saturosias |
Posted on 10-06-12, 12:57 am (rev. 2 by saturosias on 10-06-12, 01:00 am)
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Karma: 33 Posts: 18/22 Since: 03-12-12 |
USA rom, Debug menu pops up, skips start screen, etc.
Red-marked sprites just won't show up for me something.s : http://puu.sh/1bNPw Could you maybe upload a .ppf patch or something? Hope I'm not wasting too much of your time, this is just really confusing me. EDIT: Every NSMB save file showed up as corrupted on my SCDS2 but not my EZ Flash, is that normal? |
gridatttack |
Posted on 10-06-12, 12:59 am
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Birdo
Karma: 3316 Posts: 768/2026 Since: 06-28-11 |
Piranhaplant |
Posted on 10-06-12, 01:00 am
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Fuzzy
Full mod Karma: 1183 Posts: 539/785 Since: 06-28-11 |
I'm not 100% sure how this works, but you probably still have to set the correct sprite set for them to show up. If they're red, their sprite set isn't enabled, and they won't show up in any level.
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saturosias |
Posted on 10-06-12, 01:09 am
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Karma: 33 Posts: 19/22 Since: 03-12-12 |
Posted by Piranhaplant I'm not 100% sure how this works, but you probably still have to set the correct sprite set for them to show up. Where do I set this? o.o |
Piranhaplant |
Posted on 10-06-12, 01:11 am
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Fuzzy
Full mod Karma: 1183 Posts: 540/785 Since: 06-28-11 |
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saturosias |
Posted on 10-06-12, 01:15 am
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Karma: 33 Posts: 20/22 Since: 03-12-12 |
Do I set all 16? lol
http://puu.sh/1bO5H |
gridatttack |
Posted on 10-06-12, 01:15 am
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Birdo
Karma: 3316 Posts: 769/2026 Since: 06-28-11 |
Posted by saturosias Do I set all 16? lol http://puu.sh/1bO5H No Just set the ones you need to use. _________________________ |
saturosias |
Posted on 10-06-12, 03:41 am
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Karma: 33 Posts: 21/22 Since: 03-12-12 |
Think I'm gonna' need an XDelta patch, this is all I get when I try to load a thwomp now after setting the sprite set: http://puu.sh/1bQiq
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Dirbaio |
Posted on 10-06-12, 08:22 am
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 2651/4458 Since: 06-08-11 |
Hmmm.. It can be caused by two things:
- The BSS size wasn't changed properly. - The hack doesn't allow thowmp sprite set (I said I haven't tested them all) Try to making a MvsL with the boo sprite set, that one should work because I got it to work. |
Wesley |
Posted on 12-06-12, 10:22 pm (rev. 2 by Wesley on 12-06-12, 10:28 pm)
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Inactive, don't bother
Karma: 1285 Posts: 26/377 Since: 10-07-12 |
i got a problem with the the asm patch template. it wont load, can there be please a screenshot of the arm9 ovt.bin, with the marked offset to change sorry if i am bumping this tread. New Super Holiday Bros - Mario Kart GTA San Andreas |
Dirbaio |
Posted on 12-06-12, 10:27 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 2950/4458 Since: 06-08-11 |
Posted by wesley i got a problem with the debug screen, can there be please a screenshot of the arm9 ovt.bin, with the marked offset to change Added screenshot in the first post |
Wesley |
Posted on 12-07-12, 07:57 pm (rev. 7 by Wesley on 12-07-12, 08:03 pm)
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Inactive, don't bother
Karma: 1285 Posts: 27/377 Since: 10-07-12 |
the debug screen stil dont pops up and the game won't load the the asm code. if i touch's a button, the screen disappears! New Super Holiday Bros - Mario Kart GTA San Andreas |
Dirbaio |
Posted on 12-08-12, 12:39 am
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 2967/4458 Since: 06-08-11 |
You need to place the ASM hack in a path that doesn't contain spaces. For example, anything in "Documents and Settings" will NOT work.
It's a bug in devkitpro... |
Shadey |
Posted on 12-08-12, 01:20 am
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Flurry
Karma: 724 Posts: 147/258 Since: 10-14-11 |
Dirbaio, if you wanted to create a patch for a ROM with the new sprite sets ( for example , the edited ROM with the boos ) would a simple NMP patch work or is it more complicated than that?
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Piranhaplant |
Posted on 12-08-12, 01:22 am
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Fuzzy
Full mod Karma: 1183 Posts: 608/785 Since: 06-28-11 |
Posted by Shadey21 Dirbaio, if you wanted to create a patch for a ROM with the new sprite sets ( for example , the edited ROM with the boos ) would a simple NMP patch work or is it more complicated than that? An NMP patch would not work because ASM hacks aren't saved in them. Use xdelta or something similar for this. |
God |
Posted on 01-31-13, 02:46 pm (rev. 1 by God on 01-31-13, 02:46 pm)
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Karma: -35 Posts: 1/1 Since: 01-31-13 |
Can someone upload an xdelta patch? Can't get ASM template to work.
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Dirbaio |
Posted on 01-31-13, 03:42 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 3115/4458 Since: 06-08-11 |
No XDelta patch.
This is something you can't use as-is, it's full of bugs. You WILL need to code and fix them if you want to use it in a serious hack project. |
Shadey |
Posted on 03-06-13, 10:21 pm (rev. 1 by Shadey on 03-06-13, 10:30 pm)
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Flurry
Karma: 724 Posts: 184/258 Since: 10-14-11 |
Is there any patch that will work?
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Dirbaio |
Posted on 03-07-13, 05:37 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 3180/4458 Since: 06-08-11 |
I said I COULD do an xDelta patch but I *won't*.
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Shadey |
Posted on 05-29-13, 10:32 pm
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Flurry
Karma: 724 Posts: 185/258 Since: 10-14-11 |
It would be interesting to see if any bosses work.
Maybe Bowser Jr. could partially work since it is one of the only bosses that works outside it's intended level. |