Pages: 1
Posted on 03-16-17, 01:42 am (rev. 1 by  Emerl on 03-16-17, 01:42 am)

Karma: 3
Posts: 4/4
Since: 05-01-13
That would be nice... Baby Bowser's Method "kinda Works"...

but this would be useful and also open the doors for new NSMB rom hacks.
that's it #Peace -DMB
My SMWC Profile
The Dark Mario Bros Youtube

Learning more about Touhou...
Posted on 03-16-17, 01:46 am (rev. 1 by  SuperML on 03-16-17, 02:04 pm)
the power within

Karma: 515
Posts: 114/239
Since: 12-29-16
The title of the thread is a bit misleading. Adding a question mark should clear things up.
Edit: Nevermind.

Oh, and you haven't posted in a while. Welcome back, I guess.

"To feel sadness is to live, but as long as you are alive, the future is a blank page." -Merlon, 2007

Go check out my hack!
Posted on 03-16-17, 01:56 am

Karma: 392
Posts: 120/149
Since: 01-03-16
This has the suggestion tag, there is nothing misleading about it.

"I strikingly thought you would know how but it clearly seems you have no knowledge of hacking" - MiiU 2017
Posted on 03-16-17, 02:04 pm
the power within

Karma: 515
Posts: 115/239
Since: 12-29-16
I must have missed that.

"To feel sadness is to live, but as long as you are alive, the future is a blank page." -Merlon, 2007

Go check out my hack!
Posted on 03-17-17, 02:35 am
Green Birdo

Once upon a time there was a tiger.

Karma: 3457
Posts: 2138/2270
Since: 01-17-13
you messed the fireflower powerup pallete of the head, most likely.

also, having a editor for just the playermodel alone would be a bit pointless IMO.
Posted on 03-17-17, 06:12 am
Iggy Koopa
The guy who does things.

Karma: 10062
Posts: 2460/2632
Since: 07-01-11
That's brilliant. Why haven't we implemented this already.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth (Coming Soon!)
The world works best when you realize that nobody owes you anything, as long as you accept that you don't owe anybody anything either.
Posted on 03-17-17, 09:58 am
Ultimate Beta Restorer

Karma: 389
Posts: 151/195
Since: 11-20-15
I also suggest to implement a NSBMD-OBJ and OBJ-NSBMD converter, but with shading support. (MKDSCM's converter does not support shading, so NSBMD models made with MKDSCM don't have shading)
Posted on 03-17-17, 11:07 am
Boomerang Brother
python sucks

Karma: 4939
Posts: 816/1026
Since: 06-09-12
Well, NSMBe decides how to open files by extensions.

Just import the player files into any other NSBMD and open it there. You have to uncompress it first though, iirc.
GitHub - Kuribo64 - YouTube
Pages: 1