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Posted on 08-31-13, 08:21 pm (rev. 1 by  Pedroalone on 08-31-13, 08:22 pm)
Paratroopa


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i want that these stone blocks explode after kill all goombas, i used the sprite 168 and a zone but i failed here are the printscreens
edit: yes i read the tutorial.


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Posted on 08-31-13, 08:22 pm
Super Mario
( ͡° ͜ʖ ͡°)

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You have to set Mario Zone ID to 1 in Sprite 168.
Posted on 08-31-13, 08:25 pm
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Umm no. Thats right so. "Mario status: touching ground in zone" is wrong set it to "in zone"
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Posted on 08-31-13, 08:26 pm (rev. 4 by  Pedroalone on 04-16-16, 03:35 pm)
Paratroopa


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Dirbaio - did not work.
Arceus - did not work too.

the level, if someone can download, please do this > http://nsmbhd.net/get.php?id=1760
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Posted on 08-31-13, 08:30 pm
Super Mario
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Umm lol. Sorry, then I have no idea

Maybe height in the tile destroy sprite should be 1?

:|
Posted on 08-31-13, 08:38 pm
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Did you set "Marios zone" back to 255? If not do it and try again. When it doesnt work then I´ve got no idea
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Posted on 08-31-13, 08:40 pm
Paratroopa


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man it doesnt work, download the level and try yourself please.
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Posted on 08-31-13, 08:44 pm
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then upload it. I cant download when you dont upload
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Posted on 08-31-13, 09:02 pm
Paratroopa


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the 4° post have the link
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Posted on 08-31-13, 09:07 pm (rev. 4 by Wesley on 08-31-13, 09:28 pm)
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Set the Raw sprite data of sprite 168 to 00 02 01 01 00 00

This its how it wil looks like

target ID 2

Switch mode: activates

Triggering ID 0

Usage Mode activate or deactivate (first option)

Mario Powerup Any mario

Mario Status In zone

Enemy Zone ID 1

Mario Zone ID 1

Raw Sprite Data: 00 02 01 01 00 00

Sprite Type: 168

New Super Holiday Bros - Mario Kart GTA San Andreas
Posted on 08-31-13, 09:16 pm (rev. 1 by  Arceus on 08-31-13, 09:16 pm)
We do what we must because we can

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I´ve downloaded and the level and tested so much things but... it doesnt work I´ve got no idea anymore...
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Posted on 08-31-13, 09:26 pm (rev. 1 by Wesley on 08-31-13, 09:31 pm)
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New Super Holiday Bros - Mario Kart GTA San Andreas
Posted on 08-31-13, 09:51 pm
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I know what happened :
Your zone is actually taking into account the yellow arrow, which the sprite 168 considers an enemy !
To rectify that mistake just shorten the zone by 16 pixels like this :
Posted on 08-31-13, 10:04 pm
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At last he got the zone now working
New Super Holiday Bros - Mario Kart GTA San Andreas
Posted on 09-01-13, 11:53 am
Paratroopa


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it work thank you!
Posted by FSPlayer
I know what happened :
Your zone is actually taking into account the yellow arrow, which the sprite 168 considers an enemy !
To rectify that mistake just shorten the zone by 16 pixels like this :

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Posted on 09-11-13, 06:21 pm
a

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Oh! So it IS possible to make it so when all enemies are stomped activator activates! I also give a thanks
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