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Posted on 09-09-13, 03:24 pm (rev. 1 by  Freeze on 09-09-13, 03:25 pm)


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Since: 06-28-11
Posted by Mariomaster
At first: Sorry for bumping this thread, but I think my question fits into here.

Right now I'm creating a worldmap in Sketchup and every thing is working. But now I'd like to add animated water and I don't have any idea how this should work.

You need to use Maya to follow that tutorial.

Posted on 09-09-13, 03:26 pm
Mariomaster

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Since: 06-09-12
Thanks. But sadly I don't own Maya. Is there no alternative?
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GitHub - Kuribo64 - YouTube
Posted on 09-09-13, 03:27 pm


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Since: 06-28-11
Sadly no.
You can always download and pirate it. (Like anybody else does these days...)
Posted on 09-09-13, 03:29 pm
Mariomaster

Karma: 8573
Posts: 330/1681
Since: 06-09-12
Ok thanks. I'll have a look where to "buy" it. lolz
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GitHub - Kuribo64 - YouTube
Posted on 09-09-13, 03:34 pm (rev. 1 by  Freeze on 09-09-13, 03:35 pm)


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Since: 06-28-11
Also, be sure to buy Maya 5, 6 or 7. Older or newer versions won't work with the Nitro plug-in.
Posted on 05-15-20, 11:18 pm
Banned: LucarioKid200YT

Karma: -9
Posts: 2/3
Since: 04-25-20
how do i convert my nsbmd file to a .bin file i want to know
Posted on 05-16-20, 10:24 pm
Giant Red Paratroopa
Not Edible

Karma: 3386
Posts: 1035/1447
Since: 02-12-16
you don't? why would you have to do that. NSMBDS uses nsbmd and only nsbmd. if you're refering to the player models, then those are just nsbmd files without the nsbmd extension and lz77 compressed.
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Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

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