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Posted on 08-04-16, 10:05 am
Fire Brother
Eugene

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So when Mario grabs a Star item, he becomes invincible and he looks like he's made of gold. Do we know where the graphics for this are? It probably won't be a seperate NSBMD or something, but there should be stored somewhere in the game that he must become that colour.
Posted on 08-04-16, 10:22 am
Mariomaster

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All palettes for powerups are stored in the Mario/Luigi model itself.

But for the Star-Powerup I'm not quite sure, because it changes continuously. I assume it's hardcoded.
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Posted on 08-06-16, 11:34 am
Fire Brother
Eugene

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Would you know how to find out where it is stored?
Posted on 08-06-16, 11:51 am


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What do you want to do with them, anyway?
Posted on 08-06-16, 12:00 pm (rev. 1 by  KingYoshi on 08-06-16, 12:12 pm)
Fire Brother
Eugene

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Experiments and such. Trying to change it from gold to other colours.

And when I got a result that I like, I may use that in my own hack.
Posted on 08-06-16, 06:21 pm
I Am Not Inteligent

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Invincible Mario's graphics are actually white and they're stored in his model, which you can edit using  Baby Bowser's tutorial. How to edit the rainbow glowing, I don't know.
Posted on 08-09-16, 06:44 pm
Fire Brother
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The rainbow glowing might could be a SPA file(?)
Posted on 08-09-16, 08:10 pm
Roy Koopa


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Posted by KingYoshi
The rainbow glowing might could be a SPA file(?)


http://nsmbhd.net/thread/799-asmb-adventure-super-mario-bros/?from=240#18787

Look at the @color part. If I remember correctly it was the same for the rainbow colors. In one of my Trailers you can see Toad having a black body with a Starman. Obviously I fixed it a long time ago and I think it was in the colors.
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Posted on 08-10-16, 09:39 am
Fire Brother
Eugene

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This didn't help me much further tbh. I don't really get what Mario's head graphics being in the body's model (instead of in the head's model) has to do with the rainbow colours. Do you mean the rainbow graphics will also be in the textures of the body's model?
Posted on 08-11-16, 02:08 am
Roy Koopa


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I can't tell you. Just wanted to share that I had to edit the colors of the body texture to get a working starman effect.
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Posted on 08-13-16, 12:44 pm
Death by cuteness

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Found it!

Location: arm9
Offset: 0x26290
Palette slot size: 2 bytes
Palette size: 64 bytes
Number of colors: 32
Posted on 08-13-16, 01:23 pm
Fire Brother
Eugene

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Great! Do you happen to know how the colour system work? Like a list that shows 2 bytes and the corresponding colour? Otherwise, it will be a lot of trial and error.
Posted on 08-13-16, 01:47 pm
Mariomaster

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I assume it uses the same color format as all other palletes in NSMB (RGB15).

A color is made from 2 bytes with 5 bits for red, green and blue:
0RRR RRGG GGGB BBBB
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Posted on 08-13-16, 01:51 pm (rev. 1 by  MeroMero on 08-13-16, 01:52 pm)
Death by cuteness

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Toon palette (at least this is how No$GBA refers to it):



Posted by KingYoshi
Great! Do you happen to know how the colour system work? Like a list that shows 2 bytes and the corresponding colour? Otherwise, it will be a lot of trial and error.

You don't even have to do that, just copy the 64 bytes into a .ncl, that way you can visualize/change the corresponding colors in real time, when you're done just re-import the 32 colors into the arm9.

If you still want to convert a RGB color into NDS color, on top of what RicBent said, those 2 tools might help you:
http://dl.dropbox.com/u/14987784/A-Colour%20-%20Hex%20to%20RGB%20%28Revised%20Edition%29.exe (HEX to RGB)
http://dl.dropbox.com/u/14987784/A-Colour%20-%20RGB%20to%20Hex%20%28Revised%20Edition%29.exe (RGB to HEX)

The links come from this video: http://www.youtube.com/watch?v=C3QFvPiSXME
Posted on 08-13-16, 02:42 pm
Fire Brother
Eugene

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Posted by MeroMero


This isn't the Starman palette, is it?

I remember different kinds of gold only. No blue, pink or green..
Posted on 08-13-16, 02:54 pm
Fuzzy
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I remember starman mario being a pink-gold kind of color, with a lot of swirls of random colors.
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Posted on 08-13-16, 02:56 pm (rev. 1 by ImageBot on 11-21-16, 03:23 am)
Mariomaster

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Wrong, it is the correct palette.



Those sparks arround Mario are particles.
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Posted on 08-13-16, 03:20 pm
Fuzzy
Will never finish a hack

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I wasn't talking about the sparks, in fact I'd forgotten about them xD

I'm not saying it's the incorrect palette, just that that's how I remembered it.
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Posted on 08-13-16, 03:25 pm
Mariomaster

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That "Wrong" was regarding  KingYoshi's post.

I somehow didn't get the ninja'd notification.
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Posted on 08-13-16, 03:25 pm
Fire Brother
Eugene

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I changed everything to pink-red-ish, but you still see a blue-purple-ish colour every now and then. Seems like this is not the complete palette.




@MeroMero You forgot to mention you have to decompress ARM9
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