unused actor) [Class=161] [Sprite=068] Lift moving up and down [Class=162] [Sprite=069] Lift moving left and right [Class=174] [Sprite=078] Lift moving one way once stood on [Class=183] [Sprite=099] Four platform rickshaw lift [Class=206] [Sprite=197] Tile Creator/Destroyer (Tile God) [Class=242] [Sprite=107] ? Switch [Class=243] [Sprite=291] Brick Block containing ? Switch [Class=244] [Sprite=066] P Switch [Class=245] [Sprite=088] Brick Block containing P Switch [Class=246] [Sprite=108] ! Switch [Class=247] [Sprite=110] Brick Block containing ! Switch (unused actor) [Class=263] [Sprite=292] Event Activated Door [Class=265] [Sprite=041] Bowser bridge switch (skull switch) [Class=276] [Sprite=218] Auto-scrolling controller [Class=278] [Sprite=231] Water [Class=279] [Sprite=234] Lava [Class=281] [Sprite=259] Poisoned Water |