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Posted on 08-01-17, 12:46 am (rev. 1 by  Slackot on 08-01-17, 01:50 am)
Red Paratroopa
Random Turtle

Karma: 373
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Since: 01-23-17
Sorry if my question is kinda noobish, but is there anyway to add new tilesets without replacing any other ones?

EDIT: I know I have asked a similar question in the past, but this one is asking if I can make a ENTIRE new tileset without replacing the already existing ones.
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Posted on 08-01-17, 02:47 am
Giant Red Paratroopa
Not Edible

Karma: 3366
Posts: 372/1447
Since: 02-12-16
Use meromero's dedicated tileset per area ASM hack: then each areas will be able to have its own tileset.
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Posted on 08-01-17, 02:56 am
(Words)

Karma: 730
Posts: 137/265
Since: 01-03-16
He wants more available tilesets to use, not tileset per area.

I think there was a thing that Skawo or Meromero made to add files to the game, can't quite remember what it was but try searching for it.
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Posted on 08-01-17, 03:39 am
Giant Red Paratroopa
Not Edible

Karma: 3366
Posts: 373/1447
Since: 02-12-16
I know, the ASM hack I suggested makes it so that each area can have a completely different tileset, adding more than an hundred of tileset slots.
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Posted on 08-01-17, 12:58 pm
Red Paratroopa
Random Turtle

Karma: 373
Posts: 113/160
Since: 01-23-17
Ok! I'll research more about it thanks!
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