Pages: 1
Posted on 08-15-20, 10:35 am
Newcomer
:/

Karma: 4
Posts: 3/4
Since: 08-08-20
is having more than 100 coins in a stage (1-1) ok?, i want the level to be easy but if "the player" wants more life they would just need to backtrack to the level in question; it could be a good thing since it would mean i can make harder levels without "the player" worrying about his lives count but then the rest of the game loses any dificulty and becomes not fun to play. (also sorry for bad english lol)
Posted on 08-15-20, 10:58 am
Red Paratroopa
I do things sometimes

Karma: 470
Posts: 65/168
Since: 08-07-17
Probably would depend on how they're laid out. Do you have a screenshot of the level or would you rather keep it private?
Posted on 08-15-20, 02:30 pm
Roy Koopa
The guy who does things.

Karma: 12529
Posts: 2787/2796
Since: 07-01-11
I don't think you should worry at all about the player gaining too many lives. Every game has ways to farm 1-Ups, so it's unavoidable. It's better to make your game accessible for all players.

Those who want a challenge probably won't farm extra lives, but inexperienced players won't find the difficult levels fun if they keep getting stuck by getting a Game Over.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
My two greatest assets have been mental stability and being, like, really smart.
Posted on 08-15-20, 02:57 pm
Newcomer
:/

Karma: 4
Posts: 4/4
Since: 08-08-20
oh yeah, makes sense lol
Pages: 1