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Posted on 06-13-16, 05:17 pm (rev. 1 by ImageBot on 11-21-16, 03:21 am)
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PanserKarma: 577 Posts: 45/332 Since: 04-09-16 |
I imported all files that relate to the tileset jyoti but the blocks look like the original ones but when I hit them take the form of those tileset I imported.
![]() shown in the block affected by koopa is different from the block |
| wertygui |
Posted on 06-13-16, 05:28 pm
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Karma: 23 Posts: 4/12 Since: 05-10-16 |
I have the same EXACT problem.
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| Asprok |
Posted on 06-14-16, 12:17 am (rev. 1 by Asprok on 06-14-16, 12:19 am)
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Passed away in 2017
Karma: 1004 Posts: 139/380 Since: 03-04-14 |
You have to modify these graphics:
BG_ncg folder: obj folder: I could not… |
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Posted on 06-14-16, 09:55 am (rev. 1 by
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PanserKarma: 577 Posts: 52/332 Since: 04-09-16 |
| wertygui |
Posted on 06-14-16, 12:16 pm
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Karma: 23 Posts: 8/12 Since: 05-10-16 |
How did you solve it? I still have a problem. Now the bricks/? blocks show correctly, but the "Mario Clear!" text when you finish a level is fucked up. You do open all the bitmaps from the list along with the jyotyu palettes at the same time right? And after that? Do I import and recreate palette? Do I keep the existing palette? I'm lost. |
| Sherry_ |
Posted on 06-14-16, 12:22 pm
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Karma: 1430 Posts: 277/355 Since: 05-26-15 |
It depends. If you are having problems only with the words "Mario Clear", open that NCG file, the Jyotyu Palette, and click on "Import bitmap without recreate palette."
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| wertygui |
Posted on 06-14-16, 06:01 pm
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Karma: 23 Posts: 9/12 Since: 05-10-16 |
Posted by Sherry It depends. If you are having problems only with the words "Mario Clear", open that NCG file, the Jyotyu Palette, and click on "Import bitmap without recreate palette." Alright. Ima try that. But how can I change that NCG file without f*cking up the other jyotyu files? Up until whenever I change something, something else changes too. Maybe because I had all the files opened at the same time. Idk. Good ![]() Good ![]() Wtf? ![]() Also, Should I leave "Auto-palette select" on? thanks. |
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Posted on 06-15-16, 05:29 pm
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PanserKarma: 577 Posts: 55/332 Since: 04-09-16 |
you created the tileset?
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Posted on 06-15-16, 11:22 pm
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Roy KoopaThe guy who does things. Karma: 12774 Posts: 2099/2796 Since: 07-01-11 |
If you don't change the palette, the other files won't be affected. So if you were to import a .png of the clean "Mario Clear" text using "Import bitmap with existing palette", all should be well. You might also want to test the "Luigi Clear" text too. New Super Mario Bros.: Clone Tag Team 1+2 / New Super Mario Advance + Take 2 / Super Mario: Endless Earth My two greatest assets have been mental stability and being, like, really smart. |
| wertygui |
Posted on 06-16-16, 02:08 am (rev. 1 by wertygui on 06-16-16, 02:58 am)
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Karma: 23 Posts: 10/12 Since: 05-10-16 |
Posted by mico you created the tileset? Posted by MarioFanatic64 If you don't change the palette, the other files won't be affected. So if you were to import a .png of the clean "Mario Clear" text using "Import bitmap with existing palette", all should be well. You might also want to test the "Luigi Clear" text too. Problem solved my friends. Thanks to all of you. If I didn't mess up the palettes in the first place I wouldn't have had to search so far hahaha. On a fresh untouched ROM, I just imported the bitmaps I wanted to change (like the ones with the blocks and bricks) without changing the palettes and it worked first try. Oh am I an idiot
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| MarioTheModder |
Posted on 07-09-25, 11:16 am
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Micro-GoombaKarma: 25 Posts: 5/18 Since: 07-08-25 |
me too I got the same problem.. HELP!!!
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