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Posted on 12-09-16, 01:36 pm
Panser


Karma: 577
Posts: 205/332
Since: 04-09-16
hello, I activated the "level wraps around on left / rigth" function in the editor but this happens.
I wish Mario goes to the right and then appear on the left, but instead of doing this level combines the right side with the left one, but I do not want this but I want to appear mario from right to left as if there was a warp entry.

in editor
Posted on 12-09-16, 01:44 pm
Roy Koopa
The guy who does things.

Karma: 12694
Posts: 2330/2796
Since: 07-01-11
View's too big.

If it's one screen wide, it'll do the wrap around normally.

If it's two screens wide, it'll still wrap around, but the camera follows Mario as he wraps around.

Anything else, broken.
New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth
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Posted on 12-09-16, 01:46 pm
Birdo


Karma: 2754
Posts: 1946/2091
Since: 06-26-11
Here is a useful guide by MeroMero on the "rules" for making a wrap-around view:
http://nsmbhd.net/thread/3381-vertical-level-problems/#47757
Posted on 12-09-16, 03:43 pm
Panser
I AM DERP INCARNATE

Karma: 503
Posts: 289/328
Since: 08-20-16
Oh and also, make sure the view's left border touches the level area's left border, and that the tiles sync up between both sides of the view. The game doesn't just magically put the tiles where you want them to be...
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Posted on 12-09-16, 04:19 pm
Birdo


Karma: 2754
Posts: 1947/2091
Since: 06-26-11
That's what MeroMero meant when he said you should make sure that the "X-coordinate of the camera is 0". He meant the view
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