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Posted on 11-03-16, 07:25 pm (rev. 1 by  Hiccup on 11-03-16, 07:26 pm)
Birdo


Karma: 2754
Posts: 1919/2091
Since: 06-26-11
Is there a way to create a "passable" horizontal scroll stop? I want it so I can make a level where there is no screen scrolling - instead, the screen switches to the next screen when you get to the edge. Smooth or sudden switching is fine. You can see this sort of set-up in this NSMB2 level.
Posted on 11-03-16, 11:49 pm


Karma: 19757
Posts: 781/1100
Since: 04-02-13
Nope.
Posted on 11-04-16, 01:47 am
I Am Not Inteligent

Karma: 979
Posts: 300/380
Since: 03-04-14
You may try this workaround: use the actor spawner hack to spawn the scroll-stopping sprite and use the IF controller to despawn it when you reach a certain spot. You may also recycle or save some activation values whatchamacallits by using the same trigger ID on all settings, if the room's big enough.

I haven't tested it myself, though.

I could not…
Posted on 11-04-16, 03:56 am, deleted by RicBent: Even though it was sarcastic, no need to be offensive.
Posted on 11-04-16, 01:28 pm
Birdo


Karma: 2754
Posts: 1920/2091
Since: 06-26-11
No way to despawn them AFAIK.
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