gridatttack |
Posted on 07-08-11, 07:39 pm
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Birdo
Karma: 3316 Posts: 29/2026 Since: 06-28-11 |
Posted by ray When I import a obj file, there's nothing to see This happens the same to me. When is in the scaling part with Mario, I don't see nothing. Might be because the .obj is exported from Google sketchup without any plugins? _________________________ |
ray |
Posted on 07-08-11, 08:26 pm
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Roy Koopa
Karma: 4011 Posts: 105/2722 Since: 06-26-11 |
Whar plugins should I use?
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Arisotura |
Posted on 07-09-11, 11:55 am
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☭ coffee and cream
Karma: 10543 Posts: 64/2781 Since: 06-26-11 |
One possible cause is that your model appears behind the camera, and you may have to rotate the view to see it (camera control works the same way as in the level editor, hold left mouse button and drag to mode, hold right mouse button and drag to rotate).
Another cause is a stupid bug on mine. Materials with no opacity specified end up with an opacity of 0 (that is, invisible) because I forgot to initialize the variable. In the next release, it'll use 1 (fully opaque) as a default. _________________________ Kuribo64 - zrghij |
ray |
Posted on 07-09-11, 12:00 pm
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Roy Koopa
Karma: 4011 Posts: 116/2722 Since: 06-26-11 |
No my model is not behind the camera^^
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Jceggbert5 |
Posted on 07-09-11, 05:37 pm
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Newcomer
Karma: 4 Posts: 4/8 Since: 06-28-11 |
Posted by Mega-Mario Ah, didn't know about that. I'll be sure to give it a try. Thanks! |
Arisotura |
Posted on 07-16-11, 12:29 am
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☭ coffee and cream
Karma: 10543 Posts: 71/2781 Since: 06-26-11 |
ray |
Posted on 07-16-11, 09:29 am (rev. 2)
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Roy Koopa
Karma: 4011 Posts: 187/2722 Since: 06-26-11 |
So EPIC! I can IMPORT MY Modell, but when i start the game with No$gba, the game crashes.... With DesmuME the same. And I also have no textures <_<
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Arisotura |
Posted on 07-16-11, 03:18 pm
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☭ coffee and cream
Karma: 10543 Posts: 72/2781 Since: 06-26-11 |
ray |
Posted on 07-16-11, 03:34 pm
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Roy Koopa
Karma: 4011 Posts: 191/2722 Since: 06-26-11 |
I changed it in Bob omb battlefield
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Arisotura |
Posted on 07-16-11, 06:33 pm
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☭ coffee and cream
Karma: 10543 Posts: 73/2781 Since: 06-26-11 |
Another possible issue, your model contains either too many polygons, or too large textures. Or both.
I'd bet for the former, though, seeing as you had no textures. For textures to show up, you must replace each occurence of map_Ka with map_Kd in your .mtl file... because some .mtl files use map_Ka for textures instead of map_Kd. They're normally not meant for the same purpose, but well... _________________________ Kuribo64 - zrghij |
ray |
Posted on 07-16-11, 06:47 pm (rev. 1)
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Roy Koopa
Karma: 4011 Posts: 194/2722 Since: 06-26-11 |
Posted by Mega-Mario Another possible issue, your model contains either too many polygons, or too large textures. Or both. I'd bet for the former, though, seeing as you had no textures. For textures to show up, you must replace each occurence of map_Ka with map_Kd in your .mtl file... because some .mtl files use map_Ka for textures instead of map_Kd. They're normally not meant for the same purpose, but well... Er... WHAT? What should I do? Can you explain how I do it? Or which Textures did you use in you LOL obj file? If I make a texture which has only the color BLACK, then it should work? Look: Only one Color, black. And its white, like allways _________________________ If you want to support me, you might check out my Patreon Page : ) |
Arisotura |
Posted on 07-17-11, 12:23 pm (rev. 1)
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☭ coffee and cream
Karma: 10543 Posts: 74/2781 Since: 06-26-11 |
Open your model's .mtl file in your favourite text editor. Example, if your model is named loltest.obj, the .mtl will most likely be named loltest.mtl.
Now, find your text editor's search/replace feature (if it has none, get one that doesn't suck ). Look for map_Ka, replace with map_Kd, hit Replace all. Or something similar. _________________________ Kuribo64 - zrghij |
ray |
Posted on 07-17-11, 12:24 pm
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Roy Koopa
Karma: 4011 Posts: 198/2722 Since: 06-26-11 |
This is all what is in it
See a lots of creative DS Hacking here# ## Alias OBJ Material File # Exported from SketchUp, (c) 2000-2006 Google, Inc. newmtl FrontColor Ka 0.000000 0.000000 0.000000 Kd 1.000000 1.000000 1.000000 Ks 0.330000 0.330000 0.330000 _________________________ If you want to support me, you might check out my Patreon Page : ) |
Arisotura |
Posted on 07-17-11, 12:28 pm
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☭ coffee and cream
Karma: 10543 Posts: 76/2781 Since: 06-26-11 |
ray |
Posted on 07-17-11, 12:29 pm
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Roy Koopa
Karma: 4011 Posts: 199/2722 Since: 06-26-11 |
I have Sketchup 8 Does a plugin cost something?
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Arisotura |
Posted on 07-17-11, 12:45 pm
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☭ coffee and cream
Karma: 10543 Posts: 77/2781 Since: 06-26-11 |
ray |
Posted on 07-17-11, 01:51 pm (rev. 1)
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Roy Koopa
Karma: 4011 Posts: 200/2722 Since: 06-26-11 |
I read something about this^^ Can you give me a link to the plugin? My plugin does not work
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Ijah |
Posted on 07-21-11, 03:34 am (rev. 1 by ImageBot on 11-21-16, 02:08 am)
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Newcomer
Karma: 20 Posts: 6/7 Since: 06-28-11 |
Post &postnum& Posted by ray I read something about this^^ Can you give me a link to the plugin? My plugin does not work http://nsmbhd.net/get.php?id=24 Works flawlessly for me. |
ray |
Posted on 07-21-11, 04:24 am
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Roy Koopa
Karma: 4011 Posts: 222/2722 Since: 06-26-11 |
Thank you I will try it today
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
TQX |
Posted on 07-25-11, 08:51 am
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Newcomer
Karma: 3 Posts: 1/3 Since: 07-25-11 |
Hello, i've got a problem with patching..
I have an iEDGE flashcard updated with the lasted firmware. After i patched the game to make it compatible to edit with the editor, the game freezes after i start it up again on my flashcard.. The weird thing is, that i just tested it or it still works on my flashcard after i patched it, so i didn't edited anything. Also, i tested it on no$gba and i get i to work, also with an edited version.. Any solutions, or isn't the patched rom compatible with my iEDGE DS flashcard in general? PS. i used the lasted released version of the editor Thanks for any help! |