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Posted on 03-20-18, 11:31 am


Karma: -25
Posts: 11/13
Since: 08-11-17
I want to export the tileset Grassland from NSMB but I can only export the bitmap under the option Graphics. But when I extract it there miss many things. For Example Object 9, 72, 74 etc...
But when I open the option Map 16 there are all Objects and tiles but this I can´t export. (see Photos)
P.s. I want the tileset in PNG Format



I hope you can solve my problem
Best Regards
Tzpi
Posted on 03-20-18, 01:52 pm
(Words)

Karma: 730
Posts: 174/265
Since: 01-03-16
It doesn't work that way.
Export bitmap is the only way to do so, just export with all pallets, but why does it even matter?
You can put the tileset together like the it is in Map16 with any image editor.
_________________________
"I strikingly thought you would know how but it clearly seems you have no knowledge of hacking" - MiiU 2017
Posted on 03-20-18, 02:45 pm


Karma: -25
Posts: 12/13
Since: 08-11-17
Posted by TruelyJohn64
It doesn't work that way.
Export bitmap is the only way to do so, just export with all pallets, but why does it even matter?
You can put the tileset together like the it is in Map16 with any image editor.


But there miss something for example Object 9. When you open a original NSBM ROM World 1-1 Area1 you can found Object 9 but in the bitmap this miss
Posted on 03-20-18, 06:24 pm
(Words)

Karma: 730
Posts: 175/265
Since: 01-03-16
Object 9 is just Object 7 flipped horizontally.
_________________________
"I strikingly thought you would know how but it clearly seems you have no knowledge of hacking" - MiiU 2017
Posted on 03-20-18, 06:55 pm
この記号は… 解読できないよ…


Karma: 6043
Posts: 2339/2725
Since: 01-17-13
hey. you can flip graphics in the Map16. both vertically and horizontally. you do not need the graphics twice just to have the flipped version. that's how this game works.

amazing, right? if you edit a graphic, its flipped version is edited as well.
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