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Posted on 05-29-15, 09:53 am


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I fixed the flag goal house:


New screenshots:


However I have to thank mrrikihino for the background of NSMB2.
Posted on 05-29-15, 09:44 pm
Beezo


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As Mariofanatic64 said: This is very impresive for a newcomer!
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Posted on 05-30-15, 09:00 pm


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New news:



As you can understand, instead of Mario vs. Luigi mode, there will be the mode Battle of Shells.
Here are the screenshots:


You might be wondering what this strange manner, and that is:

First of all, you have to understand how it is structured this new mode:

This mode is structured so that Mario starts to the left, while Luigi starts to the right. Each of them behind will have three shells (red for Mario, green for Luigi) that will launch against the opponent. Also in the middle of the level there will be other shells.

A player loses if it is hit by a shell (since there are no powerups). However there will always be the shells.

Each level works perfectly, and although this method may sound strange, I must say it is very funny.
Posted on 05-30-15, 11:25 pm
この記号は… 解読できないよ…


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If you ground pound on a blue shell, you get the blue shell powerup.
Posted on 05-31-15, 07:27 am


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I noticed, in fact, those blue shells are gone, are screenshots that are old.
Posted on 05-31-15, 02:57 pm (rev. 1 by  Hiccup on 05-31-15, 02:57 pm)
Birdo


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It sounds like a good concept, but what happens when you get rid of all the shells?

Also, I think the stages need a little more variety.
Posted on 05-31-15, 03:17 pm


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The fact is that the shells always reappear.

But I do not know if the levels they need more variety, although they should.
Posted on 05-31-15, 05:33 pm
Beezo


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Mario can catch the green shell and Luigi the red one? If don't you will need to use ASM Hacking
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Posted on 05-31-15, 05:35 pm
Birdo


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Do they reappear when someone dies? What if you knock a shell into another one?
Posted on 05-31-15, 06:18 pm


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Everyone can take a shell and use it, and in any case even if they are hit by other shells always reappear.
Posted on 05-31-15, 06:28 pm (rev. 3 by Thierry on 02-16-16, 09:09 pm)
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All of the stuff reappers when you take a star.
Posted on 05-31-15, 09:21 pm


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Here's a video:

https://www.youtube.com/watch?v=w7xP6dZW6ws§

Sorry for the bad quality.
Posted on 06-01-15, 05:07 pm
Birdo


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It seems to work, somehow. Looks good.
Posted on 06-01-15, 05:18 pm


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New screenshot:

Posted on 06-01-15, 05:51 pm
Buster Beetle
Intérieurement fou... ou juste idiot?

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I really like how "smooth" the level looks like, it's almost like we're not playing on a DS anymore.
You really have good tastes in term of both graphics and level design.
Can we except a demo anytime soon? =P
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Posted on 06-01-15, 06:34 pm (rev. 1 by Sherry_ on 06-03-15, 10:19 am)


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For all those who want a demo!

W1.xdelta
W1+.xdelta

Posted on 06-02-15, 05:47 pm


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That's newest screenshots:





Posted on 06-02-15, 05:52 pm
Beezo


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One word. AWESOME!
For a newcomer that its more than great, im jure that i'll play that.
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Posted on 06-03-15, 01:21 pm
We do what we must because we can

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Uh oh


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Posted on 06-03-15, 02:14 pm
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Just spotted a one's even easier to notice:




I see no other one.
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