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Tzpi |
Posted on 03-20-18, 11:31 am
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Karma: -25 Posts: 11/13 Since: 08-11-17 |
I want to export the tileset Grassland from NSMB but I can only export the bitmap under the option Graphics. But when I extract it there miss many things. For Example Object 9, 72, 74 etc...
But when I open the option Map 16 there are all Objects and tiles but this I can´t export. (see Photos) P.s. I want the tileset in PNG Format I hope you can solve my problem Best Regards Tzpi |
TruelyJohn64 |
Posted on 03-20-18, 01:52 pm
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(Words)
Karma: 730 Posts: 174/265 Since: 01-03-16 |
It doesn't work that way.
Export bitmap is the only way to do so, just export with all pallets, but why does it even matter? You can put the tileset together like the it is in Map16 with any image editor. _________________________ "I strikingly thought you would know how but it clearly seems you have no knowledge of hacking" - MiiU 2017 |
Tzpi |
Posted on 03-20-18, 02:45 pm
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Karma: -25 Posts: 12/13 Since: 08-11-17 |
Posted by TruelyJohn64 It doesn't work that way. Export bitmap is the only way to do so, just export with all pallets, but why does it even matter? You can put the tileset together like the it is in Map16 with any image editor. But there miss something for example Object 9. When you open a original NSBM ROM World 1-1 Area1 you can found Object 9 but in the bitmap this miss |
TruelyJohn64 |
Posted on 03-20-18, 06:24 pm
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(Words)
Karma: 730 Posts: 175/265 Since: 01-03-16 |
Object 9 is just Object 7 flipped horizontally.
_________________________ "I strikingly thought you would know how but it clearly seems you have no knowledge of hacking" - MiiU 2017 |
Thierry |
Posted on 03-20-18, 06:55 pm
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この記号は… 解読できないよ…
Karma: 6043 Posts: 2339/2725 Since: 01-17-13 |
hey. you can flip graphics in the Map16. both vertically and horizontally. you do not need the graphics twice just to have the flipped version. that's how this game works.
amazing, right? if you edit a graphic, its flipped version is edited as well. |
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