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Posted on 07-05-11, 09:12 pm (rev. 3 by  Dirbaio on 08-19-12, 05:59 pm)
Super Mario
( ͡° ͜ʖ ͡°)

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NOTE: This guide is partly outdated. ~ Dirbaio

If you want to compile the latest version of the editor, you can follow the instructions by ELMario here!
Posted on 07-05-11, 09:40 pm
Fuzzy
Full mod

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Here are download links for people who are to lazy to find them.

TortoiseSVN
Visual Studio
Posted on 07-05-11, 09:45 pm
Super Mario
( ͡° ͜ʖ ͡°)

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Cool, thanks
I was myself lazy to put them into the tutorial
Posted on 07-10-11, 02:22 pm
Paragoomba


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I don't know how to build. I can't build with Visual Studio and need to know how.
Posted on 07-10-11, 02:26 pm
Roy Koopa


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You have to open the Visual Studio file and then press debug.
_________________________
See a lots of creative DS Hacking here
If you want to support me, you might check out my Patreon Page : )
Posted on 07-10-11, 02:28 pm
Super Mario
( ͡° ͜ʖ ͡°)

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Posted by Benjamin
I don't know how to build. I can't build with Visual Studio and need to know how.


Posted on 07-10-11, 04:03 pm
Paragoomba


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I don't know how to download NSMBe4.sln.
Posted on 07-10-11, 04:05 pm
Roy Koopa


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Posted by Benjamin
I don't know how to download NSMBe4.sln.

READ
THE
TUTORIAL!
_________________________
See a lots of creative DS Hacking here
If you want to support me, you might check out my Patreon Page : )
Posted on 07-10-11, 04:51 pm
Paragoomba


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I did. I still don't understand the tutorial 100%.
Posted on 07-10-11, 04:53 pm
Roy Koopa


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Since: 06-26-11
Posted by Benjamin
I did. I still don't understand the tutorial 100%.

IN THE FOLDER WILL BE THE NSMBe4.sln
_________________________
See a lots of creative DS Hacking here
If you want to support me, you might check out my Patreon Page : )
Posted on 07-10-11, 06:08 pm
Paragoomba


Karma: -57
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Since: 06-29-11
You know what, never mind, I'll wait for the compiled version.
Posted on 07-10-11, 06:15 pm
Super Mario
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Great
Posted on 07-11-11, 06:01 am
Newcomer


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Posted by Benjamin
I did. I still don't understand the tutorial 100%.
Should be less hard:
Posted by Dirbaio
1) Download and Install TortoiseSVN > Download it and install, then reboot
2) Download and Install Microsoft Visual Studio > Then, download and install this, reboot again
3) Make a new folder (wherever you want) > No explanation necessary
4) Right-click the new folder and click: SVN checkout > This one either, assuming you installed Tortoise correctly
5) At URL of repository type: http://nsmb-editor.googlecode.com/svn/trunk/ > This goes in the popup box from Tortoise that popped up
6) Click ok and wait for it to finish > Yay! The [down]Loading Game!
7) Open: NSMBe4.sln (double click it and micorsoft visual studio will open it) > It will be in the folder that you just performed the last few steps in
8) Click build --> build solution (in the toolbar) > In the toolbar, as it says
9) Wait for it to finish > The game again!
10) Your NSMB Editor is ready for use! You can find it in:
"Your folder"\NSMBe4\bin\Debug\NSMBe5.exe > When I did it, it came out as NSMBe5.exe.debug, as well as a .dll.debug file. Remove the .debug from the end and throw them in their own folder
11) Make a nice hack! > This is the whole point
Posted on 07-12-11, 12:48 pm
AxewAxew

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Just to ask; how would you compile this on Linux?
Posted on 07-12-11, 01:28 pm
Super Mario
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Honestly, I don't know. I use Windows and Visual Studio.

The way to do it is probably using MonoDevelop. I gave it a try a LONG time ago. It almost worked, but it compained about some resource stuff.

Try it out, i'd like to know whether it works with the newer MonoDevelop and NSMBe revisions.
Posted on 07-14-11, 10:01 pm
AxewAxew

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A little late but whatever...

MonoDevelop can successfully compile NSMBe on Linux.
Posted on 07-14-11, 10:05 pm
Super Mario
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Yay! Cool
Maybe I'll switch to developing in linux. I'll take a look at MonoDevelop again, at least

Thanks.
Posted on 07-15-11, 03:12 am
Porcupo
Did you win the game?

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Yes The editor does compile in Mono-Develop.. Just with 47 warnings.

I prefer Linux to Windows and am now wondering why I downloaded ~100MB for something that runs in windows when there is something in Linux that does the same thing in ~30MB
Posted on 07-15-11, 07:11 am
Super Mario
( ͡° ͜ʖ ͡°)

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Yeah
Windows stuff, especially from Microsoft, tends to be reeeally bloated.
(Even Paint in Win7 is bloated. Microsoft, why did you change it? It was soo easy and simple to use before!)
Posted on 07-15-11, 07:22 am
Porcupo
Did you win the game?

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Posts: 14/322
Since: 06-28-11
Posted by Dirbaio
Yeah
Windows stuff, especially from Microsoft, tends to be reeeally bloated.
(Even Paint in Win7 is bloated. Microsoft, why did you change it? It was soo easy and simple to use before!)

I HATE the new version of Paint. I soooo prefer the old one.
I think that the only things from Microsoft that was good is DOS and Win3.1

BTW: are you going to use Mono-Develop?
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