gridatttack |
Posted on 08-14-12, 10:16 pm (rev. 1 by ImageBot on 11-21-16, 02:26 am)
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Birdo
Karma: 3316 Posts: 491/2026 Since: 06-28-11 |
Posted by Dirbaio lol my image uploading script fails. If the image fails to upload (due to crap internet here) it says nothing and still gives me the URL Looking awesome so far Will you add some of the grassland tileset too? _________________________ |
Lunarius |
Posted on 08-14-12, 11:54 pm
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I am random… very random.
Karma: 750 Posts: 88/682 Since: 01-17-12 |
Dirbaio |
Posted on 08-15-12, 01:59 am (rev. 2 by ImageBot on 11-21-16, 02:26 am)
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 2279/4458 Since: 06-08-11 |
Full tileset coming tomorrow
I'm tired as fuck and making all these tiles will be slow as shit... Also if you want to suggest what else to put in it, now is the moment. |
Piranhaplant |
Posted on 08-15-12, 02:08 am
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Fuzzy
Full mod Karma: 1183 Posts: 466/785 Since: 06-28-11 |
That looks really good! If you're up for it, you could add some slopes so everything isn't made out of squares. Also some thin pillars that are 1 tile wide could be useful.
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gridatttack |
Posted on 08-15-12, 04:10 am (rev. 1 by gridatttack on 08-15-12, 05:12 am)
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Birdo
Karma: 3316 Posts: 492/2026 Since: 06-28-11 |
Freeze |
Posted on 08-15-12, 09:02 am (rev. 1 by Freeze on 08-15-12, 09:48 am)
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Karma: 3767 Posts: 1427/2112 Since: 06-28-11 |
Dirbaio |
Posted on 08-24-12, 01:17 am (rev. 1 by ImageBot on 11-21-16, 02:26 am)
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 2364/4458 Since: 06-08-11 |
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gridatttack |
Posted on 08-24-12, 01:20 am
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Birdo
Karma: 3316 Posts: 557/2026 Since: 06-28-11 |
Dirbaio |
Posted on 08-24-12, 01:22 am
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 2365/4458 Since: 06-08-11 |
I don't know. We could make a ruins themed world. Or we could just put some ruins levels here and there.
A ruin world can get boring, with just one tileset. We'd need more variations of it if we want to have a ruins world. Underground ruins? Underwater ruins? Hmmm.... |
gridatttack |
Posted on 08-24-12, 01:24 am
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Birdo
Karma: 3316 Posts: 558/2026 Since: 06-28-11 |
Posted by Dirbaio I don't know. We could make a ruins themed world. Or we could just put some ruins levels here and there. A ruin world can get boring, with just one tileset. We'd need more variations of it if we want to have a ruins world. Underground ruins? Underwater ruins? Hmmm.... No. A ruin level here and there would be fine (one for each world; at least in 1 area). I don't know about a ruin world... _________________________ |
Freeze |
Posted on 08-24-12, 11:09 am
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Karma: 3767 Posts: 1450/2112 Since: 06-28-11 |
ray |
Posted on 08-24-12, 02:33 pm
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Roy Koopa
Karma: 4011 Posts: 2171/2722 Since: 06-26-11 |
Posted by NsmB_PrO I would like to make a ruin level here and there. Not a whole world. Agreed _________________________ If you want to support me, you might check out my Patreon Page : ) |
gridatttack |
Posted on 08-24-12, 04:18 pm
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Birdo
Karma: 3316 Posts: 560/2026 Since: 06-28-11 |
Well, how about a partial ruin world theme? The theme would be in the sky, with clouds and stuff. And the world will be designed by first starting in the ground, in the middle level of the world beginning to climb up, and the last levels, the ruins in the sky? You know, mystic ruins in the sky and all that
Not just use the ruin tileset. We could use other tilesets too. _________________________ |
ray |
Posted on 08-24-12, 04:23 pm (rev. 1 by ray on 08-24-12, 04:24 pm)
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Roy Koopa
Karma: 4011 Posts: 2173/2722 Since: 06-26-11 |
Hm sounds nice, too. Also reminds me of Underwater ruins I made in NSHB... (never released since a Tileset update corrupted everything in the level lol)
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
gridatttack |
Posted on 08-24-12, 04:29 pm
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Birdo
Karma: 3316 Posts: 563/2026 Since: 06-28-11 |
Posted by ray Hm sounds nice, too. Also reminds me of Underwater ruins I made in NSHB... (never released since a Tileset update corrupted everything in the level lol) Yeah, the underwater ruins sounds nice too. Using for the most part the ruin tileset in the world, since I think the ruins tileset fits in almost every occasion, (underground level, snow level, lava level, jungle level...) _________________________ |
ray |
Posted on 08-24-12, 04:43 pm
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Roy Koopa
Karma: 4011 Posts: 2174/2722 Since: 06-26-11 |
For underwater ruins there should be some wooden tiles I used it in NSHB as a dsetroyed mine with a sunken ship and some places where you had to destroy walls with bob ombs (while swimming). I'll implement it in ASMB again
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Hiccup |
Posted on 08-25-12, 06:55 pm
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Birdo
Karma: 2789 Posts: 157/2091 Since: 06-26-11 |
It is too limiting/boring to use it a lot,
so the choice is: *Use it it for one level (Maybe like 7-A, or as a castle) *Use it mixed with other themes (like a jungle/sky/ect with ruin levels) |
gridatttack |
Posted on 08-25-12, 07:24 pm
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Birdo
Karma: 3316 Posts: 573/2026 Since: 06-28-11 |
Posted by Hiccup It is too limiting/boring to use it a lot, so the choice is: *Use it it for one level (Maybe like 7-A, or as a castle) *Use it mixed with other themes (like a jungle/sky/ect with ruin levels) I think we will do the second option; 1 level or 2 in certain worlds.Or more prominent somewhere in the clouds world (if there will be one). _________________________ |
Hiccup |
Posted on 08-26-12, 02:04 pm
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Birdo
Karma: 2789 Posts: 160/2091 Since: 06-26-11 |
I think it is best to decide at the time of making levels if it seems right.
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gridatttack |
Posted on 08-28-12, 05:08 am
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Birdo
Karma: 3316 Posts: 593/2026 Since: 06-28-11 |
I have to mention that there is another SMB3 Hilly Tileset update.
The last version had an issue with the slope edges. I didn't think there was a behavior that was a wall with the special behavior that the block needed in order for mario to properly walk into the slopes. I then remembered there was the sewer tileset which had such object behaviour. So now (hopefully) there is no more object related issues in the tileset _________________________ |