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Hiccup |
Posted on 11-03-16, 07:25 pm (rev. 1 by Hiccup on 11-03-16, 07:26 pm)
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Birdo
Karma: 2754 Posts: 1919/2091 Since: 06-26-11 |
Is there a way to create a "passable" horizontal scroll stop? I want it so I can make a level where there is no screen scrolling - instead, the screen switches to the next screen when you get to the edge. Smooth or sudden switching is fine. You can see this sort of set-up in this NSMB2 level.
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skawo |
Posted on 11-03-16, 11:49 pm
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Karma: 19757 Posts: 781/1100 Since: 04-02-13 |
Nope.
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Asprok |
Posted on 11-04-16, 01:47 am
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I Am Not Inteligent
Karma: 979 Posts: 300/380 Since: 03-04-14 |
You may try this workaround: use the actor spawner hack to spawn the scroll-stopping sprite and use the IF controller to despawn it when you reach a certain spot. You may also recycle or save some activation values whatchamacallits by using the same trigger ID on all settings, if the room's big enough.
I haven't tested it myself, though. I could not… |
cros107 |
Posted on 11-04-16, 03:56 am, deleted by RicBent: Even though it was sarcastic, no need to be offensive.
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Hiccup |
Posted on 11-04-16, 01:28 pm
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Birdo
Karma: 2754 Posts: 1920/2091 Since: 06-26-11 |
No way to despawn them AFAIK.
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