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Posted on 12-11-18, 01:49 pm (rev. 1 by  Skylander on 12-12-18, 12:37 am)
Giant Paratroopa
Cream Cheese King

Karma: 2140
Posts: 680/1379
Since: 04-24-18
So, I imported the ASM Hack Mero Mero made for Snackblocks to automatically move on their own. Instead of setting the nybbles, I just copied and pasted one from Newer DS and changed it's Path ID to the path I made.

Well, I made 4 snack block paths to try and they are all set the same (except for path ID's). The first one works fine but the other 3 stop after one loop. After looking back, I can see that their setting is "Nothing. Keeps Shape." and the first one is blank. I tried to deleting them and copying them again. Why does this happen?

EDIT: I figured out why. My NSMBE doesn't support the option for this ASM hack. Fear not, I found a way around it
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Posted on 12-12-18, 02:35 am
Fuzzy
That MvL Hacker

Karma: 1599
Posts: 662/789
Since: 04-11-15
You should explain your workaround for those who have the same problem, but haven't asked
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Here's my MvL Hacking thread

Consider joining the NSMB DS Hacking Discord Server!

#HakingNoMore
Posted on 12-12-18, 02:41 am
Giant Paratroopa
Cream Cheese King

Karma: 2140
Posts: 681/1379
Since: 04-24-18
There's the custom NSMBe that was used to make Newer. The way I did it was just copying and pasting each Snake Block from Slitherthorn grotto and attached it to my own paths. If I changed any settings on the sprite, it'd go back to normal and I couldn't change it back.
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